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Context.h
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_CONTEXT_H
26 #define SFML_CONTEXT_H
27
29 // Headers
31 #include <SFML/Window/Export.h>
32 #include <SFML/Window/Types.h>
33 #include <SFML/Window/Window.h>
34
43 CSFML_WINDOW_API sfContext* sfContext_create(void);
44
51 CSFML_WINDOW_API void sfContext_destroy(sfContext* context);
52
62 CSFML_WINDOW_API sfBool sfContext_setActive(sfContext* context, sfBool active);
63
74 CSFML_WINDOW_API sfContextSettings sfContext_getSettings(const sfContext* context);
75
85 CSFML_WINDOW_API sfUint64 sfContext_getActiveContextId();
86
87 #endif // SFML_CONTEXT_H
sfContextSettings
Structure defining the window's creation settings.
Definition: Window/Window.h:71