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Bullet Collision Detection & Physics Library
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#include <btSoftBodyInternals.h>


Public Member Functions | |
| void | Process (const btDbvtNode *leaf) |
| void | ProcessColObj (btSoftBody *ps, const btCollisionObjectWrapper *colObWrap) |
Public Member Functions inherited from btSoftColliders::ClusterBase | |
| ClusterBase () | |
| bool | SolveContact (const btGjkEpaSolver2::sResults &res, btSoftBody::Body ba, const btSoftBody::Body bb, btSoftBody::CJoint &joint) |
Public Member Functions inherited from btDbvt::ICollide | |
| DBVT_VIRTUAL void | Process (const btDbvtNode *, const btDbvtNode *) |
| DBVT_VIRTUAL void | Process (const btDbvtNode *) |
| DBVT_VIRTUAL void | Process (const btDbvtNode *n, btScalar) |
| DBVT_VIRTUAL void | Process (const btDbvntNode *, const btDbvntNode *) |
| DBVT_VIRTUAL bool | Descent (const btDbvtNode *) |
| DBVT_VIRTUAL bool | AllLeaves (const btDbvtNode *) |
Public Attributes | |
| btSoftBody * | psb |
| const btCollisionObjectWrapper * | m_colObjWrap |
Public Attributes inherited from btSoftColliders::ClusterBase | |
| btScalar | erp |
| btScalar | idt |
| btScalar | m_margin |
| btScalar | friction |
| btScalar | threshold |
Definition at line 890 of file btSoftBodyInternals.h.
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inline |
don't collide an anchored cluster with a static/kinematic object
Definition at line 895 of file btSoftBodyInternals.h.
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inline |
Bullet rigid body uses multiply instead of minimum to determine combined friction. Some customization would be useful.
Definition at line 930 of file btSoftBodyInternals.h.
| const btCollisionObjectWrapper* btSoftColliders::CollideCL_RS::m_colObjWrap |
Definition at line 893 of file btSoftBodyInternals.h.
| btSoftBody* btSoftColliders::CollideCL_RS::psb |
Definition at line 892 of file btSoftBodyInternals.h.
1.8.18