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Bullet Collision Detection & Physics Library
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#include "btRigidBody.h"#include "BulletCollision/CollisionShapes/btConvexShape.h"#include "LinearMath/btMinMax.h"#include "LinearMath/btTransformUtil.h"#include "LinearMath/btMotionState.h"#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"#include "LinearMath/btSerializer.h"
Go to the source code of this file.
Macros | |
| #define | MAX_ANGVEL SIMD_HALF_PI |
Functions | |
| btVector3 | evalEulerEqn (const btVector3 &w1, const btVector3 &w0, const btVector3 &T, const btScalar dt, const btMatrix3x3 &I) |
| btMatrix3x3 | evalEulerEqnDeriv (const btVector3 &w1, const btVector3 &w0, const btScalar dt, const btMatrix3x3 &I) |
Variables | |
| btScalar | gDeactivationTime = btScalar(2.) |
| bool | gDisableDeactivation = false |
| static int | uniqueId = 0 |
| #define MAX_ANGVEL SIMD_HALF_PI |
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inline |
Definition at line 260 of file btRigidBody.cpp.
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inline |
Definition at line 267 of file btRigidBody.cpp.
Definition at line 25 of file btRigidBody.cpp.
| bool gDisableDeactivation = false |
Definition at line 26 of file btRigidBody.cpp.
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static |
Definition at line 27 of file btRigidBody.cpp.
1.8.16