C Specification
To specify which aspects of an input attachment can be read, add a
VkRenderPassInputAttachmentAspectCreateInfo structure to the
pNext chain of the VkRenderPassCreateInfo structure:
The VkRenderPassInputAttachmentAspectCreateInfo structure is defined
as:
typedef struct VkRenderPassInputAttachmentAspectCreateInfo {
VkStructureType sType;
const void* pNext;
uint32_t aspectReferenceCount;
const VkInputAttachmentAspectReference* pAspectReferences;
} VkRenderPassInputAttachmentAspectCreateInfo;
or the equivalent
typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR;
Members
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
aspectReferenceCountis the number of elements in thepAspectReferencesarray. -
pAspectReferencesis a pointer to an array ofaspectReferenceCountVkInputAttachmentAspectReference structures containing a mask describing which aspect(s) can be accessed for a given input attachment within a given subpass.
Description
An application can access any aspect of an input attachment that does not
have a specified aspect mask in the pAspectReferences array.
Otherwise, an application must not access aspect(s) of an input attachment
other than those in its specified aspect mask.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.