/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkBoxWidget2.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkBoxWidget2
 * @brief   3D widget for manipulating a box
 *
 * This 3D widget interacts with a vtkBoxRepresentation class (i.e., it
 * handles the events that drive its corresponding representation). The
 * representation is assumed to represent a region of interest that is
 * represented by an arbitrarily oriented hexahedron (or box) with interior
 * face angles of 90 degrees (i.e., orthogonal faces). The representation
 * manifests seven handles that can be moused on and manipulated, plus the
 * six faces can also be interacted with. The first six handles are placed on
 * the six faces, the seventh is in the center of the box. In addition, a
 * bounding box outline is shown, the "faces" of which can be selected for
 * object rotation or scaling. A nice feature of vtkBoxWidget2, like any 3D
 * widget, will work with the current interactor style. That is, if
 * vtkBoxWidget2 does not handle an event, then all other registered
 * observers (including the interactor style) have an opportunity to process
 * the event. Otherwise, the vtkBoxWidget will terminate the processing of
 * the event that it handles.
 *
 * To use this widget, you generally pair it with a vtkBoxRepresentation
 * (or a subclass). Various options are available in the representation for
 * controlling how the widget appears, and how the widget functions.
 *
 * @par Event Bindings:
 * By default, the widget responds to the following VTK events (i.e., it
 * watches the vtkRenderWindowInteractor for these events):
 * <pre>
 * If one of the seven handles are selected:
 *   LeftButtonPressEvent - select the appropriate handle
 *   LeftButtonReleaseEvent - release the currently selected handle
 *   MouseMoveEvent - move the handle
 * If one of the faces is selected:
 *   LeftButtonPressEvent - select a box face
 *   LeftButtonReleaseEvent - release the box face
 *   MouseMoveEvent - rotate the box
 * In all the cases, independent of what is picked, the widget responds to the
 * following VTK events:
 *   MiddleButtonPressEvent - translate the widget
 *   MiddleButtonReleaseEvent - release the widget
 *   RightButtonPressEvent - scale the widget's representation
 *   RightButtonReleaseEvent - stop scaling the widget
 *   MouseMoveEvent - scale (if right button) or move (if middle button) the widget
 * </pre>
 *
 * @par Event Bindings:
 * Note that the event bindings described above can be changed using this
 * class's vtkWidgetEventTranslator. This class translates VTK events
 * into the vtkBoxWidget2's widget events:
 * <pre>
 *   vtkWidgetEvent::Select -- some part of the widget has been selected
 *   vtkWidgetEvent::EndSelect -- the selection process has completed
 *   vtkWidgetEvent::Scale -- some part of the widget has been selected
 *   vtkWidgetEvent::EndScale -- the selection process has completed
 *   vtkWidgetEvent::Translate -- some part of the widget has been selected
 *   vtkWidgetEvent::EndTranslate -- the selection process has completed
 *   vtkWidgetEvent::Move -- a request for motion has been invoked
 * </pre>
 *
 * @par Event Bindings:
 * In turn, when these widget events are processed, the vtkBoxWidget2
 * invokes the following VTK events on itself (which observers can listen for):
 * <pre>
 *   vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
 *   vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
 *   vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
 * </pre>
 *
 *
 * @par Event Bindings:
 * This class, and the affiliated vtkBoxRepresentation, are second generation
 * VTK widgets. An earlier version of this functionality was defined in the
 * class vtkBoxWidget.
 *
 * @sa
 * vtkBoxRepresentation vtkBoxWidget
*/

#ifndef vtkBoxWidget2_h
#define vtkBoxWidget2_h

#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkAbstractWidget.h"

class vtkBoxRepresentation;
class vtkHandleWidget;


class VTKINTERACTIONWIDGETS_EXPORT vtkBoxWidget2 : public vtkAbstractWidget
{
public:
  /**
   * Instantiate the object.
   */
  static vtkBoxWidget2 *New();

  //@{
  /**
   * Standard class methods for type information and printing.
   */
  vtkTypeMacro(vtkBoxWidget2,vtkAbstractWidget);
  void PrintSelf(ostream& os, vtkIndent indent) override;
  //@}

  /**
   * Specify an instance of vtkWidgetRepresentation used to represent this
   * widget in the scene. Note that the representation is a subclass of vtkProp
   * so it can be added to the renderer independent of the widget.
   */
  void SetRepresentation(vtkBoxRepresentation *r)
    {this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));}

  //@{
  /**
   * Control the behavior of the widget (i.e., how it processes
   * events). Translation, rotation, scaling and face movement can all be enabled and
   * disabled. Scaling refers to scaling of the whole widget at once,
   * (default is through right mouse button) while face movement refers to
   * scaling of the widget one face (axis) at a time (default through grabbing
   * one of the representation spherical handles).
   */
  vtkSetMacro(TranslationEnabled,vtkTypeBool);
  vtkGetMacro(TranslationEnabled,vtkTypeBool);
  vtkBooleanMacro(TranslationEnabled,vtkTypeBool);
  vtkSetMacro(ScalingEnabled,vtkTypeBool);
  vtkGetMacro(ScalingEnabled,vtkTypeBool);
  vtkBooleanMacro(ScalingEnabled,vtkTypeBool);
  vtkSetMacro(RotationEnabled,vtkTypeBool);
  vtkGetMacro(RotationEnabled,vtkTypeBool);
  vtkBooleanMacro(RotationEnabled,vtkTypeBool);
  vtkSetMacro(MoveFacesEnabled,vtkTypeBool);
  vtkGetMacro(MoveFacesEnabled,vtkTypeBool);
  vtkBooleanMacro(MoveFacesEnabled,vtkTypeBool);
  //@}

  /**
   * Create the default widget representation if one is not set. By default,
   * this is an instance of the vtkBoxRepresentation class.
   */
  void CreateDefaultRepresentation() override;

protected:
  vtkBoxWidget2();
  ~vtkBoxWidget2() override;

  // Manage the state of the widget
  int WidgetState;
  enum _WidgetState {Start=0,Active};

  // These methods handle events
  static void SelectAction(vtkAbstractWidget*);
  static void EndSelectAction(vtkAbstractWidget*);
  static void TranslateAction(vtkAbstractWidget*);
  static void ScaleAction(vtkAbstractWidget*);
  static void MoveAction(vtkAbstractWidget*);
  static void SelectAction3D(vtkAbstractWidget*);
  static void EndSelectAction3D(vtkAbstractWidget*);
  static void MoveAction3D(vtkAbstractWidget*);
  static void StepAction3D(vtkAbstractWidget*);


  // Control whether scaling, rotation, and translation are supported
  vtkTypeBool TranslationEnabled;
  vtkTypeBool ScalingEnabled;
  vtkTypeBool RotationEnabled;
  vtkTypeBool MoveFacesEnabled;
private:
  vtkBoxWidget2(const vtkBoxWidget2&) = delete;
  void operator=(const vtkBoxWidget2&) = delete;
};

#endif
