| Bullet Collision Detection & Physics Library
    | 
#include "LinearMath/btTransform.h"#include "LinearMath/btVector3.h"#include "LinearMath/btScalar.h"#include "LinearMath/btIDebugDraw.h"

Go to the source code of this file.
| Classes | |
| class | btConvexCast | 
| Typically the conservative advancement reaches solution in a few iterations, clip it to 32 for degenerate cases.  More... | |
| struct | btConvexCast::CastResult | 
| RayResult stores the closest result alternatively, add a callback method to decide about closest/all results.  More... | |
| Macros | |
| #define | MAX_ITERATIONS 32 | 
| #define | MAX_EPSILON btScalar(0.0001) | 
| #define MAX_EPSILON btScalar(0.0001) | 
Definition at line 30 of file btConvexCast.h.
| #define MAX_ITERATIONS 32 | 
Definition at line 29 of file btConvexCast.h.
 1.8.16
 1.8.16