| Bullet Collision Detection & Physics Library
    | 
This file was created by Alex Silverman. More...
#include <btMultimaterialTriangleMeshShape.h>


| Public Member Functions | |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| btMultimaterialTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, bool buildBvh=true) | |
| btMultimaterialTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, const btVector3 &bvhAabbMin, const btVector3 &bvhAabbMax, bool buildBvh=true) | |
| optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb  More... | |
| virtual | ~btMultimaterialTriangleMeshShape () | 
| virtual const char * | getName () const | 
| const btMaterial * | getMaterialProperties (int partID, int triIndex) | 
| Obtains the material for a specific triangle.  More... | |
|  Public Member Functions inherited from btBvhTriangleMeshShape | |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| btBvhTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, bool buildBvh=true) | |
| Bvh Concave triangle mesh is a static-triangle mesh shape with Bounding Volume Hierarchy optimization.  More... | |
| btBvhTriangleMeshShape (btStridingMeshInterface *meshInterface, bool useQuantizedAabbCompression, const btVector3 &bvhAabbMin, const btVector3 &bvhAabbMax, bool buildBvh=true) | |
| optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb  More... | |
| virtual | ~btBvhTriangleMeshShape () | 
| bool | getOwnsBvh () const | 
| void | performRaycast (btTriangleCallback *callback, const btVector3 &raySource, const btVector3 &rayTarget) | 
| void | performConvexcast (btTriangleCallback *callback, const btVector3 &boxSource, const btVector3 &boxTarget, const btVector3 &boxMin, const btVector3 &boxMax) | 
| virtual void | processAllTriangles (btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | 
| void | refitTree (const btVector3 &aabbMin, const btVector3 &aabbMax) | 
| void | partialRefitTree (const btVector3 &aabbMin, const btVector3 &aabbMax) | 
| for a fast incremental refit of parts of the tree. Note: the entire AABB of the tree will become more conservative, it never shrinks  More... | |
| virtual void | setLocalScaling (const btVector3 &scaling) | 
| btOptimizedBvh * | getOptimizedBvh () | 
| void | setOptimizedBvh (btOptimizedBvh *bvh, const btVector3 &localScaling=btVector3(1, 1, 1)) | 
| void | buildOptimizedBvh () | 
| bool | usesQuantizedAabbCompression () const | 
| void | setTriangleInfoMap (btTriangleInfoMap *triangleInfoMap) | 
| const btTriangleInfoMap * | getTriangleInfoMap () const | 
| btTriangleInfoMap * | getTriangleInfoMap () | 
| virtual int | calculateSerializeBufferSize () const | 
| virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const | 
| fills the dataBuffer and returns the struct name (and 0 on failure)  More... | |
| virtual void | serializeSingleBvh (btSerializer *serializer) const | 
| virtual void | serializeSingleTriangleInfoMap (btSerializer *serializer) const | 
|  Public Member Functions inherited from btTriangleMeshShape | |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| virtual | ~btTriangleMeshShape () | 
| virtual btVector3 | localGetSupportingVertex (const btVector3 &vec) const | 
| virtual btVector3 | localGetSupportingVertexWithoutMargin (const btVector3 &vec) const | 
| void | recalcLocalAabb () | 
| virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | 
| getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.  More... | |
| virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const | 
| virtual const btVector3 & | getLocalScaling () const | 
| btStridingMeshInterface * | getMeshInterface () | 
| const btStridingMeshInterface * | getMeshInterface () const | 
| const btVector3 & | getLocalAabbMin () const | 
| const btVector3 & | getLocalAabbMax () const | 
|  Public Member Functions inherited from btConcaveShape | |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| btConcaveShape () | |
| virtual | ~btConcaveShape () | 
| virtual btScalar | getMargin () const | 
| virtual void | setMargin (btScalar collisionMargin) | 
|  Public Member Functions inherited from btCollisionShape | |
| BT_DECLARE_ALIGNED_ALLOCATOR () | |
| btCollisionShape () | |
| virtual | ~btCollisionShape () | 
| virtual void | getBoundingSphere (btVector3 ¢er, btScalar &radius) const | 
| virtual btScalar | getAngularMotionDisc () const | 
| getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.  More... | |
| virtual btScalar | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const | 
| void | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | 
| calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative  More... | |
| bool | isPolyhedral () const | 
| bool | isConvex2d () const | 
| bool | isConvex () const | 
| bool | isNonMoving () const | 
| bool | isConcave () const | 
| bool | isCompound () const | 
| bool | isSoftBody () const | 
| bool | isInfinite () const | 
| isInfinite is used to catch simulation error (aabb check)  More... | |
| int | getShapeType () const | 
| virtual btVector3 | getAnisotropicRollingFrictionDirection () const | 
| the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example  More... | |
| void | setUserPointer (void *userPtr) | 
| optional user data pointer  More... | |
| void * | getUserPointer () const | 
| void | setUserIndex (int index) | 
| int | getUserIndex () const | 
| virtual void | serializeSingleShape (btSerializer *serializer) const | 
| Private Attributes | |
| btAlignedObjectArray< btMaterial * > | m_materialList | 
| Additional Inherited Members | |
|  Protected Member Functions inherited from btTriangleMeshShape | |
| btTriangleMeshShape (btStridingMeshInterface *meshInterface) | |
| btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class.  More... | |
|  Protected Attributes inherited from btTriangleMeshShape | |
| btVector3 | m_localAabbMin | 
| btVector3 | m_localAabbMax | 
| btStridingMeshInterface * | m_meshInterface | 
|  Protected Attributes inherited from btConcaveShape | |
| btScalar | m_collisionMargin | 
|  Protected Attributes inherited from btCollisionShape | |
| int | m_shapeType | 
| void * | m_userPointer | 
| int | m_userIndex | 
This file was created by Alex Silverman.
The BvhTriangleMaterialMeshShape extends the btBvhTriangleMeshShape. Its main contribution is the interface into a material array, which allows per-triangle friction and restitution.
Definition at line 25 of file btMultimaterialTriangleMeshShape.h.
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 | inline | 
Definition at line 33 of file btMultimaterialTriangleMeshShape.h.
| 
 | inline | 
optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb
Definition at line 65 of file btMultimaterialTriangleMeshShape.h.
| 
 | inlinevirtual | 
Definition at line 96 of file btMultimaterialTriangleMeshShape.h.
| btMultimaterialTriangleMeshShape::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) | 
| const btMaterial * btMultimaterialTriangleMeshShape::getMaterialProperties | ( | int | partID, | 
| int | triIndex | ||
| ) | 
Obtains the material for a specific triangle.
This file was created by Alex Silverman.
Obtains the material for a specific triangle
Definition at line 23 of file btMultimaterialTriangleMeshShape.cpp.
| 
 | inlinevirtual | 
Reimplemented from btBvhTriangleMeshShape.
Definition at line 109 of file btMultimaterialTriangleMeshShape.h.
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 | private | 
Definition at line 28 of file btMultimaterialTriangleMeshShape.h.
 1.8.16
 1.8.16