Bullet Collision Detection & Physics Library: ProcessTrianglesAction Struct Reference

Bullet Collision Detection & Physics Library

Public Member Functions | Public Attributes | List of all members
ProcessTrianglesAction Struct Reference
Collaboration diagram for ProcessTrianglesAction:
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## Public Member Functions
void | exec (int x, int z) const
void | operator() (const GridRaycastState &bs) const

## Public Attributes
const btHeightfieldTerrainShape * | shape
bool | flipQuadEdges
bool | useDiamondSubdivision
int | width
int | length
btTriangleCallback * | callback

## Detailed Description

Definition at line 551 of file btHeightfieldTerrainShape.cpp.

## Member Function Documentation

## ◆ exec()

void ProcessTrianglesAction::exec | ( | int | x,
|  | int | z
| ) |  | const
| inline

Definition at line 560 of file btHeightfieldTerrainShape.cpp.

## ◆ operator()()

void ProcessTrianglesAction::operator() | ( | const GridRaycastState & | bs | ) | const
| inline

Definition at line 602 of file btHeightfieldTerrainShape.cpp.

## Member Data Documentation

## ◆ callback

btTriangleCallback* ProcessTrianglesAction::callback

Definition at line 558 of file btHeightfieldTerrainShape.cpp.

## ◆ flipQuadEdges

bool ProcessTrianglesAction::flipQuadEdges

Definition at line 554 of file btHeightfieldTerrainShape.cpp.

## ◆ length

int ProcessTrianglesAction::length

Definition at line 557 of file btHeightfieldTerrainShape.cpp.

## ◆ shape

const btHeightfieldTerrainShape* ProcessTrianglesAction::shape

Definition at line 553 of file btHeightfieldTerrainShape.cpp.

## ◆ useDiamondSubdivision

bool ProcessTrianglesAction::useDiamondSubdivision

Definition at line 555 of file btHeightfieldTerrainShape.cpp.

## ◆ width

int ProcessTrianglesAction::width

Definition at line 556 of file btHeightfieldTerrainShape.cpp.

The documentation for this struct was generated from the following file:

- btHeightfieldTerrainShape.cpp