C Specification
To use a VkValidationCacheEXT to cache shader validation results, add
a VkShaderModuleValidationCacheCreateInfoEXT structure to the
pNext chain of the VkShaderModuleCreateInfo structure,
specifying the cache object to use.
The VkShaderModuleValidationCacheCreateInfoEXT struct is defined as:
typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkValidationCacheEXT validationCache;
} VkShaderModuleValidationCacheCreateInfoEXT;
Members
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
validationCacheis the validation cache object from which the results of prior validation attempts will be written, and to which new validation results for this VkShaderModule will be written (if not already present).
Description
See Also
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.