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#include "../version.h"#include <bitset>#include <cassert>#include <cstring>#include <vector>#include "../far/topologyRefiner.h"#include "../far/patchTableFactory.h"#include "../far/stencilTable.h"#include "../far/stencilTableFactory.h"#include "../osd/bufferDescriptor.h"Go to the source code of this file.
Namespaces | |
| OpenSubdiv | |
| OpenSubdiv::OPENSUBDIV_VERSION | |
| OpenSubdiv::OPENSUBDIV_VERSION::Osd | |
Typedefs | |
| typedef std::bitset< NUM_MESH_BITS > | MeshBitset |
Enumerations | |
| enum | MeshBits { MeshAdaptive = 0, MeshInterleaveVarying = 1, MeshFVarData = 2, MeshFVarAdaptive = 3, MeshUseSmoothCornerPatch = 4, MeshUseSingleCreasePatch = 5, MeshUseInfSharpPatch = 6, MeshEndCapBilinearBasis = 7, MeshEndCapBSplineBasis = 8, MeshEndCapGregoryBasis = 9, MeshEndCapLegacyGregory = 10, NUM_MESH_BITS = 11 } |
Functions | |
| template<typename STENCIL_TABLE , typename SRC_STENCIL_TABLE , typename DEVICE_CONTEXT > | |
| const STENCIL_TABLE * | convertToCompatibleStencilTable (SRC_STENCIL_TABLE const *table, DEVICE_CONTEXT *context) |
| template<> | |
| const Far::StencilTable * | convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, void > (Far::StencilTable const *table, void *) |
| template<> | |
| const Far::LimitStencilTable * | convertToCompatibleStencilTable< Far::LimitStencilTable, Far::LimitStencilTable, void > (Far::LimitStencilTable const *table, void *) |
| template<> | |
| const Far::StencilTable * | convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, ID3D11DeviceContext > (Far::StencilTable const *table, ID3D11DeviceContext *) |