|  | Box2D
    2.3.0
    A 2D Physics Engine for Games | 
A 2D column vector with 3 elements. More...
#include <b2Math.h>
| Public Member Functions | |
| b2Vec3 () | |
| Default constructor does nothing (for performance). | |
| b2Vec3 (float32 x, float32 y, float32 z) | |
| Construct using coordinates. | |
| void | SetZero () | 
| Set this vector to all zeros. | |
| void | Set (float32 x_, float32 y_, float32 z_) | 
| Set this vector to some specified coordinates. | |
| b2Vec3 | operator- () const | 
| Negate this vector. | |
| void | operator+= (const b2Vec3 &v) | 
| Add a vector to this vector. | |
| void | operator-= (const b2Vec3 &v) | 
| Subtract a vector from this vector. | |
| void | operator*= (float32 s) | 
| Multiply this vector by a scalar. | |
| Public Attributes | |
| float32 | x | 
| float32 | y | 
| float32 | z | 
A 2D column vector with 3 elements.
 1.8.17
 1.8.17