﻿<?xml version="1.0" encoding="utf-8"?><Type Name="EventMotion" FullName="Gdk.EventMotion"><TypeSignature Language="C#" Maintainer="auto" Value="public class EventMotion : Gdk.Event" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EventMotion extends Gdk.Event" /><AssemblyInfo><AssemblyName>gdk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Base><BaseTypeName>Gdk.Event</BaseTypeName></Base><Interfaces /><Docs><summary>Generated when the pointer moves.</summary><remarks></remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EventMotion (IntPtr raw);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">raw unmanaged pointer.</param><summary>Internal constructor.</summary><remarks>None.</remarks></Docs></Member><Member MemberName="Axes"><MemberSignature Language="C#" Value="public double[] Axes { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64[] Axes" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Double[]</ReturnType></ReturnValue><Parameters /><Docs><summary><see cref="P:Gdk.EventMotion.X" />,<see cref="P:Gdk.EventMotion.Y" /> translated to the axes of <see cref="P:Gdk.EventMotion.Device" />, or null if <see cref="P:Gdk.EventMotion.Device" /> is the mouse.</summary><value><see cref="Gdk.EventMotion.X" />,<see cref="Gdk.EventMotion.Y" /> translated to the axes of <see cref="Gdk.EventMotion.Device" />, or null if <see cref="Gdk.EventMotion.Device" /> is the mouse.</value><remarks>None.</remarks></Docs></Member><Member MemberName="Device"><MemberSignature Language="C#" Value="public Gdk.Device Device { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance class Gdk.Device Device" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gdk.Device</ReturnType></ReturnValue><Parameters /><Docs><summary>The device where the event originated.</summary><value>The device where the event originated.</value><remarks>None.</remarks></Docs></Member><Member MemberName="IsHint"><MemberSignature Language="C#" Value="public bool IsHint { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsHint" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>True if this event is just a hint.</summary><value>True if the event is just a hint.</value><remarks>None.</remarks></Docs></Member><Member MemberName="State"><MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.ModifierType State" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gdk.ModifierType</ReturnType></ReturnValue><Parameters /><Docs><summary>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary><value>An enum representing the state of the modifier keys (e.g. Control, Shift, Alt) and the pointer buttons.</value><remarks>None.</remarks></Docs></Member><Member MemberName="Time"><MemberSignature Language="C#" Value="public uint Time { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Time" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Parameters /><Docs><summary>The time of the event in milliseconds.</summary><value>The time of the event in milliseconds.</value><remarks>None.</remarks></Docs></Member><Member MemberName="X"><MemberSignature Language="C#" Value="public double X { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 X" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters /><Docs><summary>The x coordinate of the pointer relative to window.</summary><value>The x coordinate of the pointer relative to the window.</value><remarks>None.</remarks></Docs></Member><Member MemberName="XRoot"><MemberSignature Language="C#" Value="public double XRoot { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 XRoot" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters /><Docs><summary>The x coordinate of the pointer relative to the root of the screen.</summary><value>The x coordinate of the pointer relative to the root of the screen.</value><remarks>None.</remarks></Docs></Member><Member MemberName="Y"><MemberSignature Language="C#" Value="public double Y { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 Y" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters /><Docs><summary>The y coordinate of the pointer relative to the window.</summary><value>The y coordinate of the pointer relative to the window.</value><remarks>None.</remarks></Docs></Member><Member MemberName="YRoot"><MemberSignature Language="C#" Value="public double YRoot { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 YRoot" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters /><Docs><summary>The y coordinate of the pointer relative to the root of the screen.</summary><value>The y coordinate of the pointer relative to the root of the screen.</value><remarks>None.</remarks></Docs></Member></Members></Type>