// sky ---------------------------------------------------------------------
#include "skies.inc"
sky_sphere{ S_Cloud4  // 1 - 5
            scale 1         
          } //end of skysphere
//--------------------------------------------------------------------------
/*
// fog ---------------------------------------------------------------------
fog{ fog_type   2
     distance   50
     color      White*0.5
     fog_offset 0.1
     fog_alt    2.0
     turbulence 0.8
   } // end of fog
//--------------------------------------------------------------------------
*/ 


