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Bullet Collision Detection & Physics Library
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#include "btMatrix3x3.h"

Go to the source code of this file.
Classes | |
| struct | btSpatialForceVector |
| These spatial algebra classes are used for btMultiBody, see BulletDynamics/Featherstone. More... | |
| struct | btSpatialMotionVector |
| struct | btSymmetricSpatialDyad |
| struct | btSpatialTransformationMatrix |
Functions | |
| template<typename SpatialVectorType > | |
| void | symmetricSpatialOuterProduct (const SpatialVectorType &a, const SpatialVectorType &b, btSymmetricSpatialDyad &out) |
| template<typename SpatialVectorType > | |
| btSymmetricSpatialDyad | symmetricSpatialOuterProduct (const SpatialVectorType &a, const SpatialVectorType &b) |
| btSymmetricSpatialDyad symmetricSpatialOuterProduct | ( | const SpatialVectorType & | a, |
| const SpatialVectorType & | b | ||
| ) |
Definition at line 377 of file btSpatialAlgebra.h.
| void symmetricSpatialOuterProduct | ( | const SpatialVectorType & | a, |
| const SpatialVectorType & | b, | ||
| btSymmetricSpatialDyad & | out | ||
| ) |
Definition at line 366 of file btSpatialAlgebra.h.