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Bullet Collision Detection & Physics Library
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Go to the source code of this file.
Classes | |
| class | HullResult |
| class | HullDesc |
| class | btPlane |
| class | ConvexH |
| class | ConvexH::HalfEdge |
| class | int4 |
| class | PHullResult |
| class | HullLibrary |
| The HullLibrary class can create a convex hull from a collection of vertices, using the ComputeHull method. More... | |
Typedefs | |
| typedef btAlignedObjectArray< unsigned int > | TUIntArray |
| includes modifications/improvements by John Ratcliff, see BringOutYourDead below. More... | |
Enumerations | |
| enum | HullFlag { QF_TRIANGLES = (1 << 0), QF_REVERSE_ORDER = (1 << 1), QF_DEFAULT = QF_TRIANGLES } |
| enum | HullError { QE_OK, QE_FAIL } |
| typedef btAlignedObjectArray<unsigned int> TUIntArray |
includes modifications/improvements by John Ratcliff, see BringOutYourDead below.
Definition at line 25 of file btConvexHull.h.
| enum HullError |
| Enumerator | |
|---|---|
| QE_OK | |
| QE_FAIL | |
Definition at line 107 of file btConvexHull.h.
| enum HullFlag |
| Enumerator | |
|---|---|
| QF_TRIANGLES | |
| QF_REVERSE_ORDER | |
| QF_DEFAULT | |
Definition at line 48 of file btConvexHull.h.