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| void | ide_context_addin_load_project_async () |
| gboolean | ide_context_addin_load_project_finish () |
| void | ide_context_addin_load () |
| void | ide_context_addin_unload () |
| void | ide_context_addin_project_loaded () |
void ide_context_addin_load_project_async (IdeContextAddin *self,IdeContext *context,GCancellable *cancellable,GAsyncReadyCallback callback,gpointer user_data);
Requests to load a project with the IdeContextAddin.
This function is called when the IdeContext requests loading a project.
self |
||
context |
an IdeContext |
|
cancellable |
a GCancellable or |
[nullable] |
callback |
a callback to execute upon completion |
|
user_data |
closure data for |
Since: 3.32
gboolean ide_context_addin_load_project_finish (IdeContextAddin *self,GAsyncResult *result,GError **error);
Completes a request to load a project with the IdeContextAddin.
This function will be called from the callback provided to
ide_context_addin_load_project_async().
Since: 3.32
void ide_context_addin_load (IdeContextAddin *self,IdeContext *context);
Requests that the IdeContextAddin loads any necessary runtime features.
This is called when the IdeContext is created. If you would rather wait until a project is loaded, then use “project-loaded” to load runtime features.
Since: 3.32
void ide_context_addin_unload (IdeContextAddin *self,IdeContext *context);
Requests that the IdeContextAddin unloads any previously loaded resources.
Since: 3.32
void ide_context_addin_project_loaded (IdeContextAddin *self,IdeContext *context);
Emits the “project-loaded” signal.
This is called when the context has completed loading a project.
Since: 3.32
struct IdeContextAddinInterface {
GTypeInterface parent_iface;
void (*load) (IdeContextAddin *self,
IdeContext *context);
void (*unload) (IdeContextAddin *self,
IdeContext *context);
void (*load_project_async) (IdeContextAddin *self,
IdeContext *context,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data);
gboolean (*load_project_finish) (IdeContextAddin *self,
GAsyncResult *result,
GError **error);
void (*project_loaded) (IdeContextAddin *self,
IdeContext *context);
};
“project-loaded” signalvoid user_function (IdeContextAddin *self, IdeContext *context, gpointer user_data)
The "project-loaded" signal is emitted after a project has been loaded in the IdeContext.
You might use this to setup any runtime features that rely on the project
being successfully loaded first. Every addin's
ide_context_addin_load_project_async() will have been called and completed
before this signal is emitted.
self |
||
context |
an IdeContext |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.32