| activate(bool forceActivation=false) const | btCollisionObject |  | 
  | addAeroForceToFace(const btVector3 &windVelocity, int faceIndex) | btSoftBody |  | 
  | addAeroForceToNode(const btVector3 &windVelocity, int nodeIndex) | btSoftBody |  | 
  | addForce(const btVector3 &force) | btSoftBody |  | 
  | addForce(const btVector3 &force, int node) | btSoftBody |  | 
  | addVelocity(const btVector3 &velocity) | btSoftBody |  | 
  | addVelocity(const btVector3 &velocity, int node) | btSoftBody |  | 
  | AnisotropicFrictionFlags enum name | btCollisionObject |  | 
  | appendAnchor(int node, btRigidBody *body, bool disableCollisionBetweenLinkedBodies=false, btScalar influence=1) | btSoftBody |  | 
  | appendAnchor(int node, btRigidBody *body, const btVector3 &localPivot, bool disableCollisionBetweenLinkedBodies=false, btScalar influence=1) | btSoftBody |  | 
  | appendAngularJoint(const AJoint::Specs &specs, Cluster *body0, Body body1) | btSoftBody |  | 
  | appendAngularJoint(const AJoint::Specs &specs, Body body=Body()) | btSoftBody |  | 
  | appendAngularJoint(const AJoint::Specs &specs, btSoftBody *body) | btSoftBody |  | 
  | appendFace(int model=-1, Material *mat=0) | btSoftBody |  | 
  | appendFace(int node0, int node1, int node2, Material *mat=0) | btSoftBody |  | 
  | appendLinearJoint(const LJoint::Specs &specs, Cluster *body0, Body body1) | btSoftBody |  | 
  | appendLinearJoint(const LJoint::Specs &specs, Body body=Body()) | btSoftBody |  | 
  | appendLinearJoint(const LJoint::Specs &specs, btSoftBody *body) | btSoftBody |  | 
  | appendLink(int model=-1, Material *mat=0) | btSoftBody |  | 
  | appendLink(int node0, int node1, Material *mat=0, bool bcheckexist=false) | btSoftBody |  | 
  | appendLink(Node *node0, Node *node1, Material *mat=0, bool bcheckexist=false) | btSoftBody |  | 
  | appendMaterial() | btSoftBody |  | 
  | appendNode(const btVector3 &x, btScalar m) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, const btVector4 &c=btVector4(1, 0, 0, 0), Node *n0=0, Node *n1=0, Node *n2=0, Node *n3=0) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, Node *feature) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, Link *feature) | btSoftBody |  | 
  | appendNote(const char *text, const btVector3 &o, Face *feature) | btSoftBody |  | 
  | appendTetra(int model, Material *mat) | btSoftBody |  | 
  | appendTetra(int node0, int node1, int node2, int node3, Material *mat=0) | btSoftBody |  | 
  | applyClusters(bool drift) | btSoftBody |  | 
  | applyForces() | btSoftBody |  | 
  | BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionObject |  | 
  | btCollisionObject() | btCollisionObject |  | 
  | btSoftBody(btSoftBodyWorldInfo *worldInfo, int node_count, const btVector3 *x, const btScalar *m) | btSoftBody |  | 
  | btSoftBody(btSoftBodyWorldInfo *worldInfo) | btSoftBody |  | 
  | calculateSerializeBufferSize() const | btSoftBody | virtual | 
  | CF_ANISOTROPIC_FRICTION enum value | btCollisionObject |  | 
  | CF_ANISOTROPIC_FRICTION_DISABLED enum value | btCollisionObject |  | 
  | CF_ANISOTROPIC_ROLLING_FRICTION enum value | btCollisionObject |  | 
  | CF_CHARACTER_OBJECT enum value | btCollisionObject |  | 
  | CF_CUSTOM_MATERIAL_CALLBACK enum value | btCollisionObject |  | 
  | CF_DISABLE_SPU_COLLISION_PROCESSING enum value | btCollisionObject |  | 
  | CF_DISABLE_VISUALIZE_OBJECT enum value | btCollisionObject |  | 
  | CF_HAS_COLLISION_SOUND_TRIGGER enum value | btCollisionObject |  | 
  | CF_HAS_CONTACT_STIFFNESS_DAMPING enum value | btCollisionObject |  | 
  | CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR enum value | btCollisionObject |  | 
  | CF_HAS_FRICTION_ANCHOR enum value | btCollisionObject |  | 
  | CF_KINEMATIC_OBJECT enum value | btCollisionObject |  | 
  | CF_NO_CONTACT_RESPONSE enum value | btCollisionObject |  | 
  | CF_STATIC_OBJECT enum value | btCollisionObject |  | 
  | checkCollideWith(const btCollisionObject *co) const | btCollisionObject | inline | 
  | checkCollideWithOverride(const btCollisionObject *co) const | btCollisionObject | inlinevirtual | 
  | checkContact(const btCollisionObjectWrapper *colObjWrap, const btVector3 &x, btScalar margin, btSoftBody::sCti &cti) const | btSoftBody |  | 
  | checkFace(int node0, int node1, int node2) const | btSoftBody |  | 
  | checkLink(int node0, int node1) const | btSoftBody |  | 
  | checkLink(const Node *node0, const Node *node1) const | btSoftBody |  | 
  | cleanupClusters() | btSoftBody |  | 
  | clusterAImpulse(Cluster *cluster, const Impulse &impulse) | btSoftBody | static | 
  | clusterCom(const Cluster *cluster) | btSoftBody | static | 
  | clusterCom(int cluster) const | btSoftBody |  | 
  | clusterCount() const | btSoftBody |  | 
  | clusterDAImpulse(Cluster *cluster, const btVector3 &impulse) | btSoftBody | static | 
  | clusterDCImpulse(Cluster *cluster, const btVector3 &impulse) | btSoftBody | static | 
  | clusterDImpulse(Cluster *cluster, const btVector3 &rpos, const btVector3 &impulse) | btSoftBody | static | 
  | clusterImpulse(Cluster *cluster, const btVector3 &rpos, const Impulse &impulse) | btSoftBody | static | 
  | clusterVAImpulse(Cluster *cluster, const btVector3 &impulse) | btSoftBody | static | 
  | clusterVelocity(const Cluster *cluster, const btVector3 &rpos) | btSoftBody | static | 
  | clusterVImpulse(Cluster *cluster, const btVector3 &rpos, const btVector3 &impulse) | btSoftBody | static | 
  | CO_COLLISION_OBJECT enum value | btCollisionObject |  | 
  | CO_FEATHERSTONE_LINK enum value | btCollisionObject |  | 
  | CO_GHOST_OBJECT enum value | btCollisionObject |  | 
  | CO_HF_FLUID enum value | btCollisionObject |  | 
  | CO_RIGID_BODY enum value | btCollisionObject |  | 
  | CO_SOFT_BODY enum value | btCollisionObject |  | 
  | CO_USER_TYPE enum value | btCollisionObject |  | 
  | CollisionFlags enum name | btCollisionObject |  | 
  | CollisionObjectTypes enum name | btCollisionObject |  | 
  | cutLink(int node0, int node1, btScalar position) | btSoftBody |  | 
  | cutLink(const Node *node0, const Node *node1, btScalar position) | btSoftBody |  | 
  | dampClusters() | btSoftBody |  | 
  | defaultCollisionHandler(const btCollisionObjectWrapper *pcoWrap) | btSoftBody |  | 
  | defaultCollisionHandler(btSoftBody *psb) | btSoftBody |  | 
  | evaluateCom() const | btSoftBody |  | 
  | forceActivationState(int newState) const | btCollisionObject |  | 
  | generateBendingConstraints(int distance, Material *mat=0) | btSoftBody |  | 
  | generateClusters(int k, int maxiterations=8192) | btSoftBody |  | 
  | getAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btSoftBody | inlinevirtual | 
  | getActivationState() const | btCollisionObject | inline | 
  | getAnisotropicFriction() const | btCollisionObject | inline | 
  | getBroadphaseHandle() | btCollisionObject | inline | 
  | getBroadphaseHandle() const | btCollisionObject | inline | 
  | getCcdMotionThreshold() const | btCollisionObject | inline | 
  | getCcdSquareMotionThreshold() const | btCollisionObject | inline | 
  | getCcdSweptSphereRadius() const | btCollisionObject | inline | 
  | getCollisionFlags() const | btCollisionObject | inline | 
  | getCollisionShape() const | btCollisionObject | inline | 
  | getCollisionShape() | btCollisionObject | inline | 
  | getCompanionId() const | btCollisionObject | inline | 
  | getContactDamping() const | btCollisionObject | inline | 
  | getContactProcessingThreshold() const | btCollisionObject | inline | 
  | getContactStiffness() const | btCollisionObject | inline | 
  | getCustomDebugColor(btVector3 &colorRGB) const | btCollisionObject | inline | 
  | getDeactivationTime() const | btCollisionObject | inline | 
  | getFriction() const | btCollisionObject | inline | 
  | getHitFraction() const | btCollisionObject | inline | 
  | getInternalType() const | btCollisionObject | inline | 
  | getInterpolationAngularVelocity() const | btCollisionObject | inline | 
  | getInterpolationLinearVelocity() const | btCollisionObject | inline | 
  | getInterpolationWorldTransform() const | btCollisionObject | inline | 
  | getInterpolationWorldTransform() | btCollisionObject | inline | 
  | getIslandTag() const | btCollisionObject | inline | 
  | getMass(int node) const | btSoftBody |  | 
  | getRestitution() const | btCollisionObject | inline | 
  | getRestLengthScale() | btSoftBody |  | 
  | getRollingFriction() const | btCollisionObject | inline | 
  | getSoftBodySolver() | btSoftBody | inline | 
  | getSoftBodySolver() const | btSoftBody | inline | 
  | getSolver(ePSolver::_ solver) | btSoftBody | static | 
  | getSolver(eVSolver::_ solver) | btSoftBody | static | 
  | getSpinningFriction() const | btCollisionObject | inline | 
  | getTotalMass() const | btSoftBody |  | 
  | getUpdateRevisionInternal() const | btCollisionObject | inline | 
  | getUserIndex() const | btCollisionObject | inline | 
  | getUserIndex2() const | btCollisionObject | inline | 
  | getUserPointer() const | btCollisionObject | inline | 
  | getVolume() const | btSoftBody |  | 
  | getWindVelocity() | btSoftBody |  | 
  | getWorldArrayIndex() const | btCollisionObject | inline | 
  | getWorldInfo() | btSoftBody | inline | 
  | getWorldTransform() | btCollisionObject | inline | 
  | getWorldTransform() const | btCollisionObject | inline | 
  | hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) const | btCollisionObject | inline | 
  | hasContactResponse() const | btCollisionObject | inline | 
  | indicesToPointers(const int *map=0) | btSoftBody |  | 
  | initDefaults() | btSoftBody |  | 
  | initializeClusters() | btSoftBody |  | 
  | initializeFaceTree() | btSoftBody |  | 
  | integrateMotion() | btSoftBody |  | 
  | internalGetExtensionPointer() const | btCollisionObject | inline | 
  | internalSetExtensionPointer(void *pointer) | btCollisionObject | inline | 
  | isActive() const | btCollisionObject | inline | 
  | isKinematicObject() const | btCollisionObject | inline | 
  | isStaticObject() const | btCollisionObject | inline | 
  | isStaticOrKinematicObject() const | btCollisionObject | inline | 
  | m_activationState1 | btCollisionObject | mutableprotected | 
  | m_anchors | btSoftBody |  | 
  | m_anisotropicFriction | btCollisionObject | protected | 
  | m_bounds | btSoftBody |  | 
  | m_broadphaseHandle | btCollisionObject | protected | 
  | m_bUpdateRtCst | btSoftBody |  | 
  | m_ccdMotionThreshold | btCollisionObject | protected | 
  | m_ccdSweptSphereRadius | btCollisionObject | protected | 
  | m_cdbvt | btSoftBody |  | 
  | m_cfg | btSoftBody |  | 
  | m_checkCollideWith | btCollisionObject | protected | 
  | m_clusterConnectivity | btSoftBody |  | 
  | m_clusters | btSoftBody |  | 
  | m_collisionDisabledObjects | btSoftBody |  | 
  | m_collisionFlags | btCollisionObject | protected | 
  | m_collisionShape | btCollisionObject | protected | 
  | m_companionId | btCollisionObject | protected | 
  | m_contactDamping | btCollisionObject | protected | 
  | m_contactProcessingThreshold | btCollisionObject | protected | 
  | m_contactStiffness | btCollisionObject | protected | 
  | m_customDebugColorRGB | btCollisionObject | protected | 
  | m_deactivationTime | btCollisionObject | mutableprotected | 
  | m_extensionPointer | btCollisionObject | protected | 
  | m_faces | btSoftBody |  | 
  | m_fdbvt | btSoftBody |  | 
  | m_friction | btCollisionObject | protected | 
  | m_hasAnisotropicFriction | btCollisionObject | protected | 
  | m_hitFraction | btCollisionObject | protected | 
  | m_initialWorldTransform | btSoftBody |  | 
  | m_internalType | btCollisionObject | protected | 
  | m_interpolationAngularVelocity | btCollisionObject | protected | 
  | m_interpolationLinearVelocity | btCollisionObject | protected | 
  | m_interpolationWorldTransform | btCollisionObject | protected | 
  | m_islandTag1 | btCollisionObject | protected | 
  | m_joints | btSoftBody |  | 
  | m_links | btSoftBody |  | 
  | m_materials | btSoftBody |  | 
  | m_ndbvt | btSoftBody |  | 
  | m_nodes | btSoftBody |  | 
  | m_notes | btSoftBody |  | 
  | m_objectsWithoutCollisionCheck | btCollisionObject | protected | 
  | m_pose | btSoftBody |  | 
  | m_rcontacts | btSoftBody |  | 
  | m_restitution | btCollisionObject | protected | 
  | m_restLengthScale | btSoftBody |  | 
  | m_rollingFriction | btCollisionObject | protected | 
  | m_rootCollisionShape | btCollisionObject | protected | 
  | m_scontacts | btSoftBody |  | 
  | m_softBodySolver | btSoftBody |  | 
  | m_spinningFriction | btCollisionObject | protected | 
  | m_sst | btSoftBody |  | 
  | m_tag | btSoftBody |  | 
  | m_tetras | btSoftBody |  | 
  | m_timeacc | btSoftBody |  | 
  | m_updateRevision | btCollisionObject | protected | 
  | m_userIndex | btCollisionObject | protected | 
  | m_userIndex2 | btCollisionObject | protected | 
  | m_userIndexMapping | btSoftBody |  | 
  | m_userObjectPointer | btCollisionObject | protected | 
  | m_windVelocity | btSoftBody |  | 
  | m_worldArrayIndex | btCollisionObject | protected | 
  | m_worldInfo | btSoftBody |  | 
  | m_worldTransform | btCollisionObject | protected | 
  | mergesSimulationIslands() const | btCollisionObject | inline | 
  | pointersToIndices() | btSoftBody |  | 
  | predictMotion(btScalar dt) | btSoftBody |  | 
  | prepareClusters(int iterations) | btSoftBody |  | 
  | PSolve_Anchors(btSoftBody *psb, btScalar kst, btScalar ti) | btSoftBody | static | 
  | PSolve_Links(btSoftBody *psb, btScalar kst, btScalar ti) | btSoftBody | static | 
  | PSolve_RContacts(btSoftBody *psb, btScalar kst, btScalar ti) | btSoftBody | static | 
  | PSolve_SContacts(btSoftBody *psb, btScalar, btScalar ti) | btSoftBody | static | 
  | psolver_t typedef | btSoftBody |  | 
  | randomizeConstraints() | btSoftBody |  | 
  | rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, sRayCast &results) | btSoftBody |  | 
  | rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btScalar &mint, eFeature::_ &feature, int &index, bool bcountonly) const | btSoftBody |  | 
  | refine(ImplicitFn *ifn, btScalar accurary, bool cut) | btSoftBody |  | 
  | releaseCluster(int index) | btSoftBody |  | 
  | releaseClusters() | btSoftBody |  | 
  | removeCustomDebugColor() | btCollisionObject | inline | 
  | resetLinkRestLengths() | btSoftBody |  | 
  | rotate(const btQuaternion &rot) | btSoftBody |  | 
  | scale(const btVector3 &scl) | btSoftBody |  | 
  | serialize(void *dataBuffer, class btSerializer *serializer) const | btSoftBody | virtual | 
  | serializeSingleObject(class btSerializer *serializer) const | btCollisionObject | virtual | 
  | setActivationState(int newState) const | btCollisionObject |  | 
  | setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | btCollisionObject | inline | 
  | setBroadphaseHandle(btBroadphaseProxy *handle) | btCollisionObject | inline | 
  | setCcdMotionThreshold(btScalar ccdMotionThreshold) | btCollisionObject | inline | 
  | setCcdSweptSphereRadius(btScalar radius) | btCollisionObject | inline | 
  | setCollisionFlags(int flags) | btCollisionObject | inline | 
  | setCollisionShape(btCollisionShape *collisionShape) | btSoftBody | inlinevirtual | 
  | setCompanionId(int id) | btCollisionObject | inline | 
  | setContactProcessingThreshold(btScalar contactProcessingThreshold) | btCollisionObject | inline | 
  | setContactStiffnessAndDamping(btScalar stiffness, btScalar damping) | btCollisionObject | inline | 
  | setCustomDebugColor(const btVector3 &colorRGB) | btCollisionObject | inline | 
  | setDeactivationTime(btScalar time) | btCollisionObject | inline | 
  | setFriction(btScalar frict) | btCollisionObject | inline | 
  | setHitFraction(btScalar hitFraction) | btCollisionObject | inline | 
  | setIgnoreCollisionCheck(const btCollisionObject *co, bool ignoreCollisionCheck) | btCollisionObject | inline | 
  | setInterpolationAngularVelocity(const btVector3 &angvel) | btCollisionObject | inline | 
  | setInterpolationLinearVelocity(const btVector3 &linvel) | btCollisionObject | inline | 
  | setInterpolationWorldTransform(const btTransform &trans) | btCollisionObject | inline | 
  | setIslandTag(int tag) | btCollisionObject | inline | 
  | setMass(int node, btScalar mass) | btSoftBody |  | 
  | setPose(bool bvolume, bool bframe) | btSoftBody |  | 
  | setRestitution(btScalar rest) | btCollisionObject | inline | 
  | setRestLengthScale(btScalar restLength) | btSoftBody |  | 
  | setRollingFriction(btScalar frict) | btCollisionObject | inline | 
  | setSoftBodySolver(btSoftBodySolver *softBodySolver) | btSoftBody | inline | 
  | setSolver(eSolverPresets::_ preset) | btSoftBody |  | 
  | setSpinningFriction(btScalar frict) | btCollisionObject | inline | 
  | setTotalDensity(btScalar density) | btSoftBody |  | 
  | setTotalMass(btScalar mass, bool fromfaces=false) | btSoftBody |  | 
  | setUserIndex(int index) | btCollisionObject | inline | 
  | setUserIndex2(int index) | btCollisionObject | inline | 
  | setUserPointer(void *userPointer) | btCollisionObject | inline | 
  | setVelocity(const btVector3 &velocity) | btSoftBody |  | 
  | setVolumeDensity(btScalar density) | btSoftBody |  | 
  | setVolumeMass(btScalar mass) | btSoftBody |  | 
  | setWindVelocity(const btVector3 &velocity) | btSoftBody |  | 
  | setWorldArrayIndex(int ix) | btCollisionObject | inline | 
  | setWorldTransform(const btTransform &worldTrans) | btCollisionObject | inline | 
  | solveClusters(const btAlignedObjectArray< btSoftBody * > &bodies) | btSoftBody | static | 
  | solveClusters(btScalar sor) | btSoftBody |  | 
  | solveCommonConstraints(btSoftBody **bodies, int count, int iterations) | btSoftBody | static | 
  | solveConstraints() | btSoftBody |  | 
  | staticSolve(int iterations) | btSoftBody |  | 
  | tAnchorArray typedef | btSoftBody |  | 
  | tClusterArray typedef | btSoftBody |  | 
  | tFaceArray typedef | btSoftBody |  | 
  | tJointArray typedef | btSoftBody |  | 
  | tLeafArray typedef | btSoftBody |  | 
  | tLinkArray typedef | btSoftBody |  | 
  | tMaterialArray typedef | btSoftBody |  | 
  | tNodeArray typedef | btSoftBody |  | 
  | tNoteArray typedef | btSoftBody |  | 
  | tPSolverArray typedef | btSoftBody |  | 
  | transform(const btTransform &trs) | btSoftBody |  | 
  | translate(const btVector3 &trs) | btSoftBody |  | 
  | tRContactArray typedef | btSoftBody |  | 
  | tScalarArray typedef | btSoftBody |  | 
  | tSContactArray typedef | btSoftBody |  | 
  | tSoftBodyArray typedef | btSoftBody |  | 
  | tTetraArray typedef | btSoftBody |  | 
  | tVector3Array typedef | btSoftBody |  | 
  | tVSolverArray typedef | btSoftBody |  | 
  | upcast(const btCollisionObject *colObj) | btSoftBody | inlinestatic | 
  | upcast(btCollisionObject *colObj) | btSoftBody | inlinestatic | 
  | updateArea(bool averageArea=true) | btSoftBody |  | 
  | updateBounds() | btSoftBody |  | 
  | updateClusters() | btSoftBody |  | 
  | updateConstants() | btSoftBody |  | 
  | updateLinkConstants() | btSoftBody |  | 
  | updateNormals() | btSoftBody |  | 
  | updatePose() | btSoftBody |  | 
  | VSolve_Links(btSoftBody *psb, btScalar kst) | btSoftBody | static | 
  | vsolver_t typedef | btSoftBody |  | 
  | ~btCollisionObject() | btCollisionObject | virtual | 
  | ~btSoftBody() | btSoftBody | virtual |