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Bullet Collision Detection & Physics Library
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This class is not enabled yet (work-in-progress) to more aggressively activate objects. More...
#include <btActivatingCollisionAlgorithm.h>


Public Member Functions | |
| virtual | ~btActivatingCollisionAlgorithm () |
Public Member Functions inherited from btCollisionAlgorithm | |
| btCollisionAlgorithm () | |
| btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
| virtual | ~btCollisionAlgorithm () |
| virtual void | processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 |
| virtual btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 |
| virtual void | getAllContactManifolds (btManifoldArray &manifoldArray)=0 |
Protected Member Functions | |
| btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
| btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | |
Additional Inherited Members | |
Protected Attributes inherited from btCollisionAlgorithm | |
| btDispatcher * | m_dispatcher |
This class is not enabled yet (work-in-progress) to more aggressively activate objects.
Definition at line 22 of file btActivatingCollisionAlgorithm.h.
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protected |
Definition at line 20 of file btActivatingCollisionAlgorithm.cpp.
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protected |
Definition at line 27 of file btActivatingCollisionAlgorithm.cpp.
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virtual |
Definition at line 43 of file btActivatingCollisionAlgorithm.cpp.
1.8.18