GLGETBUFFERPOINTERV(3G)

NAME
glGetBufferPointerv, glGetNamedBufferPointerv - return the pointer to a mapped buffer object's data store

C SPECIFICATION

void glGetBufferPointerv(GLenum target, GLenum pname, GLvoid ** params);

void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void **params);

PARAMETERS

target
    Specifies the target to which the buffer object is bound for glGetBufferPointerv, which must be one of the buffer binding targets in the following table:
    Buffer Binding Target | Purpose
    GL_ARRAY_BUFFER | Vertex attributes
    GL_ATOMIC_COUNTER_BUFFER | Atomic counter storage
    GL_COPY_READ_BUFFER | Buffer copy source
    GL_COPY_WRITE_BUFFER | Buffer copy destination
    GL_DISPATCH_INDIRECT_BUFFER | Indirect compute dispatch commands
    GL_DRAW_INDIRECT_BUFFER | Indirect command arguments
    GL_ELEMENT_ARRAY_BUFFER | Vertex array indices
    GL_PIXEL_PACK_BUFFER | Pixel read target
    GL_PIXEL_UNPACK_BUFFER | Texture data source
    GL_QUERY_BUFFER | Query result buffer
    GL_SHADER_STORAGE_BUFFER | Read-write storage for shaders
    GL_TEXTURE_BUFFER | Texture data buffer
    GL_TRANSFORM_FEEDBACK_BUFFER | Transform feedback buffer
    GL_UNIFORM_BUFFER | Uniform block storage

buffer
    Specifies the name of the buffer object for glGetNamedBufferPointerv.

pname
    Specifies the name of the pointer to be returned. Must be GL_BUFFER_MAP_POINTER.

params
    Returns the pointer value specified by pname.

DESCRIPTION

glGetBufferPointerv and glGetNamedBufferPointerv return the buffer pointer pname, which must be GL_BUFFER_MAP_POINTER. The single buffer map pointer is returned in params. A NULL pointer is returned if the buffer object's data store is not currently mapped; or if the requesting context did not map the buffer object's data store, and the implementation is unable to support mappings on multiple clients.

NOTES

If an error is generated, no change is made to the contents of params.

The initial value for the pointer is NULL.

The GL_ATOMIC_COUNTER_BUFFER target is available only if the GL version is 4.2 or greater.

The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets are available only if the GL version is 4.3 or greater.

The GL_QUERY_BUFFER target is available only if the GL version is 4.4 or greater.

ERRORS

GL_INVALID_ENUM is generated if by glGetBufferPointerv if target is not one of the accepted buffer targets, or if pname is not GL_BUFFER_MAP_POINTER.

GL_INVALID_OPERATION is generated by glGetBufferPointerv if zero is bound to target.

GL_INVALID_OPERATION is generated by glGetNamedBufferPointerv if buffer is not the name of an existing buffer object.

VERSION SUPPORT
 | OpenGL Version
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5
glGetBufferPointerv | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔
glGetNamedBufferPointerv | - | - | - | - | - | - | - | - | - | - | - | ✔

SEE ALSO

glBindBuffer(), glMapBuffer()

COPYRIGHT

Copyright © 2005 Addison-Wesley. Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2005 Sams Publishing
Copyright © 2011-2014 Khronos Group