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Bullet Collision Detection & Physics Library
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#include "btTriangleMeshShape.h"#include "btOptimizedBvh.h"#include "LinearMath/btAlignedAllocator.h"#include "btTriangleInfoMap.h"

Go to the source code of this file.
Classes | |
| class | btBvhTriangleMeshShape |
| The btBvhTriangleMeshShape is a static-triangle mesh shape, it can only be used for fixed/non-moving objects. More... | |
| struct | btTriangleMeshShapeData |
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... | |
1.8.18