VkPhysicalDevice8BitStorageFeatures(3)

# VkPhysicalDevice8BitStorageFeatures(3) Manual Page

## Name

VkPhysicalDevice8BitStorageFeatures - Structure describing features supported by VK_KHR_8bit_storage

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## C Specification

To query 8-bit storage features additionally supported call vkGetPhysicalDeviceFeatures2 with a `VkPhysicalDevice8BitStorageFeatures` structure included in the `pNext` chain of its `pFeatures` parameter. The `VkPhysicalDevice8BitStorageFeatures` structure can also be included in the `pNext` chain of a VkDeviceCreateInfo structure, in which case it controls which additional features are enabled in the device.

The VkPhysicalDevice8BitStorageFeatures structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDevice8BitStorageFeatures {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           storageBuffer8BitAccess;
        VkBool32           uniformAndStorageBuffer8BitAccess;
        VkBool32           storagePushConstant8;
    } VkPhysicalDevice8BitStorageFeatures;

or the equivalent

    // Provided by VK_KHR_8bit_storage
    typedef VkPhysicalDevice8BitStorageFeatures VkPhysicalDevice8BitStorageFeaturesKHR;

## Members

- `sType` is the type of this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

## Description

- `storageBuffer8BitAccess` indicates whether objects in the `StorageBuffer` or `PhysicalStorageBuffer` storage class with the `Block` decoration can have 8-bit integer members. If this feature is not enabled, 8-bit integer members must not be used in such objects. This also indicates whether shader modules can declare the `StorageBuffer8BitAccess` capability.

- `uniformAndStorageBuffer8BitAccess` indicates whether objects in the `Uniform` storage class with the `Block` decoration and in the `StorageBuffer` or `PhysicalStorageBuffer` storage class with the same decoration can have 8-bit integer members. If this feature is not enabled, 8-bit integer members must not be used in such objects. This also indicates whether shader modules can declare the `UniformAndStorageBuffer8BitAccess` capability.

- `storagePushConstant8` indicates whether objects in the `PushConstant` storage class can have 8-bit integer members. If this feature is not enabled, 8-bit integer members must not be used in such objects. This also indicates whether shader modules can declare the `StoragePushConstant8` capability.

Valid Usage (Implicit)

- VUID-VkPhysicalDevice8BitStorageFeatures-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES`

## See Also

`VkBool32`, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0