|  | Box2D
    2.3.0
    A 2D Physics Engine for Games | 
Profiling data. Times are in milliseconds. More...
#include <b2TimeStep.h>
| Public Attributes | |
| float32 | step | 
| float32 | collide | 
| float32 | solve | 
| float32 | solveInit | 
| float32 | solveVelocity | 
| float32 | solvePosition | 
| float32 | broadphase | 
| float32 | solveTOI | 
Profiling data. Times are in milliseconds.
 1.8.17
 1.8.17