|  | Box2D
    2.3.0
    A 2D Physics Engine for Games | 
#include <b2BlockAllocator.h>
| Public Member Functions | |
| void * | Allocate (int32 size) | 
| Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize. | |
| void | Free (void *p, int32 size) | 
| Free memory. This will use b2Free if the size is larger than b2_maxBlockSize. | |
| void | Clear () | 
This is a small object allocator used for allocating small objects that persist for more than one time step. See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp
 1.8.17
 1.8.17