C Specification
The VkBindVertexBufferIndirectCommandNV structure specifies the input
data for the VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NV token.
typedef struct VkBindVertexBufferIndirectCommandNV {
VkDeviceAddress bufferAddress;
uint32_t size;
uint32_t stride;
} VkBindVertexBufferIndirectCommandNV;
Members
-
bufferAddressspecifies a physical address of the VkBuffer used as vertex input binding. -
sizeis the byte size range which is available for this operation from the provided address. -
strideis the byte size stride for this vertex input binding as inVkVertexInputBindingDescription::stride. It is only used ifVkIndirectCommandsLayoutTokenNV::vertexDynamicStridewas set, otherwise the stride is inherited from the current bound graphics pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.