| Bullet Collision Detection & Physics Library
    | 
#include <btCollisionWorld.h>


| Public Member Functions | |
| AllHitsRayResultCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld) | |
| virtual btScalar | addSingleResult (LocalRayResult &rayResult, bool normalInWorldSpace) | 
|  Public Member Functions inherited from btCollisionWorld::RayResultCallback | |
| virtual | ~RayResultCallback () | 
| bool | hasHit () const | 
| RayResultCallback () | |
| virtual bool | needsCollision (btBroadphaseProxy *proxy0) const | 
| Public Attributes | |
| btAlignedObjectArray< const btCollisionObject * > | m_collisionObjects | 
| btVector3 | m_rayFromWorld | 
| btVector3 | m_rayToWorld | 
| btAlignedObjectArray< btVector3 > | m_hitNormalWorld | 
| btAlignedObjectArray< btVector3 > | m_hitPointWorld | 
| btAlignedObjectArray< btScalar > | m_hitFractions | 
|  Public Attributes inherited from btCollisionWorld::RayResultCallback | |
| btScalar | m_closestHitFraction | 
| const btCollisionObject * | m_collisionObject | 
| int | m_collisionFilterGroup | 
| int | m_collisionFilterMask | 
| unsigned int | m_flags | 
Definition at line 267 of file btCollisionWorld.h.
| 
 | inline | 
Definition at line 269 of file btCollisionWorld.h.
| 
 | inlinevirtual | 
need to transform normal into worldspace
Implements btCollisionWorld::RayResultCallback.
Definition at line 284 of file btCollisionWorld.h.
| btAlignedObjectArray<const btCollisionObject*> btCollisionWorld::AllHitsRayResultCallback::m_collisionObjects | 
Definition at line 275 of file btCollisionWorld.h.
| btAlignedObjectArray<btScalar> btCollisionWorld::AllHitsRayResultCallback::m_hitFractions | 
Definition at line 282 of file btCollisionWorld.h.
| btAlignedObjectArray<btVector3> btCollisionWorld::AllHitsRayResultCallback::m_hitNormalWorld | 
Definition at line 280 of file btCollisionWorld.h.
| btAlignedObjectArray<btVector3> btCollisionWorld::AllHitsRayResultCallback::m_hitPointWorld | 
Definition at line 281 of file btCollisionWorld.h.
| btVector3 btCollisionWorld::AllHitsRayResultCallback::m_rayFromWorld | 
Definition at line 277 of file btCollisionWorld.h.
| btVector3 btCollisionWorld::AllHitsRayResultCallback::m_rayToWorld | 
Definition at line 278 of file btCollisionWorld.h.
 1.8.16
 1.8.16