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Bullet Collision Detection & Physics Library
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#include "btSoftBodyInternals.h"#include "BulletSoftBody/btSoftBodySolvers.h"#include "btSoftBodyData.h"#include "LinearMath/btSerializer.h"#include "LinearMath/btAlignedAllocator.h"#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"#include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"#include "BulletCollision/CollisionShapes/btTriangleShape.h"#include <iostream>
Go to the source code of this file.
Classes | |
| struct | NodeLinks |
Macros | |
| #define | IDX(_x_, _y_) ((_y_)*n + (_x_)) |
| #define | NEXTRAND (seed = (1664525L * seed + 1013904223L) & 0xffffffff) |
| #define | PTR2IDX(_p_, _b_) reinterpret_cast<btSoftBody::Node*>((_p_) - (_b_)) |
| #define | IDX2PTR(_p_, _b_) map ? (&(_b_)[map[(((char*)_p_) - (char*)0)]]) : (&(_b_)[(((char*)_p_) - (char*)0)]) |
Functions | |
| static void | getBarycentric (const btVector3 &p, btVector3 &a, btVector3 &b, btVector3 &c, btVector3 &bary) |
| static btDbvntNode * | copyToDbvnt (const btDbvtNode *n) |
| static void | calculateNormalCone (btDbvntNode *root) |
| #define IDX | ( | _x_, | |
| _y_ | |||
| ) | ((_y_)*n + (_x_)) |
| #define IDX2PTR | ( | _p_, | |
| _b_ | |||
| ) | map ? (&(_b_)[map[(((char*)_p_) - (char*)0)]]) : (&(_b_)[(((char*)_p_) - (char*)0)]) |
| #define NEXTRAND (seed = (1664525L * seed + 1013904223L) & 0xffffffff) |
| #define PTR2IDX | ( | _p_, | |
| _b_ | |||
| ) | reinterpret_cast<btSoftBody::Node*>((_p_) - (_b_)) |
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inlinestatic |
Definition at line 3709 of file btSoftBody.cpp.
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inlinestatic |
Definition at line 3694 of file btSoftBody.cpp.
1.8.18