C Specification
Possible values of the flags member of
VkGraphicsPipelineCreateInfo,
VkRayTracingPipelineCreateInfoKHR,
and VkComputePipelineCreateInfo, specifying how a pipeline is created,
are:
typedef enum VkPipelineCreateFlagBits {
VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008,
VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 0x00000010,
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR = 0x00004000,
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR = 0x00008000,
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_MISS_SHADERS_BIT_KHR = 0x00010000,
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHR = 0x00020000,
VK_PIPELINE_CREATE_RAY_TRACING_SKIP_TRIANGLES_BIT_KHR = 0x00001000,
VK_PIPELINE_CREATE_RAY_TRACING_SKIP_AABBS_BIT_KHR = 0x00002000,
VK_PIPELINE_CREATE_DEFER_COMPILE_BIT_NV = 0x00000020,
VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR = 0x00000040,
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR = 0x00000080,
VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NV = 0x00040000,
VK_PIPELINE_CREATE_LIBRARY_BIT_KHR = 0x00000800,
VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT = 0x00000100,
VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXT = 0x00000200,
VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT,
VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT,
VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE,
VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkPipelineCreateFlagBits;
Description
-
VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BITspecifies that the created pipeline will not be optimized. Using this flag may reduce the time taken to create the pipeline. -
VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BITspecifies that the pipeline to be created is allowed to be the parent of a pipeline that will be created in a subsequent call to vkCreateGraphicsPipelines or vkCreateComputePipelines. -
VK_PIPELINE_CREATE_DERIVATIVE_BITspecifies that the pipeline to be created will be a child of a previously created parent pipeline. -
VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BITspecifies that any shader input variables decorated asViewIndexwill be assigned values as if they were decorated asDeviceIndex. -
VK_PIPELINE_CREATE_DISPATCH_BASEspecifies that a compute pipeline can be used with vkCmdDispatchBase with a non-zero base workgroup. -
VK_PIPELINE_CREATE_DEFER_COMPILE_BIT_NVspecifies that a pipeline is created with all shaders in the deferred state. Before using the pipeline the application must call vkCompileDeferredNV exactly once on each shader in the pipeline before using the pipeline. -
VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHRspecifies that the shader compiler should capture statistics for the executables produced by the compile process which can later be retrieved by calling vkGetPipelineExecutableStatisticsKHR. Enabling this flag must not affect the final compiled pipeline but may disable pipeline caching or otherwise affect pipeline creation time. -
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHRspecifies that the shader compiler should capture the internal representations of executables produced by the compile process which can later be retrieved by calling vkGetPipelineExecutableInternalRepresentationsKHR. Enabling this flag must not affect the final compiled pipeline but may disable pipeline caching or otherwise affect pipeline creation time. -
VK_PIPELINE_CREATE_LIBRARY_BIT_KHRspecifies that the pipeline cannot be used directly, and instead defines a pipeline library that can be combined with other pipelines using the VkPipelineLibraryCreateInfoKHR structure. This is available in raytracing pipelines. -
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHRspecifies that an any hit shader will always be present when an any hit shader would be executed. -
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHRspecifies that a closest hit shader will always be present when a closest hit shader would be executed. -
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_MISS_SHADERS_BIT_KHRspecifies that a miss shader will always be present when a miss shader would be executed. -
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHRspecifies that an intersection shader will always be present when an intersection shader would be executed. -
VK_PIPELINE_CREATE_RAY_TRACING_SKIP_TRIANGLES_BIT_KHRspecifies that triangle primitives will be skipped during traversal usingOpTraceKHR. -
VK_PIPELINE_CREATE_RAY_TRACING_SKIP_AABBS_BIT_KHRspecifies that AABB primitives will be skipped during traversal usingOpTraceKHR. -
VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NVspecifies that the pipeline can be used in combination with https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#device-generated-commands. -
VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXTspecifies that pipeline creation will fail if a compile is required for creation of a valid VkPipeline object. -
When creating multiple pipelines,
VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXTspecifies that control will be returned to the application on failure of the corresponding pipeline rather than continuing to create additional pipelines.
It is valid to set both VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT and
VK_PIPELINE_CREATE_DERIVATIVE_BIT.
This allows a pipeline to be both a parent and possibly a child in a
pipeline hierarchy.
See Pipeline Derivatives for more
information.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.