Typedefs | |
| typedef Eo | Ector_Surface |
| The base type to render content into. | |
| typedef Eo | Ector_Renderer |
| The base type describing what to render. | |
| typedef enum _Ector_Priority | Ector_Priority |
| Priorities. | |
| typedef enum _Ector_Update_Type | Ector_Update_Type |
| What kind of update is being pushed. | |
Enumerations | |
| enum | _Ector_Priority { ECTOR_PRIORITY_NONE = 0, ECTOR_PRIORITY_MARGINAL = 64, ECTOR_PRIORITY_SECONDARY = 128, ECTOR_PRIORITY_PRIMARY = 256 } |
| Priorities. | |
| enum | _Ector_Update_Type { ECTOR_UPDATE_BACKGROUND = 1, ECTOR_UPDATE_EMPTY = 2, ECTOR_UPDATE_ALPHA = 4, ECTOR_UPDATE_OPAQUE = 8 } |
| What kind of update is being pushed. | |
Functions | |
| EAPI int | ector_init (void) |
| Init the ector subsystem. More... | |
| EAPI int | ector_shutdown (void) |
| Shutdown the ector subsystem. More... | |
| EAPI Eina_Bool | ector_glsym_set (void *(*glsym)(void *lib, const char *name), void *lib) |
| Registers OpenGL API calls with the internal Ector_GL_API. More... | |
| EAPI int ector_init | ( | void | ) |
Init the ector subsystem.
EINA_TRUE on success.References eina_init(), EINA_LIKELY, eina_log_domain_register(), EINA_LOG_ERR, and eina_log_timing().
| EAPI int ector_shutdown | ( | void | ) |
Shutdown the ector subsystem.
EINA_TRUE on success.References EINA_LIKELY, EINA_LOG_ERR, and eina_log_timing().
Registers OpenGL API calls with the internal Ector_GL_API.
| glsym | Function to use for looking up dynamically loaded symbols |
| lib | Dynamically loaded shared object, or RTLD_DEFAULT or RTLD_NEXT |
The RTLD_DEFAULT and RTLD_NEXT pseudo-handles can be passed as lib to look up the first or next occurrence of the desired symbol in the dynamic library search order.
References EINA_FALSE, and EINA_TRUE.