C Specification
The VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV structure is
defined as:
// Provided by VK_NV_fragment_shading_rate_enums
typedef struct VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV {
VkStructureType sType;
void* pNext;
VkSampleCountFlagBits maxFragmentShadingRateInvocationCount;
} VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV;
Members
The members of the
VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV structure
describe the following implementation-dependent properties related to
fragment shading rates:
Description
If the VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV structure
is included in the pNext chain of VkPhysicalDeviceProperties2,
it is filled with the implementation-dependent limits.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.