C Specification
The VkPhysicalDeviceShaderCoreProperties2AMD structure is defined as:
typedef struct VkPhysicalDeviceShaderCoreProperties2AMD {
VkStructureType sType;
void* pNext;
VkShaderCorePropertiesFlagsAMD shaderCoreFeatures;
uint32_t activeComputeUnitCount;
} VkPhysicalDeviceShaderCoreProperties2AMD;
Members
The members of the VkPhysicalDeviceShaderCoreProperties2AMD structure
describe the following implementation-dependent limits:
Description
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
shaderCoreFeaturesis a bitmask of VkShaderCorePropertiesFlagBitsAMD indicating the set of features supported by the shader core. -
activeComputeUnitCountis an unsigned integer value indicating the number of compute units that have been enabled.
If the VkPhysicalDeviceShaderCoreProperties2AMD structure is included
in the pNext chain of VkPhysicalDeviceProperties2, it is filled
with the implementation-dependent limits.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.