nvh264enc
Encode H.264 video streams using NVIDIA's hardware-accelerated NVENC encoder API
Hierarchy
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstVideoEncoder ╰──GstNvBaseEnc ╰──GstNvDevice0H264Enc ╰──nvh264enc
Implemented interfaces
Factory details
Authors: – Tim-Philipp Müller 
Classification: – Codec/Encoder/Video/Hardware
Rank – primary + 256
Plugin – nvcodec
Package – GStreamer Bad Plug-ins
Pad Templates
sink
        video/x-raw:
         format: { NV12, YV12, I420, BGRA, RGBA, Y444, VUYA }
          width: [ 145, 4096 ]
         height: [ 49, 4096 ]
      framerate: [ 0/1, 2147483647/1 ]
 interlace-mode: { (string)progressive }
video/x-raw(memory:GLMemory):
         format: { NV12, YV12, I420, BGRA, RGBA, Y444, VUYA }
          width: [ 145, 4096 ]
         height: [ 49, 4096 ]
      framerate: [ 0/1, 2147483647/1 ]
 interlace-mode: { (string)progressive }
src
        video/x-h264:
          width: [ 145, 4096 ]
         height: [ 49, 4096 ]
      framerate: [ 0/1, 2147483647/1 ]
  stream-format: byte-stream
      alignment: au
        profile: { (string)main, (string)high, (string)high-4:4:4, (string)baseline }
Properties
b-adapt
“b-adapt” gboolean
Enable adaptive B-frame insert when lookahead is enabled
Flags : Read / Write
Default value : false
rc-lookahead
“rc-lookahead” guint
Number of frames for frame type lookahead
Flags : Read / Write
Default value : 0
temporal-aq
“temporal-aq” gboolean
Temporal Adaptive Quantization
Flags : Read / Write
Default value : false
vbv-buffer-size
“vbv-buffer-size” guint
VBV(HRD) Buffer Size in kbits (0 = NVENC default)
Flags : Read / Write
Default value : 0
weighted-pred
“weighted-pred” gboolean
Weighted Prediction
Flags : Read / Write
Default value : false
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