JUCE: juce_UnityPluginInterface.h File Reference

JUCE

Classes | Macros | Typedefs | Enumerations | Functions
juce_UnityPluginInterface.h File Reference

## Classes
struct | UnityAudioSpatializerData
struct | UnityAudioAmbisonicData
struct | UnityAudioEffectState
struct | UnityAudioParameterDefinition
struct | UnityAudioEffectDefinition

## Macros
#define | UNITY_AUDIO_PLUGIN_API_VERSION 0x010401
#define | UNITY_INTERFACE_API
#define | UNITY_INTERFACE_EXPORT __attribute__ ((visibility("default")))

## Typedefs
typedef int(UNITY_INTERFACE_API * | releaseCallback) (UnityAudioEffectState *state)
typedef int(UNITY_INTERFACE_API * | resetCallback) (UnityAudioEffectState *state)
typedef int(UNITY_INTERFACE_API * | processCallback) (UnityAudioEffectState *state, float *inBuffer, float *outBuffer, unsigned int bufferSize, int numInChannels, int numOutChannels)
typedef int(UNITY_INTERFACE_API * | setPositionCallback) (UnityAudioEffectState *state, unsigned int pos)
typedef int(UNITY_INTERFACE_API * | setFloatParameterCallback) (UnityAudioEffectState *state, int index, float value)
typedef int(UNITY_INTERFACE_API * | getFloatParameterCallback) (UnityAudioEffectState *state, int index, float *value, char *valuestr)
typedef int(UNITY_INTERFACE_API * | getFloatBufferCallback) (UnityAudioEffectState *state, const char *name, float *buffer, int numsamples)
typedef int(UNITY_INTERFACE_API * | distanceAttenuationCallback) (UnityAudioEffectState *state, float distanceIn, float attenuationIn, float *attenuationOut)
typedef void(UNITY_INTERFACE_API * | renderCallback) (int eventId)

## Enumerations
enum | UnityAudioEffectDefinitionFlags { isSideChainTarget = 1, isSpatializer = 2, isAmbisonicDecoder = 4, appliesDistanceAttenuation = 8 }
enum | UnityAudioEffectStateFlags { stateIsPlaying = 1, stateIsPaused = 2, stateIsMuted = 8, statIsSideChainTarget = 16 }
enum | UnityEventModifiers { shift = 1, control = 2, alt = 4, command = 8, numeric = 16, capsLock = 32, functionKey = 64 }

## Functions
typedef | int (UNITY_INTERFACE_API *createCallback)(UnityAudioEffectState *state)
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API | UnityGetAudioEffectDefinitions (UnityAudioEffectDefinition ***definitionsPtr)
UNITY_INTERFACE_EXPORT renderCallback UNITY_INTERFACE_API | getRenderCallback ()
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API | unityInitialiseTexture (int id, void *textureHandle, int w, int h)
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API | unityMouseDown (int id, float x, float y, UnityEventModifiers mods, int button)
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API | unityMouseDrag (int id, float x, float y, UnityEventModifiers mods, int button)
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API | unityMouseUp (int id, float x, float y, UnityEventModifiers mods)
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API | unityKeyEvent (int id, int code, UnityEventModifiers mods, const char *name)
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API | unitySetScreenBounds (int id, float x, float y, float w, float h)