#include <bullet.h>
Definition at line 528 of file bullet.h.
 
◆ m_body0
◆ m_body1
◆ m_companionIdA
      
        
          | int Bullet::btPersistentManifoldFloatData::m_companionIdA | 
      
 
 
◆ m_companionIdB
      
        
          | int Bullet::btPersistentManifoldFloatData::m_companionIdB | 
      
 
 
◆ m_contactBreakingThreshold
      
        
          | float Bullet::btPersistentManifoldFloatData::m_contactBreakingThreshold | 
      
 
 
◆ m_contactProcessingThreshold
      
        
          | float Bullet::btPersistentManifoldFloatData::m_contactProcessingThreshold | 
      
 
 
◆ m_index1a
      
        
          | int Bullet::btPersistentManifoldFloatData::m_index1a | 
      
 
 
◆ m_numCachedPoints
      
        
          | int Bullet::btPersistentManifoldFloatData::m_numCachedPoints | 
      
 
 
◆ m_objectType
      
        
          | int Bullet::btPersistentManifoldFloatData::m_objectType | 
      
 
 
◆ m_padding
      
        
          | int Bullet::btPersistentManifoldFloatData::m_padding | 
      
 
 
◆ m_pointCacheAppliedImpulse
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheAppliedImpulse[4] | 
      
 
 
◆ m_pointCacheAppliedImpulseLateral1
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheAppliedImpulseLateral1[4] | 
      
 
 
◆ m_pointCacheAppliedImpulseLateral2
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheAppliedImpulseLateral2[4] | 
      
 
 
◆ m_pointCacheCombinedContactDamping1
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheCombinedContactDamping1[4] | 
      
 
 
◆ m_pointCacheCombinedContactStiffness1
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheCombinedContactStiffness1[4] | 
      
 
 
◆ m_pointCacheCombinedFriction
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheCombinedFriction[4] | 
      
 
 
◆ m_pointCacheCombinedRestitution
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheCombinedRestitution[4] | 
      
 
 
◆ m_pointCacheCombinedRollingFriction
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheCombinedRollingFriction[4] | 
      
 
 
◆ m_pointCacheCombinedSpinningFriction
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheCombinedSpinningFriction[4] | 
      
 
 
◆ m_pointCacheContactCFM
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheContactCFM[4] | 
      
 
 
◆ m_pointCacheContactERP
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheContactERP[4] | 
      
 
 
◆ m_pointCacheContactMotion1
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheContactMotion1[4] | 
      
 
 
◆ m_pointCacheContactMotion2
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheContactMotion2[4] | 
      
 
 
◆ m_pointCacheContactPointFlags
      
        
          | int Bullet::btPersistentManifoldFloatData::m_pointCacheContactPointFlags[4] | 
      
 
 
◆ m_pointCacheDistance
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheDistance[4] | 
      
 
 
◆ m_pointCacheFrictionCFM
      
        
          | float Bullet::btPersistentManifoldFloatData::m_pointCacheFrictionCFM[4] | 
      
 
 
◆ m_pointCacheIndex0
      
        
          | int Bullet::btPersistentManifoldFloatData::m_pointCacheIndex0[4] | 
      
 
 
◆ m_pointCacheIndex1
      
        
          | int Bullet::btPersistentManifoldFloatData::m_pointCacheIndex1[4] | 
      
 
 
◆ m_pointCacheLateralFrictionDir1
      
        
          | btVector3FloatData Bullet::btPersistentManifoldFloatData::m_pointCacheLateralFrictionDir1[4] | 
      
 
 
◆ m_pointCacheLateralFrictionDir2
      
        
          | btVector3FloatData Bullet::btPersistentManifoldFloatData::m_pointCacheLateralFrictionDir2[4] | 
      
 
 
◆ m_pointCacheLifeTime
      
        
          | int Bullet::btPersistentManifoldFloatData::m_pointCacheLifeTime[4] | 
      
 
 
◆ m_pointCacheLocalPointA
◆ m_pointCacheLocalPointB
◆ m_pointCacheNormalWorldOnB
◆ m_pointCachePartId0
      
        
          | int Bullet::btPersistentManifoldFloatData::m_pointCachePartId0[4] | 
      
 
 
◆ m_pointCachePartId1
      
        
          | int Bullet::btPersistentManifoldFloatData::m_pointCachePartId1[4] | 
      
 
 
◆ m_pointCachePositionWorldOnA
◆ m_pointCachePositionWorldOnB
The documentation for this class was generated from the following file: