ContactResultCallback is used to report contact points.  
 More...
#include <btCollisionWorld.h>
ContactResultCallback is used to report contact points. 
Definition at line 400 of file btCollisionWorld.h.
◆ ContactResultCallback()
  
  | 
        
          | btCollisionWorld::ContactResultCallback::ContactResultCallback | ( |  | ) |  |  | inline | 
 
 
◆ ~ContactResultCallback()
  
  | 
        
          | virtual btCollisionWorld::ContactResultCallback::~ContactResultCallback | ( |  | ) |  |  | inlinevirtual | 
 
 
◆ addSingleResult()
◆ needsCollision()
  
  | 
        
          | virtual bool btCollisionWorld::ContactResultCallback::needsCollision | ( | btBroadphaseProxy * | proxy0 | ) | const |  | inlinevirtual | 
 
 
◆ m_closestDistanceThreshold
      
        
          | btScalar btCollisionWorld::ContactResultCallback::m_closestDistanceThreshold | 
      
 
 
◆ m_collisionFilterGroup
      
        
          | int btCollisionWorld::ContactResultCallback::m_collisionFilterGroup | 
      
 
 
◆ m_collisionFilterMask
      
        
          | int btCollisionWorld::ContactResultCallback::m_collisionFilterMask | 
      
 
 
The documentation for this struct was generated from the following file: