| Bullet Collision Detection & Physics Library
    | 
#include "btCollisionObject.h"#include "BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h"#include "LinearMath/btAlignedAllocator.h"#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"#include "btCollisionWorld.h"

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| Classes | |
| class | btGhostObject | 
| The btGhostObject can keep track of all objects that are overlapping By default, this overlap is based on the AABB This is useful for creating a character controller, collision sensors/triggers, explosions etc.  More... | |
| class | btPairCachingGhostObject | 
| class | btGhostPairCallback | 
| The btGhostPairCallback interfaces and forwards adding and removal of overlapping pairs from the btBroadphaseInterface to btGhostObject.  More... | |
 1.8.16
 1.8.16