| activate(bool forceActivation=false) const | btCollisionObject | |
| addConstraintRef(btTypedConstraint *c) | btRigidBody | |
| AnisotropicFrictionFlags enum name | btCollisionObject | |
| applyCentralForce(const btVector3 &force) | btRigidBody | inline |
| applyCentralImpulse(const btVector3 &impulse) | btRigidBody | inline |
| applyCentralPushImpulse(const btVector3 &impulse) | btRigidBody | inline |
| applyDamping(btScalar timeStep) | btRigidBody | |
| applyForce(const btVector3 &force, const btVector3 &rel_pos) | btRigidBody | inline |
| applyGravity() | btRigidBody | |
| applyImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btRigidBody | inline |
| applyPushImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btRigidBody | inline |
| applyTorque(const btVector3 &torque) | btRigidBody | inline |
| applyTorqueImpulse(const btVector3 &torque) | btRigidBody | inline |
| applyTorqueTurnImpulse(const btVector3 &torque) | btRigidBody | inline |
| BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionObject | |
| btCollisionObject() | btCollisionObject | |
| btRigidBody(const btRigidBodyConstructionInfo &constructionInfo) | btRigidBody | |
| btRigidBody(btScalar mass, btMotionState *motionState, btCollisionShape *collisionShape, const btVector3 &localInertia=btVector3(0, 0, 0)) | btRigidBody | |
| calculateSerializeBufferSize() const | btRigidBody | virtual |
| CF_ANISOTROPIC_FRICTION enum value | btCollisionObject | |
| CF_ANISOTROPIC_FRICTION_DISABLED enum value | btCollisionObject | |
| CF_ANISOTROPIC_ROLLING_FRICTION enum value | btCollisionObject | |
| CF_CHARACTER_OBJECT enum value | btCollisionObject | |
| CF_CUSTOM_MATERIAL_CALLBACK enum value | btCollisionObject | |
| CF_DISABLE_SPU_COLLISION_PROCESSING enum value | btCollisionObject | |
| CF_DISABLE_VISUALIZE_OBJECT enum value | btCollisionObject | |
| CF_HAS_COLLISION_SOUND_TRIGGER enum value | btCollisionObject | |
| CF_HAS_CONTACT_STIFFNESS_DAMPING enum value | btCollisionObject | |
| CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR enum value | btCollisionObject | |
| CF_HAS_FRICTION_ANCHOR enum value | btCollisionObject | |
| CF_KINEMATIC_OBJECT enum value | btCollisionObject | |
| CF_NO_CONTACT_RESPONSE enum value | btCollisionObject | |
| CF_STATIC_OBJECT enum value | btCollisionObject | |
| checkCollideWith(const btCollisionObject *co) const | btCollisionObject | inline |
| checkCollideWithOverride(const btCollisionObject *co) const | btCollisionObject | inlinevirtual |
| clearForces() | btRigidBody | inline |
| clearGravity() | btRigidBody | |
| CO_COLLISION_OBJECT enum value | btCollisionObject | |
| CO_FEATHERSTONE_LINK enum value | btCollisionObject | |
| CO_GHOST_OBJECT enum value | btCollisionObject | |
| CO_HF_FLUID enum value | btCollisionObject | |
| CO_RIGID_BODY enum value | btCollisionObject | |
| CO_SOFT_BODY enum value | btCollisionObject | |
| CO_USER_TYPE enum value | btCollisionObject | |
| CollisionFlags enum name | btCollisionObject | |
| CollisionObjectTypes enum name | btCollisionObject | |
| computeAngularImpulseDenominator(const btVector3 &axis) const | btRigidBody | inline |
| computeGyroscopicForceExplicit(btScalar maxGyroscopicForce) const | btRigidBody | |
| computeGyroscopicImpulseImplicit_Body(btScalar step) const | btRigidBody | |
| computeGyroscopicImpulseImplicit_World(btScalar dt) const | btRigidBody | |
| computeImpulseDenominator(const btVector3 &pos, const btVector3 &normal) const | btRigidBody | inline |
| forceActivationState(int newState) const | btCollisionObject | |
| getAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btRigidBody | |
| getActivationState() const | btCollisionObject | inline |
| getAngularDamping() const | btRigidBody | inline |
| getAngularFactor() const | btRigidBody | inline |
| getAngularSleepingThreshold() const | btRigidBody | inline |
| getAngularVelocity() const | btRigidBody | inline |
| getAnisotropicFriction() const | btCollisionObject | inline |
| getBroadphaseHandle() | btCollisionObject | inline |
| getBroadphaseHandle() const | btCollisionObject | inline |
| getBroadphaseProxy() const | btRigidBody | inline |
| getBroadphaseProxy() | btRigidBody | inline |
| getCcdMotionThreshold() const | btCollisionObject | inline |
| getCcdSquareMotionThreshold() const | btCollisionObject | inline |
| getCcdSweptSphereRadius() const | btCollisionObject | inline |
| getCenterOfMassPosition() const | btRigidBody | inline |
| getCenterOfMassTransform() const | btRigidBody | inline |
| getCollisionFlags() const | btCollisionObject | inline |
| getCollisionShape() const | btRigidBody | inline |
| getCollisionShape() | btRigidBody | inline |
| getCompanionId() const | btCollisionObject | inline |
| getConstraintRef(int index) | btRigidBody | inline |
| getContactDamping() const | btCollisionObject | inline |
| getContactProcessingThreshold() const | btCollisionObject | inline |
| getContactStiffness() const | btCollisionObject | inline |
| getCustomDebugColor(btVector3 &colorRGB) const | btCollisionObject | inline |
| getDeactivationTime() const | btCollisionObject | inline |
| getFlags() const | btRigidBody | inline |
| getFriction() const | btCollisionObject | inline |
| getGravity() const | btRigidBody | inline |
| getHitFraction() const | btCollisionObject | inline |
| getInternalType() const | btCollisionObject | inline |
| getInterpolationAngularVelocity() const | btCollisionObject | inline |
| getInterpolationLinearVelocity() const | btCollisionObject | inline |
| getInterpolationWorldTransform() const | btCollisionObject | inline |
| getInterpolationWorldTransform() | btCollisionObject | inline |
| getInvInertiaDiagLocal() const | btRigidBody | inline |
| getInvInertiaTensorWorld() const | btRigidBody | inline |
| getInvMass() const | btRigidBody | inline |
| getIslandTag() const | btCollisionObject | inline |
| getLinearDamping() const | btRigidBody | inline |
| getLinearFactor() const | btRigidBody | inline |
| getLinearSleepingThreshold() const | btRigidBody | inline |
| getLinearVelocity() const | btRigidBody | inline |
| getLocalInertia() const | btRigidBody | |
| getMass() const | btRigidBody | inline |
| getMotionState() | btRigidBody | inline |
| getMotionState() const | btRigidBody | inline |
| getNumConstraintRefs() const | btRigidBody | inline |
| getNumObjectsWithoutCollision() const | btCollisionObject | inline |
| getObjectWithoutCollision(int index) | btCollisionObject | inline |
| getOrientation() const | btRigidBody | |
| getPushVelocity() const | btRigidBody | inline |
| getPushVelocityInLocalPoint(const btVector3 &rel_pos) const | btRigidBody | inline |
| getRestitution() const | btCollisionObject | inline |
| getRollingFriction() const | btCollisionObject | inline |
| getSpinningFriction() const | btCollisionObject | inline |
| getTotalForce() const | btRigidBody | inline |
| getTotalTorque() const | btRigidBody | inline |
| getTurnVelocity() const | btRigidBody | inline |
| getUpdateRevisionInternal() const | btCollisionObject | inline |
| getUserIndex() const | btCollisionObject | inline |
| getUserIndex2() const | btCollisionObject | inline |
| getUserIndex3() const | btCollisionObject | inline |
| getUserPointer() const | btCollisionObject | inline |
| getVelocityInLocalPoint(const btVector3 &rel_pos) const | btRigidBody | inline |
| getWorldArrayIndex() const | btCollisionObject | inline |
| getWorldTransform() | btCollisionObject | inline |
| getWorldTransform() const | btCollisionObject | inline |
| hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) const | btCollisionObject | inline |
| hasContactResponse() const | btCollisionObject | inline |
| integrateVelocities(btScalar step) | btRigidBody | |
| internalGetExtensionPointer() const | btCollisionObject | inline |
| internalSetExtensionPointer(void *pointer) | btCollisionObject | inline |
| isActive() const | btCollisionObject | inline |
| isInWorld() const | btRigidBody | inline |
| isKinematicObject() const | btCollisionObject | inline |
| isStaticObject() const | btCollisionObject | inline |
| isStaticOrKinematicObject() const | btCollisionObject | inline |
| m_activationState1 | btCollisionObject | mutableprotected |
| m_additionalAngularDampingFactor | btRigidBody | private |
| m_additionalAngularDampingThresholdSqr | btRigidBody | private |
| m_additionalDamping | btRigidBody | private |
| m_additionalDampingFactor | btRigidBody | private |
| m_additionalLinearDampingThresholdSqr | btRigidBody | private |
| m_angularDamping | btRigidBody | private |
| m_angularFactor | btRigidBody | protected |
| m_angularSleepingThreshold | btRigidBody | private |
| m_angularVelocity | btRigidBody | private |
| m_anisotropicFriction | btCollisionObject | protected |
| m_broadphaseHandle | btCollisionObject | protected |
| m_ccdMotionThreshold | btCollisionObject | protected |
| m_ccdSweptSphereRadius | btCollisionObject | protected |
| m_checkCollideWith | btCollisionObject | protected |
| m_collisionFlags | btCollisionObject | protected |
| m_collisionShape | btCollisionObject | protected |
| m_companionId | btCollisionObject | protected |
| m_constraintRefs | btRigidBody | private |
| m_contactDamping | btCollisionObject | protected |
| m_contactProcessingThreshold | btCollisionObject | protected |
| m_contactSolverType | btRigidBody | |
| m_contactStiffness | btCollisionObject | protected |
| m_customDebugColorRGB | btCollisionObject | protected |
| m_deactivationTime | btCollisionObject | mutableprotected |
| m_debugBodyId | btRigidBody | private |
| m_deltaAngularVelocity | btRigidBody | protected |
| m_deltaLinearVelocity | btRigidBody | protected |
| m_extensionPointer | btCollisionObject | protected |
| m_friction | btCollisionObject | protected |
| m_frictionSolverType | btRigidBody | |
| m_gravity | btRigidBody | private |
| m_gravity_acceleration | btRigidBody | private |
| m_hasAnisotropicFriction | btCollisionObject | protected |
| m_hitFraction | btCollisionObject | protected |
| m_internalType | btCollisionObject | protected |
| m_interpolationAngularVelocity | btCollisionObject | protected |
| m_interpolationLinearVelocity | btCollisionObject | protected |
| m_interpolationWorldTransform | btCollisionObject | protected |
| m_inverseMass | btRigidBody | private |
| m_invInertiaLocal | btRigidBody | private |
| m_invInertiaTensorWorld | btRigidBody | private |
| m_invMass | btRigidBody | protected |
| m_islandTag1 | btCollisionObject | protected |
| m_linearDamping | btRigidBody | private |
| m_linearFactor | btRigidBody | private |
| m_linearSleepingThreshold | btRigidBody | private |
| m_linearVelocity | btRigidBody | private |
| m_objectsWithoutCollisionCheck | btCollisionObject | protected |
| m_optionalMotionState | btRigidBody | private |
| m_pushVelocity | btRigidBody | protected |
| m_restitution | btCollisionObject | protected |
| m_rigidbodyFlags | btRigidBody | private |
| m_rollingFriction | btCollisionObject | protected |
| m_rootCollisionShape | btCollisionObject | protected |
| m_spinningFriction | btCollisionObject | protected |
| m_totalForce | btRigidBody | private |
| m_totalTorque | btRigidBody | private |
| m_turnVelocity | btRigidBody | protected |
| m_updateRevision | btCollisionObject | protected |
| m_userIndex | btCollisionObject | protected |
| m_userIndex2 | btCollisionObject | protected |
| m_userIndex3 | btCollisionObject | protected |
| m_userObjectPointer | btCollisionObject | protected |
| m_worldArrayIndex | btCollisionObject | protected |
| m_worldTransform | btCollisionObject | protected |
| mergesSimulationIslands() const | btCollisionObject | inline |
| predictIntegratedTransform(btScalar step, btTransform &predictedTransform) | btRigidBody | |
| proceedToTransform(const btTransform &newTrans) | btRigidBody | |
| removeConstraintRef(btTypedConstraint *c) | btRigidBody | |
| removeCustomDebugColor() | btCollisionObject | inline |
| saveKinematicState(btScalar step) | btRigidBody | |
| serialize(void *dataBuffer, class btSerializer *serializer) const | btRigidBody | virtual |
| serializeSingleObject(class btSerializer *serializer) const | btRigidBody | virtual |
| setActivationState(int newState) const | btCollisionObject | |
| setAngularFactor(const btVector3 &angFac) | btRigidBody | inline |
| setAngularFactor(btScalar angFac) | btRigidBody | inline |
| setAngularVelocity(const btVector3 &ang_vel) | btRigidBody | inline |
| setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | btCollisionObject | inline |
| setBroadphaseHandle(btBroadphaseProxy *handle) | btCollisionObject | inline |
| setCcdMotionThreshold(btScalar ccdMotionThreshold) | btCollisionObject | inline |
| setCcdSweptSphereRadius(btScalar radius) | btCollisionObject | inline |
| setCenterOfMassTransform(const btTransform &xform) | btRigidBody | |
| setCollisionFlags(int flags) | btCollisionObject | inline |
| setCollisionShape(btCollisionShape *collisionShape) | btCollisionObject | inlinevirtual |
| setCompanionId(int id) | btCollisionObject | inline |
| setContactProcessingThreshold(btScalar contactProcessingThreshold) | btCollisionObject | inline |
| setContactStiffnessAndDamping(btScalar stiffness, btScalar damping) | btCollisionObject | inline |
| setCustomDebugColor(const btVector3 &colorRGB) | btCollisionObject | inline |
| setDamping(btScalar lin_damping, btScalar ang_damping) | btRigidBody | |
| setDeactivationTime(btScalar time) | btCollisionObject | inline |
| setFlags(int flags) | btRigidBody | inline |
| setFriction(btScalar frict) | btCollisionObject | inline |
| setGravity(const btVector3 &acceleration) | btRigidBody | |
| setHitFraction(btScalar hitFraction) | btCollisionObject | inline |
| setIgnoreCollisionCheck(const btCollisionObject *co, bool ignoreCollisionCheck) | btCollisionObject | inline |
| setInterpolationAngularVelocity(const btVector3 &angvel) | btCollisionObject | inline |
| setInterpolationLinearVelocity(const btVector3 &linvel) | btCollisionObject | inline |
| setInterpolationWorldTransform(const btTransform &trans) | btCollisionObject | inline |
| setInvInertiaDiagLocal(const btVector3 &diagInvInertia) | btRigidBody | inline |
| setIslandTag(int tag) | btCollisionObject | inline |
| setLinearFactor(const btVector3 &linearFactor) | btRigidBody | inline |
| setLinearVelocity(const btVector3 &lin_vel) | btRigidBody | inline |
| setMassProps(btScalar mass, const btVector3 &inertia) | btRigidBody | |
| setMotionState(btMotionState *motionState) | btRigidBody | inline |
| setNewBroadphaseProxy(btBroadphaseProxy *broadphaseProxy) | btRigidBody | inline |
| setPushVelocity(const btVector3 &v) | btRigidBody | inline |
| setRestitution(btScalar rest) | btCollisionObject | inline |
| setRollingFriction(btScalar frict) | btCollisionObject | inline |
| setSleepingThresholds(btScalar linear, btScalar angular) | btRigidBody | inline |
| setSpinningFriction(btScalar frict) | btCollisionObject | inline |
| setTurnVelocity(const btVector3 &v) | btRigidBody | inline |
| setupRigidBody(const btRigidBodyConstructionInfo &constructionInfo) | btRigidBody | protected |
| setUserIndex(int index) | btCollisionObject | inline |
| setUserIndex2(int index) | btCollisionObject | inline |
| setUserIndex3(int index) | btCollisionObject | inline |
| setUserPointer(void *userPointer) | btCollisionObject | inline |
| setWorldArrayIndex(int ix) | btCollisionObject | inline |
| setWorldTransform(const btTransform &worldTrans) | btCollisionObject | inline |
| translate(const btVector3 &v) | btRigidBody | inline |
| upcast(const btCollisionObject *colObj) | btRigidBody | inlinestatic |
| upcast(btCollisionObject *colObj) | btRigidBody | inlinestatic |
| updateDeactivation(btScalar timeStep) | btRigidBody | inline |
| updateInertiaTensor() | btRigidBody | |
| wantsSleeping() | btRigidBody | inline |
| ~btCollisionObject() | btCollisionObject | virtual |
| ~btRigidBody() | btRigidBody | inlinevirtual |