| Bullet Collision Detection & Physics Library
    | 
#include <btCollisionWorld.h>


| Public Member Functions | |
| ClosestConvexResultCallback (const btVector3 &convexFromWorld, const btVector3 &convexToWorld) | |
| virtual btScalar | addSingleResult (LocalConvexResult &convexResult, bool normalInWorldSpace) | 
|  Public Member Functions inherited from btCollisionWorld::ConvexResultCallback | |
| ConvexResultCallback () | |
| virtual | ~ConvexResultCallback () | 
| bool | hasHit () const | 
| virtual bool | needsCollision (btBroadphaseProxy *proxy0) const | 
| Public Attributes | |
| btVector3 | m_convexFromWorld | 
| btVector3 | m_convexToWorld | 
| btVector3 | m_hitNormalWorld | 
| btVector3 | m_hitPointWorld | 
| const btCollisionObject * | m_hitCollisionObject | 
|  Public Attributes inherited from btCollisionWorld::ConvexResultCallback | |
| btScalar | m_closestHitFraction | 
| int | m_collisionFilterGroup | 
| int | m_collisionFilterMask | 
Definition at line 362 of file btCollisionWorld.h.
| 
 | inline | 
Definition at line 364 of file btCollisionWorld.h.
| 
 | inlinevirtual | 
need to transform normal into worldspace
Implements btCollisionWorld::ConvexResultCallback.
Reimplemented in btClosestNotMeConvexResultCallback, and btKinematicClosestNotMeConvexResultCallback.
Definition at line 378 of file btCollisionWorld.h.
| btVector3 btCollisionWorld::ClosestConvexResultCallback::m_convexFromWorld | 
Definition at line 371 of file btCollisionWorld.h.
| btVector3 btCollisionWorld::ClosestConvexResultCallback::m_convexToWorld | 
Definition at line 372 of file btCollisionWorld.h.
| const btCollisionObject* btCollisionWorld::ClosestConvexResultCallback::m_hitCollisionObject | 
Definition at line 376 of file btCollisionWorld.h.
| btVector3 btCollisionWorld::ClosestConvexResultCallback::m_hitNormalWorld | 
Definition at line 374 of file btCollisionWorld.h.
| btVector3 btCollisionWorld::ClosestConvexResultCallback::m_hitPointWorld | 
Definition at line 375 of file btCollisionWorld.h.
 1.8.16
 1.8.16