VkCommandBufferAllocateInfo(3)

# VkCommandBufferAllocateInfo(3) Manual Page

## Name

VkCommandBufferAllocateInfo - Structure specifying the allocation parameters for command buffer object

## C Specification

The `VkCommandBufferAllocateInfo` structure is defined as:

    typedef struct VkCommandBufferAllocateInfo {
        VkStructureType         sType;
        const void*             pNext;
        VkCommandPool           commandPool;
        VkCommandBufferLevel    level;
        uint32_t                commandBufferCount;
    } VkCommandBufferAllocateInfo;

## Members

- `sType` is the type of this structure.

- `pNext` is `NULL` or a pointer to an extension-specific structure.

- `commandPool` is the command pool from which the command buffers are allocated.

- `level` is a VkCommandBufferLevel value specifying the command buffer level.

- `commandBufferCount` is the number of command buffers to allocate from the pool.

## Description

Valid Usage

- `commandBufferCount` must be greater than `0`

Valid Usage (Implicit)

- `sType` must be `VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO`

- `pNext` must be `NULL`

- `commandPool` must be a valid VkCommandPool handle

- `level` must be a valid VkCommandBufferLevel value

## See Also

VkCommandBufferLevel, VkCommandPool, VkStructureType, vkAllocateCommandBuffers

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.