| Bullet Collision Detection & Physics Library
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This is the complete list of members for btGImpactCollisionAlgorithm, including all inherited members.
| addContactPoint(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btVector3 &point, const btVector3 &normal, btScalar distance) | btGImpactCollisionAlgorithm | protected | 
| btActivatingCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci) | btActivatingCollisionAlgorithm | protected | 
| btActivatingCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | btActivatingCollisionAlgorithm | protected | 
| btCollisionAlgorithm() | btCollisionAlgorithm | inline | 
| btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci) | btCollisionAlgorithm | |
| btGImpactCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | btGImpactCollisionAlgorithm | |
| calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) | btGImpactCollisionAlgorithm | virtual | 
| checkConvexAlgorithm(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | btGImpactCollisionAlgorithm | inlineprotected | 
| checkManifold(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | btGImpactCollisionAlgorithm | inlineprotected | 
| clearCache() | btGImpactCollisionAlgorithm | inlineprotected | 
| collide_gjk_triangles(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactMeshShapePart *shape0, const btGImpactMeshShapePart *shape1, const int *pairs, int pair_count) | btGImpactCollisionAlgorithm | protected | 
| collide_sat_triangles(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactMeshShapePart *shape0, const btGImpactMeshShapePart *shape1, const int *pairs, int pair_count) | btGImpactCollisionAlgorithm | protected | 
| convex_vs_convex_collision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btCollisionShape *shape0, const btCollisionShape *shape1) | btGImpactCollisionAlgorithm | protected | 
| destroyContactManifolds() | btGImpactCollisionAlgorithm | inlineprotected | 
| destroyConvexAlgorithm() | btGImpactCollisionAlgorithm | inlineprotected | 
| getAllContactManifolds(btManifoldArray &manifoldArray) | btGImpactCollisionAlgorithm | inlinevirtual | 
| getFace0() | btGImpactCollisionAlgorithm | inline | 
| getFace1() | btGImpactCollisionAlgorithm | inline | 
| getLastManifold() | btGImpactCollisionAlgorithm | inlineprotected | 
| getPart0() | btGImpactCollisionAlgorithm | inline | 
| getPart1() | btGImpactCollisionAlgorithm | inline | 
| gimpact_vs_compoundshape(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactShapeInterface *shape0, const btCompoundShape *shape1, bool swapped) | btGImpactCollisionAlgorithm | |
| gimpact_vs_concave(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactShapeInterface *shape0, const btConcaveShape *shape1, bool swapped) | btGImpactCollisionAlgorithm | |
| gimpact_vs_gimpact(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactShapeInterface *shape0, const btGImpactShapeInterface *shape1) | btGImpactCollisionAlgorithm | |
| gimpact_vs_gimpact_find_pairs(const btTransform &trans0, const btTransform &trans1, const btGImpactShapeInterface *shape0, const btGImpactShapeInterface *shape1, btPairSet &pairset) | btGImpactCollisionAlgorithm | protected | 
| gimpact_vs_shape(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactShapeInterface *shape0, const btCollisionShape *shape1, bool swapped) | btGImpactCollisionAlgorithm | |
| gimpact_vs_shape_find_pairs(const btTransform &trans0, const btTransform &trans1, const btGImpactShapeInterface *shape0, const btCollisionShape *shape1, btAlignedObjectArray< int > &collided_primitives) | btGImpactCollisionAlgorithm | protected | 
| gimpacttrimeshpart_vs_plane_collision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btGImpactMeshShapePart *shape0, const btStaticPlaneShape *shape1, bool swapped) | btGImpactCollisionAlgorithm | protected | 
| internalGetResultOut() | btGImpactCollisionAlgorithm | inline | 
| m_convex_algorithm | btGImpactCollisionAlgorithm | protected | 
| m_dispatcher | btCollisionAlgorithm | protected | 
| m_dispatchInfo | btGImpactCollisionAlgorithm | protected | 
| m_manifoldPtr | btGImpactCollisionAlgorithm | protected | 
| m_part0 | btGImpactCollisionAlgorithm | protected | 
| m_part1 | btGImpactCollisionAlgorithm | protected | 
| m_resultOut | btGImpactCollisionAlgorithm | protected | 
| m_triface0 | btGImpactCollisionAlgorithm | protected | 
| m_triface1 | btGImpactCollisionAlgorithm | protected | 
| newAlgorithm(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | btGImpactCollisionAlgorithm | inlineprotected | 
| newContactManifold(const btCollisionObject *body0, const btCollisionObject *body1) | btGImpactCollisionAlgorithm | inlineprotected | 
| processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) | btGImpactCollisionAlgorithm | virtual | 
| registerAlgorithm(btCollisionDispatcher *dispatcher) | btGImpactCollisionAlgorithm | static | 
| setFace0(int value) | btGImpactCollisionAlgorithm | inline | 
| setFace1(int value) | btGImpactCollisionAlgorithm | inline | 
| setPart0(int value) | btGImpactCollisionAlgorithm | inline | 
| setPart1(int value) | btGImpactCollisionAlgorithm | inline | 
| shape_vs_shape_collision(const btCollisionObjectWrapper *body0, const btCollisionObjectWrapper *body1, const btCollisionShape *shape0, const btCollisionShape *shape1) | btGImpactCollisionAlgorithm | protected | 
| ~btActivatingCollisionAlgorithm() | btActivatingCollisionAlgorithm | virtual | 
| ~btCollisionAlgorithm() | btCollisionAlgorithm | inlinevirtual | 
| ~btGImpactCollisionAlgorithm() | btGImpactCollisionAlgorithm | virtual | 
 1.8.16
 1.8.16