SoGLUpdateAreaElement(3)

NAME
SoGLUpdateAreaElement - The SoGLUpdateAreaElement class is yet to be documented.

SYNOPSIS

#include <Inventor/elements/SoGLUpdateAreaElement.h>

Inherits SoElement.

  Public Member Functions
virtual void init (SoState *state)
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo () const

  Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, const SbVec2f &origin, const SbVec2f &size)
static SbBool get (SoState *const state, SbVec2f &origin, SbVec2f &size)
static SbVec2f getDefaultOrigin ()
static SbVec2f getDefaultSize ()

  Protected Member Functions
virtual ~SoGLUpdateAreaElement ()

  Protected Attributes
SbVec2f origin
SbVec2f size

  Additional Inherited Members

Detailed Description

The SoGLUpdateAreaElement class is yet to be documented. FIXME: write doc.

Constructor & Destructor Documentation

  SoGLUpdateAreaElement::~SoGLUpdateAreaElement () [protected], [virtual]
Destructor.

Member Function Documentation

  SoType SoGLUpdateAreaElement::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.

  int SoGLUpdateAreaElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.

  void * SoGLUpdateAreaElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
 Creates a new instance of the class type corresponding to the SoType object.

  void SoGLUpdateAreaElement::initClass (void) [static]
Initialize relevant common data for all instances, like the type system.

  void SoGLUpdateAreaElement::init (SoState * state) [virtual]
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoElement.

  void SoGLUpdateAreaElement::push (SoState * state) [virtual]
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

  void SoGLUpdateAreaElement::pop (SoState * state, const SoElement * prevTopElement) [virtual]
This method is called when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.

Override this method if you need to copy some state information from the previous top of stack.

Reimplemented from SoElement.

  SbBool SoGLUpdateAreaElement::matches (const SoElement * element) const [virtual]
This function returns TRUE is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

  SoElement * SoGLUpdateAreaElement::copyMatchInfo (void) const [virtual]
This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scene graph traversal caching operations.

Implements SoElement.

  void SoGLUpdateAreaElement::set (SoState *const state, const SbVec2f & origin, const SbVec2f & size) [static]
Sets the update area. This can, for instance, be used when rendering in the front buffer, to only render parts of the scene during a window expose event. origin and size is in normalized window coordinates.

  SbBool SoGLUpdateAreaElement::get (SoState *const state, SbVec2f & origin, SbVec2f & size) [static]
Returns the current update area.

See also
    set()

  SbVec2f SoGLUpdateAreaElement::getDefaultOrigin (void) [static]
Returns the default update area origin, (0,0).

  SbVec2f SoGLUpdateAreaElement::getDefaultSize (void) [static]
Returns the default update area size, (1,1).

Member Data Documentation

  SoGLUpdateAreaElement::origin [protected]
FIXME: write doc

  SoGLUpdateAreaElement::size [protected]
FIXME: write doc

Author

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