Tieňovanie

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# Tieň

Sets the shading and shadow options for the selected 3D object.

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Open the context menu of the 3D object, choose 3D Effects - Shading tab.

## Tieňovanie

Specify the type of shading to apply to the selected 3D object.

### Režim

Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.

## Tieň

Adds or removes a shadow from the selected 3D object.

3D tieň zap/vyp

### Sklon povrchu

Enter an angle from 0 to 90 degrees for casting the shadow.

## Kamera

Set the camera options for the selected 3D object.

### Vzdialenosť

Enter the distance to leave between the camera and the center of the selected object.

### Ohnisková vzdialenosť

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.