VkVertexInputBindingDescription(3)

# VkVertexInputBindingDescription(3) Manual Page

## Name

VkVertexInputBindingDescription - Structure specifying vertex input binding description

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## C Specification

Each vertex input binding is specified by the `VkVertexInputBindingDescription` structure, defined as:

    typedef struct VkVertexInputBindingDescription {
        uint32_t             binding;
        uint32_t             stride;
        VkVertexInputRate    inputRate;
    } VkVertexInputBindingDescription;

## Members

- `binding` is the binding number that this structure describes.

- `stride` is the distance in bytes between two consecutive elements within the buffer.

- `inputRate` is a VkVertexInputRate value specifying whether vertex attribute addressing is a function of the vertex index or of the instance index.

## Description

Valid Usage

- `binding` must be less than `VkPhysicalDeviceLimits`::`maxVertexInputBindings`

- `stride` must be less than or equal to `VkPhysicalDeviceLimits`::`maxVertexInputBindingStride`

Valid Usage (Implicit)

- `inputRate` must be a valid VkVertexInputRate value

## See Also

VkPipelineVertexInputStateCreateInfo, VkVertexInputRate

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.