﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Engine" FullName="Gendarme.Framework.Engine"><TypeSignature Language="C#" Value="public abstract class Engine" /><TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit Engine extends System.Object" /><AssemblyInfo><AssemblyName>Gendarme.Framework</AssemblyName><AssemblyVersion>4.2.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected Engine ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>4.2.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Controller"><MemberSignature Language="C#" Value="protected Gendarme.Framework.EngineController Controller { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class Gendarme.Framework.EngineController Controller" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.2.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gendarme.Framework.EngineController</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Initialize"><MemberSignature Language="C#" Value="public virtual void Initialize (Gendarme.Framework.EngineController controller);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Initialize(class Gendarme.Framework.EngineController controller) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>4.2.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="controller" Type="Gendarme.Framework.EngineController" /></Parameters><Docs><param name="controller"></param><summary>
             Override to attach to some of the controller events
             </summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="TearDown"><MemberSignature Language="C#" Value="public virtual void TearDown ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void TearDown() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>4.2.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>
             Note: TearDown can be called without a call to Engine.Register or 
             Engine.Initialize
             </summary><remarks>To be added.</remarks></Docs></Member></Members></Type>