It displaces the pixels of the active layer or selection to waves or ripples reminding a reflection on disturbed water.
| ![[Note]](images/note.png)  | Note | 
|---|---|
| These options are described in Section 2, “Common Features”. | 
 
                 
                Ripple applied with default options
It is related to wave height (0-200 pixels).
 
                Amplitude = 25
It is related to wavelength (0-200 pixels)
 
                Period = 110
Wave is moved
 
                Phase shift = 0.400
Warps wave
 
                Angle = -40°
These interpolation methods are described in Interpolation.
Choose how the wave should look like:
Sawtooth
Triangle
Sine
Because ripples cause pixel displacement, some pixels may be missing on the image sides:
 
                Abyss policy = Black
Abyss policy (border management) is treated with Abyss policy.
This preserves the seamless properties if your image is a tile pattern.
| ![[Note]](images/note.png)  | Note | 
|---|---|
| These options are described in Section 2, “Common Features”. |