#include <btCharacterControllerInterface.h>
◆ btCharacterControllerInterface()
  
  | 
        
          | btCharacterControllerInterface::btCharacterControllerInterface | ( |  | ) |  |  | inline | 
 
 
◆ ~btCharacterControllerInterface()
  
  | 
        
          | virtual btCharacterControllerInterface::~btCharacterControllerInterface | ( |  | ) |  |  | inlinevirtual | 
 
 
◆ canJump()
  
  | 
        
          | virtual bool btCharacterControllerInterface::canJump | ( |  | ) | const |  | pure virtual | 
 
 
◆ jump()
  
  | 
        
          | virtual void btCharacterControllerInterface::jump | ( | const btVector3 & | dir = btVector3(0, 0, 0) | ) |  |  | pure virtual | 
 
 
◆ onGround()
  
  | 
        
          | virtual bool btCharacterControllerInterface::onGround | ( |  | ) | const |  | pure virtual | 
 
 
◆ playerStep()
◆ preStep()
  
  | 
        
          | virtual void btCharacterControllerInterface::preStep | ( | btCollisionWorld * | collisionWorld | ) |  |  | pure virtual | 
 
 
◆ reset()
  
  | 
        
          | virtual void btCharacterControllerInterface::reset | ( | btCollisionWorld * | collisionWorld | ) |  |  | pure virtual | 
 
 
◆ setUpInterpolate()
  
  | 
        
          | virtual void btCharacterControllerInterface::setUpInterpolate | ( | bool | value | ) |  |  | pure virtual | 
 
 
◆ setVelocityForTimeInterval()
  
  | 
        
          | virtual void btCharacterControllerInterface::setVelocityForTimeInterval | ( | const btVector3 & | velocity, |  
          |  |  | btScalar | timeInterval |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ setWalkDirection()
  
  | 
        
          | virtual void btCharacterControllerInterface::setWalkDirection | ( | const btVector3 & | walkDirection | ) |  |  | pure virtual | 
 
 
◆ warp()
  
  | 
        
          | virtual void btCharacterControllerInterface::warp | ( | const btVector3 & | origin | ) |  |  | pure virtual | 
 
 
The documentation for this class was generated from the following file: