| Bullet Collision Detection & Physics Library
    | 
#include "btCollisionShape.h"#include "LinearMath/btVector3.h"#include "LinearMath/btTransform.h"#include "LinearMath/btMatrix3x3.h"#include "btCollisionMargin.h"#include "LinearMath/btAlignedAllocator.h"

Go to the source code of this file.
| Classes | |
| class | btConvexShape | 
| The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape, btConvexHullShape etc.  More... | |
| Macros | |
| #define | MAX_PREFERRED_PENETRATION_DIRECTIONS 10 | 
| #define MAX_PREFERRED_PENETRATION_DIRECTIONS 10 | 
Definition at line 27 of file btConvexShape.h.
 1.8.16
 1.8.16