Building Applications for the Web | Qt Creator Manual

- Qt Creator Manual
- Building Applications for the Web
- Qt Creator Manual 4.12.3

Connecting QNX Devices ◦ Customizing the Build Process

# Building Applications for the Web

WebAssembly is a binary format that allows sand-boxed executable code in web pages. This format is nearly as fast as native machine code, and is now supported by all major web browsers.

Qt for WebAssembly enables building Qt applications so that they can be integrated into web pages. It doesn't require any client-side installations and reduces the use of server-side resources.

The experimental WebAssembly plugin enables you to build your applications in WebAssembly format and deploy and run them in the local web browser. You can change the web browser in the project run settings.

To build applications for the web and run them in a web browser, you need to install Qt for WebAssembly and the tool chain for compiling to WebAssembly.

## Requirements

You need the following software to build Qt applications for the web and run them in a browser:

- Qt for WebAssembly 5.13.1, or later
- On Windows: MinGW 7.3.0, or later
- emscripten tool chain for compiling to WebAssembly
- `sed` stream editor

Note: You need to add the location of the MinGW and `sed` installation folders to the system path, either globally or for the Qt for WebAssembly kit.

## Setting Up the Development Environment

You need to install and configure Qt for WebAssembly and the tool chain for compiling to WebAssembly. The installer automatically adds a build and run kit to Qt Creator.

### Setting Up Qt for WebAssembly

To set up Qt for WebAssembly:

1. Use the Qt maintenance tool to install Qt for WebAssembly and, on Windows, MinGW (found in Developer and Designer Tools).
2. Check out `emsdk` and install and activate `emscripten`, as instructed in Qt for WebAssembly.

   Note: Do not use the `--embedded` option for activating the `emscripten` version in the `emsdk`, because Qt Creator expects to find the `.emscripten` file describing the toolchain in your home directory.

3. On Windows, you have to download and install `sed`, as instructed in sed for Windows.

### Enabling the WebAssembly Plugin

To enable the plugin:

1. In Qt Creator, select Help > About Plugins > Device Support > WebAssembly.
2. Select Restart Now to restart Qt Creator and load the plugin.

### Specifying WebAssembly Settings

To configure Qt Creator for building Qt apps for the web:

1. Select Tools > Options > Kits.

2. In the Compiler group, Emscripten Compiler should have been automatically detected for both C++ and C. If not, check that emscripten is set up correctly and your home directory contains an `.emscripten` file.
3. Select Change next to the Environment field to append the locations where you installed MinGW and `sed` to the PATH variable. For example, on Windows: `PATH=C:\Qt\Tools\mingw730_64\bin;C:\Program Files (x86)\GnuWin32\bin;${PATH}`
4. Select Apply to save the changes to the kit.

### Adding WebAssembly Kits

The Qt for Web Assembly installation automatically adds build and run kits to Qt Creator. To add kits:

1. Select Tools > Options > Kits > Add.
2. In the Name field, specify a name for the kit.
3. In the Device type field, select WebAssembly Runtime. The value of the Device field is automatically set to Web Browser.
4. In the Compiler field, select Emscripten Compiler for both C and C++.
5. Select Change next to the Environment field to append the locations where you installed MinGW and `sed` to the PATH variable.
6. Select Apply to add the kit.

## Running Applications in a Web Browser

To run a project:

1. Open a project for an application you want to run in a web browser.
2. Select Projects > Build & Run, and then select the WebAssembly kit as the build and run kit for the project.
3. Select Run to specify run settings.
4. In the Browser field, select the browser to run the application in.

You can now build Qt applications in WebAssembly format and run them in a web browser as described in Building for Multiple Platforms and Running on Multiple Platforms.

Connecting QNX Devices ◦ Customizing the Build Process