| Bullet Collision Detection & Physics Library
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| Classes | |
| struct | btTriangle | 
| class | btTriangleBuffer | 
| The btTriangleBuffer callback can be useful to collect and store overlapping triangles between AABB and concave objects that support 'processAllTriangles' Example usage of this class: btTriangleBuffer triBuf; concaveShape->processAllTriangles(&triBuf,aabbMin, aabbMax); for (int i=0;i<triBuf.getNumTriangles();i++) { const btTriangle& tri = triBuf.getTriangle(i); //do something useful here with the triangle }.  More... | |
 1.8.16
 1.8.16