/*
* Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
*  http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/

#pragma once
#include <aws/ec2/EC2_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
#include <aws/ec2/model/FleetOnDemandAllocationStrategy.h>
#include <aws/ec2/model/CapacityReservationOptions.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>

namespace Aws
{
namespace Utils
{
namespace Xml
{
  class XmlNode;
} // namespace Xml
} // namespace Utils
namespace EC2
{
namespace Model
{

  /**
   * <p>Describes the configuration of On-Demand Instances in an EC2
   * Fleet.</p><p><h3>See Also:</h3>   <a
   * href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/OnDemandOptions">AWS
   * API Reference</a></p>
   */
  class AWS_EC2_API OnDemandOptions
  {
  public:
    OnDemandOptions();
    OnDemandOptions(const Aws::Utils::Xml::XmlNode& xmlNode);
    OnDemandOptions& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);

    void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
    void OutputToStream(Aws::OStream& oStream, const char* location) const;


    /**
     * <p>The order of the launch template overrides to use in fulfilling On-Demand
     * capacity. If you specify <code>lowest-price</code>, EC2 Fleet uses price to
     * determine the order, launching the lowest price first. If you specify
     * <code>prioritized</code>, EC2 Fleet uses the priority that you assigned to each
     * launch template override, launching the highest priority first. If you do not
     * specify a value, EC2 Fleet defaults to <code>lowest-price</code>.</p>
     */
    inline const FleetOnDemandAllocationStrategy& GetAllocationStrategy() const{ return m_allocationStrategy; }

    /**
     * <p>The order of the launch template overrides to use in fulfilling On-Demand
     * capacity. If you specify <code>lowest-price</code>, EC2 Fleet uses price to
     * determine the order, launching the lowest price first. If you specify
     * <code>prioritized</code>, EC2 Fleet uses the priority that you assigned to each
     * launch template override, launching the highest priority first. If you do not
     * specify a value, EC2 Fleet defaults to <code>lowest-price</code>.</p>
     */
    inline bool AllocationStrategyHasBeenSet() const { return m_allocationStrategyHasBeenSet; }

    /**
     * <p>The order of the launch template overrides to use in fulfilling On-Demand
     * capacity. If you specify <code>lowest-price</code>, EC2 Fleet uses price to
     * determine the order, launching the lowest price first. If you specify
     * <code>prioritized</code>, EC2 Fleet uses the priority that you assigned to each
     * launch template override, launching the highest priority first. If you do not
     * specify a value, EC2 Fleet defaults to <code>lowest-price</code>.</p>
     */
    inline void SetAllocationStrategy(const FleetOnDemandAllocationStrategy& value) { m_allocationStrategyHasBeenSet = true; m_allocationStrategy = value; }

    /**
     * <p>The order of the launch template overrides to use in fulfilling On-Demand
     * capacity. If you specify <code>lowest-price</code>, EC2 Fleet uses price to
     * determine the order, launching the lowest price first. If you specify
     * <code>prioritized</code>, EC2 Fleet uses the priority that you assigned to each
     * launch template override, launching the highest priority first. If you do not
     * specify a value, EC2 Fleet defaults to <code>lowest-price</code>.</p>
     */
    inline void SetAllocationStrategy(FleetOnDemandAllocationStrategy&& value) { m_allocationStrategyHasBeenSet = true; m_allocationStrategy = std::move(value); }

    /**
     * <p>The order of the launch template overrides to use in fulfilling On-Demand
     * capacity. If you specify <code>lowest-price</code>, EC2 Fleet uses price to
     * determine the order, launching the lowest price first. If you specify
     * <code>prioritized</code>, EC2 Fleet uses the priority that you assigned to each
     * launch template override, launching the highest priority first. If you do not
     * specify a value, EC2 Fleet defaults to <code>lowest-price</code>.</p>
     */
    inline OnDemandOptions& WithAllocationStrategy(const FleetOnDemandAllocationStrategy& value) { SetAllocationStrategy(value); return *this;}

    /**
     * <p>The order of the launch template overrides to use in fulfilling On-Demand
     * capacity. If you specify <code>lowest-price</code>, EC2 Fleet uses price to
     * determine the order, launching the lowest price first. If you specify
     * <code>prioritized</code>, EC2 Fleet uses the priority that you assigned to each
     * launch template override, launching the highest priority first. If you do not
     * specify a value, EC2 Fleet defaults to <code>lowest-price</code>.</p>
     */
    inline OnDemandOptions& WithAllocationStrategy(FleetOnDemandAllocationStrategy&& value) { SetAllocationStrategy(std::move(value)); return *this;}


    /**
     * <p>The strategy for using unused Capacity Reservations for fulfilling On-Demand
     * capacity. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline const CapacityReservationOptions& GetCapacityReservationOptions() const{ return m_capacityReservationOptions; }

    /**
     * <p>The strategy for using unused Capacity Reservations for fulfilling On-Demand
     * capacity. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline bool CapacityReservationOptionsHasBeenSet() const { return m_capacityReservationOptionsHasBeenSet; }

    /**
     * <p>The strategy for using unused Capacity Reservations for fulfilling On-Demand
     * capacity. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline void SetCapacityReservationOptions(const CapacityReservationOptions& value) { m_capacityReservationOptionsHasBeenSet = true; m_capacityReservationOptions = value; }

    /**
     * <p>The strategy for using unused Capacity Reservations for fulfilling On-Demand
     * capacity. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline void SetCapacityReservationOptions(CapacityReservationOptions&& value) { m_capacityReservationOptionsHasBeenSet = true; m_capacityReservationOptions = std::move(value); }

    /**
     * <p>The strategy for using unused Capacity Reservations for fulfilling On-Demand
     * capacity. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline OnDemandOptions& WithCapacityReservationOptions(const CapacityReservationOptions& value) { SetCapacityReservationOptions(value); return *this;}

    /**
     * <p>The strategy for using unused Capacity Reservations for fulfilling On-Demand
     * capacity. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline OnDemandOptions& WithCapacityReservationOptions(CapacityReservationOptions&& value) { SetCapacityReservationOptions(std::move(value)); return *this;}


    /**
     * <p>Indicates that the fleet uses a single instance type to launch all On-Demand
     * Instances in the fleet. Supported only for fleets of type
     * <code>instant</code>.</p>
     */
    inline bool GetSingleInstanceType() const{ return m_singleInstanceType; }

    /**
     * <p>Indicates that the fleet uses a single instance type to launch all On-Demand
     * Instances in the fleet. Supported only for fleets of type
     * <code>instant</code>.</p>
     */
    inline bool SingleInstanceTypeHasBeenSet() const { return m_singleInstanceTypeHasBeenSet; }

    /**
     * <p>Indicates that the fleet uses a single instance type to launch all On-Demand
     * Instances in the fleet. Supported only for fleets of type
     * <code>instant</code>.</p>
     */
    inline void SetSingleInstanceType(bool value) { m_singleInstanceTypeHasBeenSet = true; m_singleInstanceType = value; }

    /**
     * <p>Indicates that the fleet uses a single instance type to launch all On-Demand
     * Instances in the fleet. Supported only for fleets of type
     * <code>instant</code>.</p>
     */
    inline OnDemandOptions& WithSingleInstanceType(bool value) { SetSingleInstanceType(value); return *this;}


    /**
     * <p>Indicates that the fleet launches all On-Demand Instances into a single
     * Availability Zone. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline bool GetSingleAvailabilityZone() const{ return m_singleAvailabilityZone; }

    /**
     * <p>Indicates that the fleet launches all On-Demand Instances into a single
     * Availability Zone. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline bool SingleAvailabilityZoneHasBeenSet() const { return m_singleAvailabilityZoneHasBeenSet; }

    /**
     * <p>Indicates that the fleet launches all On-Demand Instances into a single
     * Availability Zone. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline void SetSingleAvailabilityZone(bool value) { m_singleAvailabilityZoneHasBeenSet = true; m_singleAvailabilityZone = value; }

    /**
     * <p>Indicates that the fleet launches all On-Demand Instances into a single
     * Availability Zone. Supported only for fleets of type <code>instant</code>.</p>
     */
    inline OnDemandOptions& WithSingleAvailabilityZone(bool value) { SetSingleAvailabilityZone(value); return *this;}


    /**
     * <p>The minimum target capacity for On-Demand Instances in the fleet. If the
     * minimum target capacity is not reached, the fleet launches no instances.</p>
     */
    inline int GetMinTargetCapacity() const{ return m_minTargetCapacity; }

    /**
     * <p>The minimum target capacity for On-Demand Instances in the fleet. If the
     * minimum target capacity is not reached, the fleet launches no instances.</p>
     */
    inline bool MinTargetCapacityHasBeenSet() const { return m_minTargetCapacityHasBeenSet; }

    /**
     * <p>The minimum target capacity for On-Demand Instances in the fleet. If the
     * minimum target capacity is not reached, the fleet launches no instances.</p>
     */
    inline void SetMinTargetCapacity(int value) { m_minTargetCapacityHasBeenSet = true; m_minTargetCapacity = value; }

    /**
     * <p>The minimum target capacity for On-Demand Instances in the fleet. If the
     * minimum target capacity is not reached, the fleet launches no instances.</p>
     */
    inline OnDemandOptions& WithMinTargetCapacity(int value) { SetMinTargetCapacity(value); return *this;}


    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline const Aws::String& GetMaxTotalPrice() const{ return m_maxTotalPrice; }

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline bool MaxTotalPriceHasBeenSet() const { return m_maxTotalPriceHasBeenSet; }

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline void SetMaxTotalPrice(const Aws::String& value) { m_maxTotalPriceHasBeenSet = true; m_maxTotalPrice = value; }

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline void SetMaxTotalPrice(Aws::String&& value) { m_maxTotalPriceHasBeenSet = true; m_maxTotalPrice = std::move(value); }

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline void SetMaxTotalPrice(const char* value) { m_maxTotalPriceHasBeenSet = true; m_maxTotalPrice.assign(value); }

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline OnDemandOptions& WithMaxTotalPrice(const Aws::String& value) { SetMaxTotalPrice(value); return *this;}

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline OnDemandOptions& WithMaxTotalPrice(Aws::String&& value) { SetMaxTotalPrice(std::move(value)); return *this;}

    /**
     * <p>The maximum amount per hour for On-Demand Instances that you're willing to
     * pay.</p>
     */
    inline OnDemandOptions& WithMaxTotalPrice(const char* value) { SetMaxTotalPrice(value); return *this;}

  private:

    FleetOnDemandAllocationStrategy m_allocationStrategy;
    bool m_allocationStrategyHasBeenSet;

    CapacityReservationOptions m_capacityReservationOptions;
    bool m_capacityReservationOptionsHasBeenSet;

    bool m_singleInstanceType;
    bool m_singleInstanceTypeHasBeenSet;

    bool m_singleAvailabilityZone;
    bool m_singleAvailabilityZoneHasBeenSet;

    int m_minTargetCapacity;
    bool m_minTargetCapacityHasBeenSet;

    Aws::String m_maxTotalPrice;
    bool m_maxTotalPriceHasBeenSet;
  };

} // namespace Model
} // namespace EC2
} // namespace Aws
