| Bullet Collision Detection & Physics Library
    | 
#include "btMatrix3x3.h"

Go to the source code of this file.
| Classes | |
| struct | btSpatialForceVector | 
| These spatial algebra classes are used for btMultiBody, see BulletDynamics/Featherstone.  More... | |
| struct | btSpatialMotionVector | 
| struct | btSymmetricSpatialDyad | 
| struct | btSpatialTransformationMatrix | 
| Functions | |
| template<typename SpatialVectorType > | |
| void | symmetricSpatialOuterProduct (const SpatialVectorType &a, const SpatialVectorType &b, btSymmetricSpatialDyad &out) | 
| template<typename SpatialVectorType > | |
| btSymmetricSpatialDyad | symmetricSpatialOuterProduct (const SpatialVectorType &a, const SpatialVectorType &b) | 
| btSymmetricSpatialDyad symmetricSpatialOuterProduct | ( | const SpatialVectorType & | a, | 
| const SpatialVectorType & | b | ||
| ) | 
Definition at line 377 of file btSpatialAlgebra.h.
| void symmetricSpatialOuterProduct | ( | const SpatialVectorType & | a, | 
| const SpatialVectorType & | b, | ||
| btSymmetricSpatialDyad & | out | ||
| ) | 
Definition at line 366 of file btSpatialAlgebra.h.
 1.8.16
 1.8.16