C Specification
To transition to the next subpass in the render pass instance after recording the commands for a subpass, call:
void vkCmdNextSubpass2(
VkCommandBuffer commandBuffer,
const VkSubpassBeginInfo* pSubpassBeginInfo,
const VkSubpassEndInfo* pSubpassEndInfo);
or the equivalent command
void vkCmdNextSubpass2KHR(
VkCommandBuffer commandBuffer,
const VkSubpassBeginInfo* pSubpassBeginInfo,
const VkSubpassEndInfo* pSubpassEndInfo);
Parameters
-
commandBufferis the command buffer in which to record the command. -
pSubpassBeginInfois a pointer to a VkSubpassBeginInfo structure containing information about the subpass which is about to begin rendering. -
pSubpassEndInfois a pointer to a VkSubpassEndInfo structure containing information about how the previous subpass will be ended.
Description
vkCmdNextSubpass2 is semantically identical to vkCmdNextSubpass,
except that it is extensible, and that contents is provided as part of
an extensible structure instead of as a flat parameter.
See Also
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.