Box2D: Member List

| Box2D 2.4.0 A 2D physics engine for games

b2ChainShape Member List

This is the complete list of members for b2ChainShape, including all inherited members.

b2ChainShape() (defined in b2ChainShape) | b2ChainShape | inline
Clear() | b2ChainShape |
Clone(b2BlockAllocator *allocator) const override | b2ChainShape | virtual
ComputeAABB(b2AABB *aabb, const b2Transform &transform, int32 childIndex) const override | b2ChainShape | virtual
ComputeMass(b2MassData *massData, float density) const override | b2ChainShape | virtual
CreateChain(const b2Vec2 *vertices, int32 count, const b2Vec2 &prevVertex, const b2Vec2 &nextVertex) | b2ChainShape |
CreateLoop(const b2Vec2 *vertices, int32 count) | b2ChainShape |
e_chain enum value (defined in b2Shape) | b2Shape |
e_circle enum value (defined in b2Shape) | b2Shape |
e_edge enum value (defined in b2Shape) | b2Shape |
e_polygon enum value (defined in b2Shape) | b2Shape |
e_typeCount enum value (defined in b2Shape) | b2Shape |
GetChildCount() const override | b2ChainShape | virtual
GetChildEdge(b2EdgeShape *edge, int32 index) const | b2ChainShape |
GetType() const | b2Shape | inline
m_count | b2ChainShape |
m_nextVertex (defined in b2ChainShape) | b2ChainShape |
m_prevVertex (defined in b2ChainShape) | b2ChainShape |
m_radius | b2Shape |
m_type (defined in b2Shape) | b2Shape |
m_vertices | b2ChainShape |
RayCast(b2RayCastOutput *output, const b2RayCastInput &input, const b2Transform &transform, int32 childIndex) const override | b2ChainShape | virtual
TestPoint(const b2Transform &transform, const b2Vec2 &p) const override | b2ChainShape | virtual
Type enum name (defined in b2Shape) | b2Shape |
~b2ChainShape() | b2ChainShape |
~b2Shape() (defined in b2Shape) | b2Shape | inlinevirtual