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|  | btPairCachingGhostObject () | 
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| virtual | ~btPairCachingGhostObject () | 
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| virtual void | addOverlappingObjectInternal (btBroadphaseProxy *otherProxy, btBroadphaseProxy *thisProxy=0) | 
|  | this method is mainly for expert/internal use only.  More... 
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| virtual void | removeOverlappingObjectInternal (btBroadphaseProxy *otherProxy, btDispatcher *dispatcher, btBroadphaseProxy *thisProxy=0) | 
|  | this method is mainly for expert/internal use only.  More... 
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| btHashedOverlappingPairCache * | getOverlappingPairCache () | 
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|  | btGhostObject () | 
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| virtual | ~btGhostObject () | 
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| void | convexSweepTest (const class btConvexShape *castShape, const btTransform &convexFromWorld, const btTransform &convexToWorld, btCollisionWorld::ConvexResultCallback &resultCallback, btScalar allowedCcdPenetration=0.f) const | 
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| void | rayTest (const btVector3 &rayFromWorld, const btVector3 &rayToWorld, btCollisionWorld::RayResultCallback &resultCallback) const | 
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| int | getNumOverlappingObjects () const | 
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| btCollisionObject * | getOverlappingObject (int index) | 
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| const btCollisionObject * | getOverlappingObject (int index) const | 
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| btAlignedObjectArray< btCollisionObject * > & | getOverlappingPairs () | 
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| const btAlignedObjectArray< btCollisionObject * > | getOverlappingPairs () const | 
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|  | BT_DECLARE_ALIGNED_ALLOCATOR () | 
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| bool | mergesSimulationIslands () const | 
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| const btVector3 & | getAnisotropicFriction () const | 
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| void | setAnisotropicFriction (const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | 
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| bool | hasAnisotropicFriction (int frictionMode=CF_ANISOTROPIC_FRICTION) const | 
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| void | setContactProcessingThreshold (btScalar contactProcessingThreshold) | 
|  | the constraint solver can discard solving contacts, if the distance is above this threshold.  More... 
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| btScalar | getContactProcessingThreshold () const | 
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| bool | isStaticObject () const | 
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| bool | isKinematicObject () const | 
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| bool | isStaticOrKinematicObject () const | 
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| bool | hasContactResponse () const | 
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|  | btCollisionObject () | 
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| virtual | ~btCollisionObject () | 
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| virtual void | setCollisionShape (btCollisionShape *collisionShape) | 
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| const btCollisionShape * | getCollisionShape () const | 
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| btCollisionShape * | getCollisionShape () | 
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| void | setIgnoreCollisionCheck (const btCollisionObject *co, bool ignoreCollisionCheck) | 
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| virtual bool | checkCollideWithOverride (const btCollisionObject *co) const | 
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| void * | internalGetExtensionPointer () const | 
|  | Avoid using this internal API call, the extension pointer is used by some Bullet extensions.  More... 
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| void | internalSetExtensionPointer (void *pointer) | 
|  | Avoid using this internal API call, the extension pointer is used by some Bullet extensions If you need to store your own user pointer, use 'setUserPointer/getUserPointer' instead.  More... 
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| int | getActivationState () const | 
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| void | setActivationState (int newState) const | 
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| void | setDeactivationTime (btScalar time) | 
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| btScalar | getDeactivationTime () const | 
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| void | forceActivationState (int newState) const | 
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| void | activate (bool forceActivation=false) const | 
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| bool | isActive () const | 
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| void | setRestitution (btScalar rest) | 
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| btScalar | getRestitution () const | 
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| void | setFriction (btScalar frict) | 
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| btScalar | getFriction () const | 
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| void | setRollingFriction (btScalar frict) | 
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| btScalar | getRollingFriction () const | 
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| void | setSpinningFriction (btScalar frict) | 
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| btScalar | getSpinningFriction () const | 
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| void | setContactStiffnessAndDamping (btScalar stiffness, btScalar damping) | 
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| btScalar | getContactStiffness () const | 
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| btScalar | getContactDamping () const | 
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| int | getInternalType () const | 
|  | reserved for Bullet internal usage  More... 
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| btTransform & | getWorldTransform () | 
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| const btTransform & | getWorldTransform () const | 
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| void | setWorldTransform (const btTransform &worldTrans) | 
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| btBroadphaseProxy * | getBroadphaseHandle () | 
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| const btBroadphaseProxy * | getBroadphaseHandle () const | 
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| void | setBroadphaseHandle (btBroadphaseProxy *handle) | 
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| const btTransform & | getInterpolationWorldTransform () const | 
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| btTransform & | getInterpolationWorldTransform () | 
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| void | setInterpolationWorldTransform (const btTransform &trans) | 
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| void | setInterpolationLinearVelocity (const btVector3 &linvel) | 
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| void | setInterpolationAngularVelocity (const btVector3 &angvel) | 
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| const btVector3 & | getInterpolationLinearVelocity () const | 
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| const btVector3 & | getInterpolationAngularVelocity () const | 
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| int | getIslandTag () const | 
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| void | setIslandTag (int tag) | 
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| int | getCompanionId () const | 
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| void | setCompanionId (int id) | 
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| int | getWorldArrayIndex () const | 
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| void | setWorldArrayIndex (int ix) | 
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| btScalar | getHitFraction () const | 
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| void | setHitFraction (btScalar hitFraction) | 
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| int | getCollisionFlags () const | 
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| void | setCollisionFlags (int flags) | 
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| btScalar | getCcdSweptSphereRadius () const | 
|  | Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm::  More... 
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| void | setCcdSweptSphereRadius (btScalar radius) | 
|  | Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm::  More... 
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| btScalar | getCcdMotionThreshold () const | 
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| btScalar | getCcdSquareMotionThreshold () const | 
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| void | setCcdMotionThreshold (btScalar ccdMotionThreshold) | 
|  | Don't do continuous collision detection if the motion (in one step) is less then m_ccdMotionThreshold.  More... 
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| void * | getUserPointer () const | 
|  | users can point to their objects, userPointer is not used by Bullet  More... 
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| int | getUserIndex () const | 
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| int | getUserIndex2 () const | 
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| void | setUserPointer (void *userPointer) | 
|  | users can point to their objects, userPointer is not used by Bullet  More... 
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| void | setUserIndex (int index) | 
|  | users can point to their objects, userPointer is not used by Bullet  More... 
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| void | setUserIndex2 (int index) | 
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| int | getUpdateRevisionInternal () const | 
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| void | setCustomDebugColor (const btVector3 &colorRGB) | 
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| void | removeCustomDebugColor () | 
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| bool | getCustomDebugColor (btVector3 &colorRGB) const | 
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| bool | checkCollideWith (const btCollisionObject *co) const | 
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| virtual int | calculateSerializeBufferSize () const | 
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| virtual const char * | serialize (void *dataBuffer, class btSerializer *serializer) const | 
|  | fills the dataBuffer and returns the struct name (and 0 on failure)  More... 
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| virtual void | serializeSingleObject (class btSerializer *serializer) const | 
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| enum | CollisionFlags { CF_STATIC_OBJECT = 1,
 CF_KINEMATIC_OBJECT = 2,
 CF_NO_CONTACT_RESPONSE = 4,
 CF_CUSTOM_MATERIAL_CALLBACK = 8,
 CF_CHARACTER_OBJECT = 16,
 CF_DISABLE_VISUALIZE_OBJECT = 32,
 CF_DISABLE_SPU_COLLISION_PROCESSING = 64,
 CF_HAS_CONTACT_STIFFNESS_DAMPING = 128,
 CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR = 256,
 CF_HAS_FRICTION_ANCHOR = 512,
 CF_HAS_COLLISION_SOUND_TRIGGER = 1024
 }
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| enum | CollisionObjectTypes { CO_COLLISION_OBJECT = 1,
 CO_RIGID_BODY = 2,
 CO_GHOST_OBJECT = 4,
 CO_SOFT_BODY = 8,
 CO_HF_FLUID = 16,
 CO_USER_TYPE = 32,
 CO_FEATHERSTONE_LINK = 64
 }
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| enum | AnisotropicFrictionFlags { CF_ANISOTROPIC_FRICTION_DISABLED = 0,
 CF_ANISOTROPIC_FRICTION = 1,
 CF_ANISOTROPIC_ROLLING_FRICTION = 2
 }
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| static const btGhostObject * | upcast (const btCollisionObject *colObj) | 
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| static btGhostObject * | upcast (btCollisionObject *colObj) | 
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| btAlignedObjectArray< btCollisionObject * > | m_overlappingObjects | 
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| btTransform | m_worldTransform | 
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| btTransform | m_interpolationWorldTransform | 
|  | m_interpolationWorldTransform is used for CCD and interpolation it can be either previous or future (predicted) transform  More... 
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| btVector3 | m_interpolationLinearVelocity | 
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| btVector3 | m_interpolationAngularVelocity | 
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| btVector3 | m_anisotropicFriction | 
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| int | m_hasAnisotropicFriction | 
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| btScalar | m_contactProcessingThreshold | 
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| btBroadphaseProxy * | m_broadphaseHandle | 
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| btCollisionShape * | m_collisionShape | 
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| void * | m_extensionPointer | 
|  | m_extensionPointer is used by some internal low-level Bullet extensions.  More... 
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| btCollisionShape * | m_rootCollisionShape | 
|  | m_rootCollisionShape is temporarily used to store the original collision shape The m_collisionShape might be temporarily replaced by a child collision shape during collision detection purposes If it is NULL, the m_collisionShape is not temporarily replaced.  More... 
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| int | m_collisionFlags | 
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| int | m_islandTag1 | 
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| int | m_companionId | 
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| int | m_worldArrayIndex | 
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| int | m_activationState1 | 
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| btScalar | m_deactivationTime | 
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| btScalar | m_friction | 
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| btScalar | m_restitution | 
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| btScalar | m_rollingFriction | 
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| btScalar | m_spinningFriction | 
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| btScalar | m_contactDamping | 
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| btScalar | m_contactStiffness | 
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| int | m_internalType | 
|  | m_internalType is reserved to distinguish Bullet's btCollisionObject, btRigidBody, btSoftBody, btGhostObject etc.  More... 
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| void * | m_userObjectPointer | 
|  | users can point to their objects, m_userPointer is not used by Bullet, see setUserPointer/getUserPointer  More... 
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| int | m_userIndex2 | 
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| int | m_userIndex | 
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| btScalar | m_hitFraction | 
|  | time of impact calculation  More... 
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| btScalar | m_ccdSweptSphereRadius | 
|  | Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm::  More... 
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| btScalar | m_ccdMotionThreshold | 
|  | Don't do continuous collision detection if the motion (in one step) is less then m_ccdMotionThreshold.  More... 
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|  | 
| int | m_checkCollideWith | 
|  | If some object should have elaborate collision filtering by sub-classes.  More... 
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| btAlignedObjectArray< const btCollisionObject * > | m_objectsWithoutCollisionCheck | 
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| int | m_updateRevision | 
|  | internal update revision number. It will be increased when the object changes. This allows some subsystems to perform lazy evaluation.  More... 
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| btVector3 | m_customDebugColorRGB | 
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Definition at line 96 of file btGhostObject.h.