| Bullet Collision Detection & Physics Library
    | 
#include <btSimulationIslandManager.h>

| Public Member Functions | |
| virtual | ~IslandCallback () | 
| virtual void | processIsland (btCollisionObject **bodies, int numBodies, class btPersistentManifold **manifolds, int numManifolds, int islandId)=0 | 
Definition at line 52 of file btSimulationIslandManager.h.
| 
 | inlinevirtual | 
Definition at line 54 of file btSimulationIslandManager.h.
| 
 | pure virtual | 
Implemented in MultiBodyInplaceSolverIslandCallback, and InplaceSolverIslandCallback.
 1.8.16
 1.8.16