C Specification
The VkPhysicalDeviceShaderCoreProperties2AMD structure is defined as:
// Provided by VK_AMD_shader_core_properties2
typedef struct VkPhysicalDeviceShaderCoreProperties2AMD {
VkStructureType sType;
void* pNext;
VkShaderCorePropertiesFlagsAMD shaderCoreFeatures;
uint32_t activeComputeUnitCount;
} VkPhysicalDeviceShaderCoreProperties2AMD;
Members
The members of the VkPhysicalDeviceShaderCoreProperties2AMD structure
describe the following implementation-dependent limits:
Description
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
shaderCoreFeaturesis a bitmask of VkShaderCorePropertiesFlagBitsAMD indicating the set of features supported by the shader core. -
activeComputeUnitCountis an unsigned integer value indicating the number of compute units that have been enabled.
If the VkPhysicalDeviceShaderCoreProperties2AMD structure is included
in the pNext chain of VkPhysicalDeviceProperties2, it is filled
with the implementation-dependent limits.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.