| Bullet Collision Detection & Physics Library
    | 
#include "btConeTwistConstraint.h"#include "BulletDynamics/Dynamics/btRigidBody.h"#include "LinearMath/btTransformUtil.h"#include "LinearMath/btMinMax.h"#include <new>
Go to the source code of this file.
| Macros | |
| #define | CONETWIST_USE_OBSOLETE_SOLVER false | 
| #define | CONETWIST_DEF_FIX_THRESH btScalar(.05f) | 
| Functions | |
| btScalar | computeAngularImpulseDenominator (const btVector3 &axis, const btMatrix3x3 &invInertiaWorld) | 
| Variables | |
| static btVector3 | vTwist (1, 0, 0) | 
| #define CONETWIST_DEF_FIX_THRESH btScalar(.05f) | 
Definition at line 26 of file btConeTwistConstraint.cpp.
| #define CONETWIST_USE_OBSOLETE_SOLVER false | 
Definition at line 25 of file btConeTwistConstraint.cpp.
| 
 | inline | 
Definition at line 28 of file btConeTwistConstraint.cpp.
| 
 | static | 
 1.8.16
 1.8.16