| Bullet Collision Detection & Physics Library
    | 
#include "LinearMath/btScalar.h"#include "LinearMath/btVector3.h"#include "LinearMath/btQuaternion.h"#include "LinearMath/btMatrix3x3.h"#include "LinearMath/btAlignedObjectArray.h"#include "btMultiBodyLink.h"

Go to the source code of this file.
| Classes | |
| class | btMultiBody | 
| struct | btMultiBodyLinkDoubleData | 
| struct | btMultiBodyLinkFloatData | 
| struct | btMultiBodyDoubleData | 
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64  More... | |
| struct | btMultiBodyFloatData | 
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64  More... | |
| Macros | |
| #define | btMultiBodyData btMultiBodyFloatData | 
| serialization data, don't change them if you are not familiar with the details of the serialization mechanisms  More... | |
| #define | btMultiBodyDataName "btMultiBodyFloatData" | 
| #define | btMultiBodyLinkData btMultiBodyLinkFloatData | 
| #define | btMultiBodyLinkDataName "btMultiBodyLinkFloatData" | 
| #define btMultiBodyData btMultiBodyFloatData | 
serialization data, don't change them if you are not familiar with the details of the serialization mechanisms
Definition at line 40 of file btMultiBody.h.
| #define btMultiBodyDataName "btMultiBodyFloatData" | 
Definition at line 41 of file btMultiBody.h.
| #define btMultiBodyLinkData btMultiBodyLinkFloatData | 
Definition at line 42 of file btMultiBody.h.
| #define btMultiBodyLinkDataName "btMultiBodyLinkFloatData" | 
Definition at line 43 of file btMultiBody.h.
 1.8.16
 1.8.16