RayResultCallback is used to report new raycast results.  
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#include <btCollisionWorld.h>
RayResultCallback is used to report new raycast results. 
Definition at line 195 of file btCollisionWorld.h.
◆ ~RayResultCallback()
  
  | 
        
          | virtual btCollisionWorld::RayResultCallback::~RayResultCallback | ( |  | ) |  |  | inlinevirtual | 
 
 
◆ RayResultCallback()
  
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          | btCollisionWorld::RayResultCallback::RayResultCallback | ( |  | ) |  |  | inline | 
 
 
◆ addSingleResult()
  
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          | virtual btScalar btCollisionWorld::RayResultCallback::addSingleResult | ( | LocalRayResult & | rayResult, |  
          |  |  | bool | normalInWorldSpace |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ hasHit()
  
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          | bool btCollisionWorld::RayResultCallback::hasHit | ( |  | ) | const |  | inline | 
 
 
◆ needsCollision()
  
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          | virtual bool btCollisionWorld::RayResultCallback::needsCollision | ( | btBroadphaseProxy * | proxy0 | ) | const |  | inlinevirtual | 
 
 
◆ m_closestHitFraction
      
        
          | btScalar btCollisionWorld::RayResultCallback::m_closestHitFraction | 
      
 
 
◆ m_collisionFilterGroup
      
        
          | int btCollisionWorld::RayResultCallback::m_collisionFilterGroup | 
      
 
 
◆ m_collisionFilterMask
      
        
          | int btCollisionWorld::RayResultCallback::m_collisionFilterMask | 
      
 
 
◆ m_collisionObject
◆ m_flags
      
        
          | unsigned int btCollisionWorld::RayResultCallback::m_flags | 
      
 
 
The documentation for this struct was generated from the following file: