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# Skygge

Sets the shading and shadow options for the selected 3D object.

For å bruke denne funksjonen …

Åpne sprettmenyen (høyreklikk) for 3D-objektet og velg fanen Format → 3D-effekter → Skyggelegging

## Skygge

Angi skyggetypen som skal legges på det valgte 3D-objektet.

### Modus

Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.

## Skygge

Adds or removes a shadow from the selected 3D object.

3D-skygge på/av

### Overflatevinkel

Enter an angle from 0 to 90 degrees for casting the shadow.

## Kamera

Bestem kamerainnstillingene for det valgte 3D-objektet.

### Avstand

Enter the distance to leave between the camera and the center of the selected object.

### Brennvidde

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.