| Bullet Collision Detection & Physics Library
    | 
#include "LinearMath/btScalar.h"#include "LinearMath/btThreads.h"#include "btSimulationIslandManagerMt.h"#include "BulletCollision/BroadphaseCollision/btDispatcher.h"#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"#include "BulletCollision/CollisionDispatch/btCollisionObject.h"#include "BulletCollision/CollisionDispatch/btCollisionWorld.h"#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h"#include "LinearMath/btQuickprof.h"
Go to the source code of this file.
| Classes | |
| class | IslandBatchSizeSortPredicate | 
| function object that routes calls to operator<  More... | |
| class | IslandBodyCapacitySortPredicate | 
| struct | UpdateIslandDispatcher | 
| Functions | |
| int | calcBatchCost (int bodies, int manifolds, int constraints) | 
| int | calcBatchCost (const btSimulationIslandManagerMt::Island *island) | 
| int | getIslandId (const btPersistentManifold *lhs) | 
| int | btGetConstraintIslandId (const btTypedConstraint *lhs) | 
| bool | btIsBodyInIsland (const btSimulationIslandManagerMt::Island &island, const btCollisionObject *obj) | 
| 
 | inline | 
Definition at line 68 of file btSimulationIslandManagerMt.cpp.
| bool btIsBodyInIsland | ( | const btSimulationIslandManagerMt::Island & | island, | 
| const btCollisionObject * | obj | ||
| ) | 
Definition at line 116 of file btSimulationIslandManagerMt.cpp.
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 | inline | 
Definition at line 36 of file btSimulationIslandManagerMt.cpp.
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 | inline | 
Definition at line 29 of file btSimulationIslandManagerMt.cpp.
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 | inline | 
Definition at line 60 of file btSimulationIslandManagerMt.cpp.
 1.8.16
 1.8.16