<map id="btRaycastVehicle" name="btRaycastVehicle">
<area shape="rect" id="node1" title="rayCast vehicle, very special constraint that turn a rigidbody into a vehicle." alt="" coords="2003,684,2138,711"/>
<area shape="rect" id="node2" href="$classbtActionInterface.html" title="Basic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWor..." alt="" coords="1634,876,1769,903"/>
<area shape="rect" id="node3" href="$classbtRigidBody.html" title="The btRigidBody is the main class for rigid body objects." alt="" coords="1651,460,1752,487"/>
<area shape="rect" id="node13" href="$classbtTypedConstraint.html" title="TypedConstraint is the baseclass for Bullet constraints and vehicles." alt="" coords="2001,257,2141,284"/>
<area shape="rect" id="node4" href="$classbtCollisionObject.html" title="btCollisionObject can be used to manage collision detection objects." alt="" coords="1208,245,1341,272"/>
<area shape="rect" id="node9" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1595,261,1808,302"/>
<area shape="rect" id="node5" href="$classbtVector3.html" title="btVector3 can be used to represent 3D points and vectors." alt="" coords="35,496,119,523"/>
<area shape="rect" id="node7" href="$classbtTransform.html" title="The btTransform class supports rigid transforms with only translation and rotation and no scaling/she..." alt="" coords="800,515,900,541"/>
<area shape="rect" id="node8" href="$classbtMatrix3x3.html" title="The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with..." alt="" coords="383,557,485,584"/>
<area shape="rect" id="node11" href="$structbtBroadphaseProxy.html" title="The btBroadphaseProxy is the main class that can be used with the Bullet broadphases." alt="" coords="569,116,718,143"/>
<area shape="rect" id="node15" href="$structbtJointFeedback.html" title=" " alt="" coords="580,83,707,109"/>
<area shape="rect" id="node18" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="353,751,515,793"/>
<area shape="rect" id="node24" href="$structbtWheelInfo.html" title="btWheelInfo contains information per wheel about friction and suspension." alt="" coords="1224,625,1325,652"/>
<area shape="rect" id="node25" href="$structbtWheelInfo_1_1RaycastInfo.html" title=" " alt="" coords="550,609,737,636"/>
<area shape="rect" id="node6" href="$classbtCollisionShape.html" title="The btCollisionShape class provides an interface for collision shapes that can be shared among btColl..." alt="" coords="785,245,915,272"/>
<area shape="rect" id="node10" href="$classbtAlignedAllocator.html" title=" " alt="" coords="1181,332,1368,388"/>
<area shape="rect" id="node12" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="2277,453,2459,494"/>
<area shape="rect" id="node14" href="$structbtTypedObject.html" title="rudimentary class to provide type info" alt="" coords="1644,31,1759,57"/>
<area shape="rect" id="node16" href="$classbtAlignedAllocator.html" title=" " alt="" coords="1993,735,2148,791"/>
<area shape="rect" id="node17" href="$classbtMotionState.html" title="The btMotionState interface class allows the dynamics world to synchronize and interpolate the update..." alt="" coords="1217,485,1332,512"/>
<area shape="rect" id="node19" href="$classbtAlignedAllocator.html" title=" " alt="" coords="5,761,148,802"/>
<area shape="rect" id="node20" href="$structbtVehicleRaycaster.html" title="btVehicleRaycaster is provides interface for between vehicle simulation and raycasting" alt="" coords="1628,625,1775,652"/>
<area shape="rect" id="node21" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1621,810,1782,851"/>
<area shape="rect" id="node22" href="$classbtAlignedAllocator.html" title=" " alt="" coords="1203,821,1346,862"/>
<area shape="rect" id="node23" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1621,677,1782,718"/>
<area shape="rect" id="node26" href="$classbtAlignedAllocator.html" title=" " alt="" coords="1197,677,1352,718"/>
</map>
