|  | Box2D
    2.3.0
    A 2D Physics Engine for Games | 
 
 
 
   19 #ifndef B2_TIME_STEP_H 
   20 #define B2_TIME_STEP_H 
   22 #include <Box2D/Common/b2Math.h> 
   31     float32 solveVelocity;
 
   32     float32 solvePosition;
 
   43     int32 velocityIterations;
 
   44     int32 positionIterations;
 
  
A 2D column vector.
Definition: b2Math.h:53
This is an internal structure.
Definition: b2TimeStep.h:38
Profiling data. Times are in milliseconds.
Definition: b2TimeStep.h:25
This is an internal structure.
Definition: b2TimeStep.h:49
This is an internal structure.
Definition: b2TimeStep.h:56
Solver Data.
Definition: b2TimeStep.h:63