| Bullet Collision Detection & Physics Library
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   18 #ifndef BT_POLYHEDRAL_CONTACT_CLIPPING_H 
   19 #define BT_POLYHEDRAL_CONTACT_CLIPPING_H 
   42 #endif  // BT_POLYHEDRAL_CONTACT_CLIPPING_H 
  
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
btVector3 can be used to represent 3D points and vectors.