| Bullet Collision Detection & Physics Library
    | 
#include <btSoftBody.h>
| Public Types | |
| enum | _ { V_Point, V_TwoSided, V_TwoSidedLiftDrag, V_OneSided, F_TwoSided, F_TwoSidedLiftDrag, F_OneSided, END } | 
Definition at line 83 of file btSoftBody.h.
| Enumerator | |
|---|---|
| V_Point | |
| V_TwoSided | Vertex normals are oriented toward velocity. | 
| V_TwoSidedLiftDrag | Vertex normals are flipped to match velocity. | 
| V_OneSided | Vertex normals are flipped to match velocity and lift and drag forces are applied. | 
| F_TwoSided | Vertex normals are taken as it is. | 
| F_TwoSidedLiftDrag | Face normals are flipped to match velocity. | 
| F_OneSided | Face normals are flipped to match velocity and lift and drag forces are applied. | 
| END | Face normals are taken as it is. | 
Definition at line 85 of file btSoftBody.h.
 1.8.16
 1.8.16