| Bullet Collision Detection & Physics Library
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| Public Member Functions | |
| MultiBodyInplaceSolverIslandCallback (btMultiBodyConstraintSolver *solver, btDispatcher *dispatcher) | |
| MultiBodyInplaceSolverIslandCallback & | operator= (MultiBodyInplaceSolverIslandCallback &other) | 
| void | setup (btContactSolverInfo *solverInfo, btTypedConstraint **sortedConstraints, int numConstraints, btMultiBodyConstraint **sortedMultiBodyConstraints, int numMultiBodyConstraints, btIDebugDraw *debugDrawer) | 
| void | setMultiBodyConstraintSolver (btMultiBodyConstraintSolver *solver) | 
| virtual void | processIsland (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifolds, int numManifolds, int islandId) | 
| void | processConstraints () | 
|  Public Member Functions inherited from btSimulationIslandManager::IslandCallback | |
| virtual | ~IslandCallback () | 
Definition at line 210 of file btMultiBodyDynamicsWorld.cpp.
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 | inline | 
Definition at line 227 of file btMultiBodyDynamicsWorld.cpp.
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 | inline | 
Definition at line 238 of file btMultiBodyDynamicsWorld.cpp.
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 | inline | 
Definition at line 347 of file btMultiBodyDynamicsWorld.cpp.
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 | inlinevirtual | 
we don't split islands, so all constraints/contact manifolds/bodies are passed into the solver regardless the island id
Implements btSimulationIslandManager::IslandCallback.
Definition at line 267 of file btMultiBodyDynamicsWorld.cpp.
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 | inline | 
Definition at line 262 of file btMultiBodyDynamicsWorld.cpp.
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 | inline | 
Definition at line 245 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btCollisionObject*> MultiBodyInplaceSolverIslandCallback::m_bodies | 
Definition at line 222 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btTypedConstraint*> MultiBodyInplaceSolverIslandCallback::m_constraints | 
Definition at line 224 of file btMultiBodyDynamicsWorld.cpp.
| btIDebugDraw* MultiBodyInplaceSolverIslandCallback::m_debugDrawer | 
Definition at line 219 of file btMultiBodyDynamicsWorld.cpp.
| btDispatcher* MultiBodyInplaceSolverIslandCallback::m_dispatcher | 
Definition at line 220 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btPersistentManifold*> MultiBodyInplaceSolverIslandCallback::m_manifolds | 
Definition at line 223 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btMultiBodyConstraint*> MultiBodyInplaceSolverIslandCallback::m_multiBodyConstraints | 
Definition at line 225 of file btMultiBodyDynamicsWorld.cpp.
| btMultiBodyConstraint** MultiBodyInplaceSolverIslandCallback::m_multiBodySortedConstraints | 
Definition at line 214 of file btMultiBodyDynamicsWorld.cpp.
| int MultiBodyInplaceSolverIslandCallback::m_numConstraints | 
Definition at line 218 of file btMultiBodyDynamicsWorld.cpp.
| int MultiBodyInplaceSolverIslandCallback::m_numMultiBodyConstraints | 
Definition at line 215 of file btMultiBodyDynamicsWorld.cpp.
| btMultiBodyConstraintSolver* MultiBodyInplaceSolverIslandCallback::m_solver | 
Definition at line 213 of file btMultiBodyDynamicsWorld.cpp.
| btContactSolverInfo* MultiBodyInplaceSolverIslandCallback::m_solverInfo | 
Definition at line 212 of file btMultiBodyDynamicsWorld.cpp.
| btTypedConstraint** MultiBodyInplaceSolverIslandCallback::m_sortedConstraints | 
Definition at line 217 of file btMultiBodyDynamicsWorld.cpp.
 1.8.16
 1.8.16