| Bullet Collision Detection & Physics Library
    | 
#include <bullet.h>

| Public Attributes | |
| btTypedConstraintData | m_typeConstraintData | 
| btTransformFloatData | m_rbAFrame | 
| btTransformFloatData | m_rbBFrame | 
| int | m_useReferenceFrameA | 
| int | m_angularOnly | 
| int | m_enableAngularMotor | 
| float | m_motorTargetVelocity | 
| float | m_maxMotorImpulse | 
| float | m_lowerLimit | 
| float | m_upperLimit | 
| float | m_limitSoftness | 
| float | m_biasFactor | 
| float | m_relaxationFactor | 
| int Bullet::btHingeConstraintFloatData::m_enableAngularMotor | 
| float Bullet::btHingeConstraintFloatData::m_maxMotorImpulse | 
| float Bullet::btHingeConstraintFloatData::m_motorTargetVelocity | 
| btTransformFloatData Bullet::btHingeConstraintFloatData::m_rbAFrame | 
| btTransformFloatData Bullet::btHingeConstraintFloatData::m_rbBFrame | 
| float Bullet::btHingeConstraintFloatData::m_relaxationFactor | 
| btTypedConstraintData Bullet::btHingeConstraintFloatData::m_typeConstraintData | 
| int Bullet::btHingeConstraintFloatData::m_useReferenceFrameA | 
 1.8.16
 1.8.16