Irrlicht 3D Engine: irr::gui::IGUICheckBox Class Reference

| Irrlicht 3D Engine |

Public Member Functions
irr::gui::IGUICheckBox Class Reference

GUI Check box interface. More...

`#include <IGUICheckBox.h>`

Inheritance diagram for irr::gui::IGUICheckBox:

List of all members.

## Public Member Functions

- IGUICheckBox (IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect< s32 > rectangle)
    constructor
- virtual bool isChecked () const =0
    Returns true if box is checked.
- virtual void setChecked (bool checked)=0
    Set if box is checked.

## Detailed Description

GUI Check box interface.

This element can create the following events of type EGUI_EVENT_TYPE:
  - EGET_CHECKBOX_CHANGED

Definition at line 19 of file IGUICheckBox.h.

## Constructor & Destructor Documentation

irr::gui::IGUICheckBox::IGUICheckBox | ( | IGUIEnvironment * | environment,
|  | IGUIElement * | parent,
|  | s32 | id,
|  | core::rect< s32 > | rectangle
| ) |  | `[inline]`

constructor

Definition at line 24 of file IGUICheckBox.h.

## Member Function Documentation

virtual bool irr::gui::IGUICheckBox::isChecked | ( |  | ) | const`[pure virtual]`

Returns true if box is checked.

virtual void irr::gui::IGUICheckBox::setChecked | ( | bool | checked | ) | `[pure virtual]`

Set if box is checked.

The documentation for this class was generated from the following file:

- IGUICheckBox.h