| Bullet Collision Detection & Physics Library
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   16 #ifndef BT_POINT2POINTCONSTRAINT_H 
   17 #define BT_POINT2POINTCONSTRAINT_H 
   25 #ifdef BT_USE_DOUBLE_PRECISION 
   26 #define btPoint2PointConstraintData2 btPoint2PointConstraintDoubleData2 
   27 #define btPoint2PointConstraintDataName "btPoint2PointConstraintDoubleData2" 
   29 #define btPoint2PointConstraintData2 btPoint2PointConstraintFloatData 
   30 #define btPoint2PointConstraintDataName "btPoint2PointConstraintFloatData" 
   31 #endif  //BT_USE_DOUBLE_PRECISION 
   55 #ifdef IN_PARALLELL_SOLVER 
   79         virtual void buildJacobian();
 
  113         virtual void setParam(
int num, 
btScalar value, 
int axis = -1);
 
  115         virtual btScalar getParam(
int num, 
int axis = -1) 
const;
 
  122         virtual int calculateSerializeBufferSize() 
const;
 
  125         virtual const char* serialize(
void* dataBuffer, 
btSerializer* serializer) 
const;
 
  144 #ifdef BT_BACKWARDS_COMPATIBLE_SERIALIZATION 
  154 #endif  //BT_BACKWARDS_COMPATIBLE_SERIALIZATION 
  173 #endif  //BT_POINT2POINTCONSTRAINT_H 
  
TypedConstraint is the baseclass for Bullet constraints and vehicles.
const btVector3 & getPivotInA() const
void serialize(struct btVector3Data &dataOut) const
The btRigidBody is the main class for rigid body objects.
btVector3FloatData m_pivotInB
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btConstraintSetting m_setting
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
btTypedConstraintData m_typeConstraintData
Jacobian entry is an abstraction that allows to describe constraints it can be used in combination wi...
btVector3DoubleData m_pivotInB
btTypedConstraintDoubleData m_typeConstraintData
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 th...
const btVector3 & getPivotInB() const
bool m_useSolveConstraintObsolete
for backwards compatibility during the transition to 'getInfo/getInfo2'
#define btPoint2PointConstraintDataName
point to point constraint between two rigidbodies each with a pivotpoint that descibes the 'ballsocke...
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btVector3DoubleData m_pivotInB
void setPivotB(const btVector3 &pivotB)
btVector3DoubleData m_pivotInA
#define BT_DECLARE_ALIGNED_ALLOCATOR()
btVector3 can be used to represent 3D points and vectors.
btTypedConstraintData m_typeConstraintData
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
#define ATTRIBUTE_ALIGNED16(a)
#define SIMD_FORCE_INLINE
virtual int calculateSerializeBufferSize() const
void setPivotA(const btVector3 &pivotA)
this structure is not used, except for loading pre-2.82 .bullet files
#define btPoint2PointConstraintData2
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
btVector3DoubleData m_pivotInA
btVector3FloatData m_pivotInA
virtual int getFlags() const