/* Copyright (C) 2008 Atsushi Togo */
/* All rights reserved. */

/* This file is part of spglib. */

/* Redistribution and use in source and binary forms, with or without */
/* modification, are permitted provided that the following conditions */
/* are met: */

/* * Redistributions of source code must retain the above copyright */
/*   notice, this list of conditions and the following disclaimer. */

/* * Redistributions in binary form must reproduce the above copyright */
/*   notice, this list of conditions and the following disclaimer in */
/*   the documentation and/or other materials provided with the */
/*   distribution. */

/* * Neither the name of the phonopy project nor the names of its */
/*   contributors may be used to endorse or promote products derived */
/*   from this software without specific prior written permission. */

/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */
/* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */
/* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */
/* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */
/* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */
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#ifndef __primitive_H__
#define __primitive_H__

#include "cell.h"
#include "mathfunc.h"
#include "symmetry.h"

typedef struct {
  Cell *cell;
  int *mapping_table;
  int size;
  double tolerance;
  double angle_tolerance;
  double (*orig_lattice)[3]; /* 3x3 matrix */
} Primitive;

Primitive * prm_alloc_primitive(const int size);
void prm_free_primitive(Primitive * primitive);
Primitive * prm_get_primitive(const Cell * cell,
                              const double symprec,
                              const double angle_tolerance);
Symmetry * prm_get_primitive_symmetry(const Symmetry *symmetry,
                                      const double symprec);
int prm_get_primitive_lattice_vectors(double prim_lattice[3][3],
                                      const Cell * cell,
                                      const VecDBL * pure_trans,
                                      const double symprec,
                                      const double angle_tolerance);


#endif
