C Specification
The VkPhysicalDeviceScalarBlockLayoutFeaturesEXT structure is defined
as:
typedef struct VkPhysicalDeviceScalarBlockLayoutFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 scalarBlockLayout;
} VkPhysicalDeviceScalarBlockLayoutFeaturesEXT;
Members
The members of the VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
structure describe the following features:
Description
-
scalarBlockLayoutindicates that the implementation supports the layout of resource blocks in shaders using scalar alignment.
If the VkPhysicalDeviceScalarBlockLayoutFeaturesEXT structure is
included in the pNext chain of VkPhysicalDeviceFeatures2, it is
filled with values indicating whether the feature is supported.
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT can also be used in the
pNext chain of VkDeviceCreateInfo to enable this feature.
See Also
VkBool32, VkStructureType
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.