Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btHeightfieldTerrainShape Member List

This is the complete list of members for btHeightfieldTerrainShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR() | btHeightfieldTerrainShape |
btCollisionShape() | btCollisionShape | inline
btConcaveShape() | btConcaveShape |
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges) | btHeightfieldTerrainShape |
btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar maxHeight, int upAxis, bool useFloatData, bool flipQuadEdges) | btHeightfieldTerrainShape |
buildAccelerator(int chunkSize=16) | btHeightfieldTerrainShape |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btHeightfieldTerrainShape | virtual
calculateSerializeBufferSize() const | btCollisionShape | inlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape |
clearAccelerator() | btHeightfieldTerrainShape |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btHeightfieldTerrainShape | virtual
getAngularMotionDisc() const | btCollisionShape | virtual
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const | btCollisionShape | virtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual
getHeightfieldRawData() const | btHeightfieldTerrainShape | inline
getLocalScaling() const | btHeightfieldTerrainShape | virtual
getMargin() const | btConcaveShape | inlinevirtual
getName() const | btHeightfieldTerrainShape | inlinevirtual
getRawHeightFieldValue(int x, int y) const | btHeightfieldTerrainShape | protectedvirtual
getShapeType() const | btCollisionShape | inline
getTriangleInfoMap() const | btHeightfieldTerrainShape | inline
getTriangleInfoMap() | btHeightfieldTerrainShape | inline
getUpAxis() const | btHeightfieldTerrainShape | inline
getUserIndex() const | btCollisionShape | inline
getUserIndex2() const | btHeightfieldTerrainShape | inline
getUserPointer() const | btCollisionShape | inline
getUserValue3() const | btHeightfieldTerrainShape | inline
getVertex(int x, int y, btVector3 &vertex) const | btHeightfieldTerrainShape |
initialize(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges) | btHeightfieldTerrainShape | protected
isCompound() const | btCollisionShape | inline
isConcave() const | btCollisionShape | inline
isConvex() const | btCollisionShape | inline
isConvex2d() const | btCollisionShape | inline
isInfinite() const | btCollisionShape | inline
isNonMoving() const | btCollisionShape | inline
isPolyhedral() const | btCollisionShape | inline
isSoftBody() const | btCollisionShape | inline
m_collisionMargin | btConcaveShape | protected
m_flipQuadEdges | btHeightfieldTerrainShape | protected
m_flipTriangleWinding | btHeightfieldTerrainShape | protected
m_heightDataType | btHeightfieldTerrainShape | protected
m_heightfieldDataFloat | btHeightfieldTerrainShape |
m_heightfieldDataShort | btHeightfieldTerrainShape |
m_heightfieldDataUnknown | btHeightfieldTerrainShape |
m_heightfieldDataUnsignedChar | btHeightfieldTerrainShape |
m_heightScale | btHeightfieldTerrainShape | protected
m_heightStickLength | btHeightfieldTerrainShape | protected
m_heightStickWidth | btHeightfieldTerrainShape | protected
m_length | btHeightfieldTerrainShape | protected
m_localAabbMax | btHeightfieldTerrainShape | protected
m_localAabbMin | btHeightfieldTerrainShape | protected
m_localOrigin | btHeightfieldTerrainShape | protected
m_localScaling | btHeightfieldTerrainShape | protected
m_maxHeight | btHeightfieldTerrainShape | protected
m_minHeight | btHeightfieldTerrainShape | protected
m_shapeType | btCollisionShape | protected
m_triangleInfoMap | btHeightfieldTerrainShape | protected
m_upAxis | btHeightfieldTerrainShape | protected
m_useDiamondSubdivision | btHeightfieldTerrainShape | protected
m_userIndex | btCollisionShape | protected
m_userIndex2 | btHeightfieldTerrainShape | protected
m_userPointer | btCollisionShape | protected
m_userValue3 | btHeightfieldTerrainShape | protected
m_useZigzagSubdivision | btHeightfieldTerrainShape | protected
m_vboundsChunkSize | btHeightfieldTerrainShape | protected
m_vboundsGrid | btHeightfieldTerrainShape | protected
m_vboundsGridLength | btHeightfieldTerrainShape | protected
m_vboundsGridWidth | btHeightfieldTerrainShape | protected
m_width | btHeightfieldTerrainShape | protected
performRaycast(btTriangleCallback *callback, const btVector3 &raySource, const btVector3 &rayTarget) const | btHeightfieldTerrainShape |
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btHeightfieldTerrainShape | virtual
quantizeWithClamp(int *out, const btVector3 &point, int isMax) const | btHeightfieldTerrainShape | protected
serialize(void *dataBuffer, btSerializer *serializer) const | btCollisionShape | virtual
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual
setFlipTriangleWinding(bool flipTriangleWinding) | btHeightfieldTerrainShape | inline
setLocalScaling(const btVector3 &scaling) | btHeightfieldTerrainShape | virtual
setMargin(btScalar collisionMargin) | btConcaveShape | inlinevirtual
setTriangleInfoMap(btTriangleInfoMap *map) | btHeightfieldTerrainShape | inline
setUseDiamondSubdivision(bool useDiamondSubdivision=true) | btHeightfieldTerrainShape | inline
setUserIndex(int index) | btCollisionShape | inline
setUserIndex2(int index) | btHeightfieldTerrainShape | inline
setUserPointer(void *userPtr) | btCollisionShape | inline
setUserValue3(btScalar value) | btHeightfieldTerrainShape | inline
setUseZigzagSubdivision(bool useZigzagSubdivision=true) | btHeightfieldTerrainShape | inline
~btCollisionShape() | btCollisionShape | inlinevirtual
~btConcaveShape() | btConcaveShape | virtual
~btHeightfieldTerrainShape() | btHeightfieldTerrainShape | virtual