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OpenVDB
7.1.0
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Point attribute manipulation in a VDB Point Grid. More...
#include <openvdb/openvdb.h>#include "AttributeArrayString.h"#include "AttributeSet.h"#include "AttributeGroup.h"#include "PointDataGrid.h"Go to the source code of this file.
Namespaces | |
| openvdb | |
| openvdb::v7_1 | |
| openvdb::v7_1::points | |
| openvdb::v7_1::points::point_attribute_internal | |
Functions | |
| template<typename PointDataTreeT > | |
| void | appendAttribute (PointDataTreeT &tree, const Name &name, const NamePair &type, const Index strideOrTotalSize=1, const bool constantStride=true, const Metadata *defaultValue=nullptr, const bool hidden=false, const bool transient=false) |
| Appends a new attribute to the VDB tree (this method does not require a templated AttributeType) More... | |
| template<typename ValueType , typename CodecType = NullCodec, typename PointDataTreeT = PointDataTree> | |
| void | appendAttribute (PointDataTreeT &tree, const std::string &name, const ValueType &uniformValue=point_attribute_internal::Default< ValueType >::value(), const Index strideOrTotalSize=1, const bool constantStride=true, const TypedMetadata< ValueType > *defaultValue=nullptr, const bool hidden=false, const bool transient=false) |
| Appends a new attribute to the VDB tree. More... | |
| template<typename ValueType , typename PointDataTreeT > | |
| void | collapseAttribute (PointDataTreeT &tree, const Name &name, const ValueType &uniformValue=point_attribute_internal::Default< ValueType >::value()) |
| Collapse the attribute into a uniform value. More... | |
| template<typename PointDataTreeT > | |
| void | dropAttributes (PointDataTreeT &tree, const std::vector< size_t > &indices) |
| Drops attributes from the VDB tree. More... | |
| template<typename PointDataTreeT > | |
| void | dropAttributes (PointDataTreeT &tree, const std::vector< Name > &names) |
| Drops attributes from the VDB tree. More... | |
| template<typename PointDataTreeT > | |
| void | dropAttribute (PointDataTreeT &tree, const size_t &index) |
| Drop one attribute from the VDB tree (convenience method). More... | |
| template<typename PointDataTreeT > | |
| void | dropAttribute (PointDataTreeT &tree, const Name &name) |
| Drop one attribute from the VDB tree (convenience method). More... | |
| template<typename PointDataTreeT > | |
| void | renameAttributes (PointDataTreeT &tree, const std::vector< Name > &oldNames, const std::vector< Name > &newNames) |
| Rename attributes in a VDB tree. More... | |
| template<typename PointDataTreeT > | |
| void | renameAttribute (PointDataTreeT &tree, const Name &oldName, const Name &newName) |
| Rename an attribute in a VDB tree. More... | |
| template<typename PointDataTreeT > | |
| void | compactAttributes (PointDataTreeT &tree) |
| Compact attributes in a VDB tree (if possible). More... | |
| template<typename ValueType > | |
| void | collapseAttribute (AttributeArray &array, const AttributeSet::Descriptor &, const ValueType &uniformValue) |
| void | collapseAttribute (AttributeArray &array, const AttributeSet::Descriptor &descriptor, const Name &uniformValue) |
| template<typename PointDataTreeT > | |
| OPENVDB_DEPRECATED void | appendAttribute (PointDataTreeT &tree, const Name &name, const NamePair &type, const Index strideOrTotalSize, const bool constantStride, Metadata::Ptr metaDefaultValue, const bool hidden=false, const bool transient=false) |
| template<typename ValueType , typename CodecType = NullCodec, typename PointDataTreeT = PointDataTree> | |
| OPENVDB_DEPRECATED void | appendAttribute (PointDataTreeT &tree, const std::string &name, const ValueType &uniformValue, const Index strideOrTotalSize, const bool constantStride, Metadata::Ptr metaDefaultValue, const bool hidden=false, const bool transient=false) |
Point attribute manipulation in a VDB Point Grid.
1.8.18