| Bullet Collision Detection & Physics Library
    | 
#include "btStridingMeshInterface.h"#include "LinearMath/btAlignedObjectArray.h"#include "LinearMath/btScalar.h"

Go to the source code of this file.
| Classes | |
| struct | btIndexedMesh | 
| The btIndexedMesh indexes a single vertex and index array.  More... | |
| class | btTriangleIndexVertexArray | 
| The btTriangleIndexVertexArray allows to access multiple triangle meshes, by indexing into existing triangle/index arrays.  More... | |
| Typedefs | |
| typedef btAlignedObjectArray< btIndexedMesh > | IndexedMeshArray | 
Definition at line 59 of file btTriangleIndexVertexArray.h.
 1.8.16
 1.8.16