VkSubpassDescriptionFlagBits(3)

# VkSubpassDescriptionFlagBits(3) Manual Page

## Name

VkSubpassDescriptionFlagBits - Bitmask specifying usage of a subpass

## C Specification

Bits which can be set in VkSubpassDescription::`flags`, specifying usage of the subpass, are:

    typedef enum VkSubpassDescriptionFlagBits {
        VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001,
        VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002,
        VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
    } VkSubpassDescriptionFlagBits;

## Description

- `VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX` specifies that shaders compiled for this subpass write the attributes for all views in a single invocation of each vertex processing stage. All pipelines compiled against a subpass that includes this bit must write per-view attributes to the `*PerViewNV[]` shader outputs, in addition to the non-per-view (e.g. `Position`) outputs.

- `VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX` specifies that shaders compiled for this subpass use per-view positions which only differ in value in the x component. Per-view viewport mask can also be used.

## See Also

VkSubpassDescriptionFlags

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.