//-----------------------------------------------------------------------------
// Project     : VST SDK
//
// Category    : Helpers
// Filename    : public.sdk/source/vst/hosting/processdata.h
// Created by  : Steinberg, 10/2005
// Description : VST Hosting Utilities
//
//-----------------------------------------------------------------------------
// LICENSE
// (c) 2020, Steinberg Media Technologies GmbH, All Rights Reserved
//-----------------------------------------------------------------------------
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
// 
//   * Redistributions of source code must retain the above copyright notice, 
//     this list of conditions and the following disclaimer.
//   * Redistributions in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation 
//     and/or other materials provided with the distribution.
//   * Neither the name of the Steinberg Media Technologies nor the names of its
//     contributors may be used to endorse or promote products derived from this 
//     software without specific prior written permission.
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE  OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
//-----------------------------------------------------------------------------

#pragma once

#include "pluginterfaces/vst/ivstcomponent.h"
#include "pluginterfaces/vst/ivstaudioprocessor.h"

//------------------------------------------------------------------------
namespace Steinberg {
namespace Vst {

//------------------------------------------------------------------------
/** Implementation's example of ProcessData.
\ingroup hostingBase
*/
class HostProcessData : public ProcessData
{
public:
//------------------------------------------------------------------------
	HostProcessData () : channelBufferOwner (false) {}
	virtual ~HostProcessData ();

	/** Prepare buffer containers for all busses. If bufferSamples is not null buffers will be
	 * created. */
	bool prepare (IComponent& component, int32 bufferSamples, int32 _symbolicSampleSize);

	/** Remove bus buffers. */
	void unprepare ();

	/** Sets one sample buffer for all channels inside a bus. */
	void setChannelBuffers (BusDirection dir, int32 busIndex, Sample32* sampleBuffer);
	void setChannelBuffers64 (BusDirection dir, int32 busIndex, Sample64* sampleBuffer);

	/** Sets individual sample buffers per channel inside a bus. */
	void setChannelBuffers (BusDirection dir, int32 busIndex, Sample32* sampleBuffers[],
	                        int32 bufferCount);
	void setChannelBuffers64 (BusDirection dir, int32 busIndex, Sample64* sampleBuffers[],
	                          int32 bufferCount);

	/** Sets one sample buffer for a given channel inside a bus. */
	void setChannelBuffer (BusDirection dir, int32 busIndex, int32 channelIndex,
	                       Sample32* sampleBuffer);
	void setChannelBuffer64 (BusDirection dir, int32 busIndex, int32 channelIndex,
	                         Sample64* sampleBuffer);

	static const uint64 kAllChannelsSilent =
#if SMTG_OS_MACOS
	    0xffffffffffffffffULL;
#else
	    0xffffffffffffffffUL;
#endif

//------------------------------------------------------------------------
protected:
	int32 createBuffers (IComponent& component, AudioBusBuffers*& buffers, BusDirection dir,
	                     int32 bufferSamples);
	void destroyBuffers (AudioBusBuffers*& buffers, int32& busCount);
	bool checkIfReallocationNeeded (IComponent& component, int32 bufferSamples,
	                                int32 _symbolicSampleSize);

	bool channelBufferOwner;
};

//------------------------------------------------------------------------
// inline
//------------------------------------------------------------------------
inline void HostProcessData::setChannelBuffers (BusDirection dir, int32 busIndex,
                                                Sample32* sampleBuffer)
{
	if (channelBufferOwner)
		return;
	if (dir == kInput && (!inputs || busIndex >= numInputs))
		return;
	if (dir == kOutput && (!outputs || busIndex >= numOutputs))
		return;

	AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
	for (int32 i = 0; i < busBuffers.numChannels; i++)
		busBuffers.channelBuffers32[i] = sampleBuffer;
}

//------------------------------------------------------------------------
inline void HostProcessData::setChannelBuffers64 (BusDirection dir, int32 busIndex,
                                                  Sample64* sampleBuffer)
{
	if (channelBufferOwner)
		return;
	if (dir == kInput && (!inputs || busIndex >= numInputs))
		return;
	if (dir == kOutput && (!outputs || busIndex >= numOutputs))
		return;

	AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
	for (int32 i = 0; i < busBuffers.numChannels; i++)
		busBuffers.channelBuffers64[i] = sampleBuffer;
}

//------------------------------------------------------------------------
inline void HostProcessData::setChannelBuffers (BusDirection dir, int32 busIndex,
                                                Sample32* sampleBuffers[], int32 bufferCount)
{
	if (channelBufferOwner)
		return;
	if (dir == kInput && (!inputs || busIndex >= numInputs))
		return;
	if (dir == kOutput && (!outputs || busIndex >= numOutputs))
		return;

	AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
	int32 count = bufferCount < busBuffers.numChannels ? bufferCount : busBuffers.numChannels;
	for (int32 i = 0; i < count; i++)
		busBuffers.channelBuffers32[i] = sampleBuffers ? sampleBuffers[i] : nullptr;
}

//------------------------------------------------------------------------
inline void HostProcessData::setChannelBuffers64 (BusDirection dir, int32 busIndex,
                                                  Sample64* sampleBuffers[], int32 bufferCount)
{
	if (channelBufferOwner)
		return;
	if (dir == kInput && (!inputs || busIndex >= numInputs))
		return;
	if (dir == kOutput && (!outputs || busIndex >= numOutputs))
		return;

	AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
	int32 count = bufferCount < busBuffers.numChannels ? bufferCount : busBuffers.numChannels;
	for (int32 i = 0; i < count; i++)
		busBuffers.channelBuffers64[i] = sampleBuffers ? sampleBuffers[i] : nullptr;
}

//------------------------------------------------------------------------
inline void HostProcessData::setChannelBuffer (BusDirection dir, int32 busIndex, int32 channelIndex,
                                               Sample32* sampleBuffer)
{
	if (dir == kInput && (!inputs || busIndex >= numInputs))
		return;
	if (dir == kOutput && (!outputs || busIndex >= numOutputs))
		return;

	AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
	if (channelIndex >= busBuffers.numChannels)
		return;
	busBuffers.channelBuffers32[channelIndex] = sampleBuffer;
}

//------------------------------------------------------------------------
inline void HostProcessData::setChannelBuffer64 (BusDirection dir, int32 busIndex,
                                                 int32 channelIndex, Sample64* sampleBuffer)
{
	if (dir == kInput && (!inputs || busIndex >= numInputs))
		return;
	if (dir == kOutput && (!outputs || busIndex >= numOutputs))
		return;

	AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
	if (channelIndex >= busBuffers.numChannels)
		return;
	busBuffers.channelBuffers64[channelIndex] = sampleBuffer;
}

//------------------------------------------------------------------------
} // namespace Vst
} // namespace Steinberg
