Erlang -- Common Caveats

Efficiency Guide

User's Guide

Version 10.7

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### Chapters

- Introduction
  - Top of chapter
  - Purpose
  - Prerequisites
- The Seven Myths of Erlang Performance
  - Top of chapter
  - Myth: Tail-Recursive Functions are Much Faster Than Recursive Functions
  - Myth: Operator "++" is Always Bad
  - Myth: Strings are Slow
  - Myth: Repairing a Dets File is Very Slow
  - Myth: BEAM is a Stack-Based Byte-Code Virtual Machine (and Therefore Slow)
  - Myth: Use "_" to Speed Up Your Program When a Variable is Not Used
  - Myth: A NIF Always Speeds Up Your Program
- Common Caveats
  - Top of chapter
  - Timer Module
  - list_to_atom/1
  - length/1
  - setelement/3
  - size/1
  - split_binary/2
- Constructing and Matching Binaries
  - Top of chapter
  - How Binaries are Implemented
  - Constructing Binaries
  - Matching Binaries
  - Historical Note
- List Handling
  - Top of chapter
  - Creating a List
  - List Comprehensions
  - Deep and Flat Lists
  - Recursive List Functions
- Functions
  - Top of chapter
  - Pattern Matching
  - Function Calls
  - Memory Usage in Recursion
- Tables and Databases
  - Top of chapter
  - Ets, Dets, and Mnesia
  - Ets-Specific
  - Mnesia-Specific
- Processes
  - Top of chapter
  - Creating an Erlang Process
  - Process Messages
  - SMP Emulator
- Drivers
  - Top of chapter
  - Drivers and Concurrency
  - Avoiding Copying Binaries When Calling a Driver
  - Returning Small Binaries from a Driver
  - Returning Large Binaries without Copying from a Driver
- Advanced
  - Top of chapter
  - Memory
  - System Limits
- Profiling
  - Top of chapter
  - Do Not Guess About Performance - Profile
  - Memory profiling
  - Large Systems
  - What to Look For
  - Tools
  - Benchmarking
- Retired Myths
  - Top of chapter
  - Myth: Funs are Slow
  - Myth: List Comprehensions are Slow
  - Myth: List subtraction ("--" operator) is slow

# 3 Common Caveats

This section lists a few modules and BIFs to watch out for, not only from a performance point of view.

### 3.1 Timer Module

Creating timers using erlang:send_after/3 and erlang:start_timer/3, is much more efficient than using the timers provided by the timer module in STDLIB. The timer module uses a separate process to manage the timers. That process can easily become overloaded if many processes create and cancel timers frequently (especially when using the SMP emulator).

The functions in the timer module that do not manage timers (such as timer:tc/3 or timer:sleep/1), do not call the timer-server process and are therefore harmless.

### 3.2 list_to_atom/1

Atoms are not garbage-collected. Once an atom is created, it is never removed. The emulator terminates if the limit for the number of atoms (1,048,576 by default) is reached.

Therefore, converting arbitrary input strings to atoms can be dangerous in a system that runs continuously. If only certain well-defined atoms are allowed as input, list_to_existing_atom/1 can be used to guard against a denial-of-service attack. (All atoms that are allowed must have been created earlier, for example, by simply using all of them in a module and loading that module.)

Using list_to_atom/1 to construct an atom that is passed to apply/3 as follows, is quite expensive and not recommended in time-critical code:

    apply(list_to_atom("some_prefix"++Var), foo, Args)

### 3.3 length/1

The time for calculating the length of a list is proportional to the length of the list, as opposed to tuple_size/1, byte_size/1, and bit_size/1, which all execute in constant time.

Normally, there is no need to worry about the speed of length/1, because it is efficiently implemented in C. In time-critical code, you might want to avoid it if the input list could potentially be very long.

Some uses of length/1 can be replaced by matching. For example, the following code:

    foo(L) when length(L) >= 3 ->
        ...

can be rewritten to:

    foo([_,_,_|_]=L) ->
       ...

One slight difference is that length(L) fails if L is an improper list, while the pattern in the second code fragment accepts an improper list.

### 3.4 setelement/3

setelement/3 copies the tuple it modifies. Therefore, updating a tuple in a loop using setelement/3 creates a new copy of the tuple every time.

There is one exception to the rule that the tuple is copied. If the compiler clearly can see that destructively updating the tuple would give the same result as if the tuple was copied, the call to setelement/3 is replaced with a special destructive setelement instruction. In the following code sequence, the first setelement/3 call copies the tuple and modifies the ninth element:

    multiple_setelement(T0) ->
        T1 = setelement(9, T0, bar),
        T2 = setelement(7, T1, foobar),
        setelement(5, T2, new_value).

The two following setelement/3 calls modify the tuple in place.

For the optimization to be applied, all the followings conditions must be true:

- The indices must be integer literals, not variables or expressions.
- The indices must be given in descending order.
- There must be no calls to another function in between the calls to setelement/3.
- The tuple returned from one setelement/3 call must only be used in the subsequent call to setelement/3.

If the code cannot be structured as in the multiple_setelement/1 example, the best way to modify multiple elements in a large tuple is to convert the tuple to a list, modify the list, and convert it back to a tuple.

### 3.5 size/1

size/1 returns the size for both tuples and binaries.

Using the BIFs tuple_size/1 and byte_size/1 gives the compiler and the runtime system more opportunities for optimization. Another advantage is that the BIFs give Dialyzer more type information.

### 3.6 split_binary/2

It is usually more efficient to split a binary using matching instead of calling the split_binary/2 function. Furthermore, mixing bit syntax matching and split_binary/2 can prevent some optimizations of bit syntax matching.

DO

            <<Bin1:Num/binary,Bin2/binary>> = Bin,

DO NOT

            {Bin1,Bin2} = split_binary(Bin, Num)