OpenVDB: TopologyToLevelSet.h File Reference

OpenVDB 8.0.0

Classes | Namespaces | Functions
TopologyToLevelSet.h File Reference

This tool generates a narrow-band signed distance field / level set from the interface between active and inactive voxels in a vdb grid. More...

`#include "LevelSetFilter.h"`
`#include "Morphology.h"`
`#include "SignedFloodFill.h"`
`#include <openvdb/Grid.h>`
`#include <openvdb/Types.h>`
`#include <openvdb/math/FiniteDifference.h>`
`#include <openvdb/util/NullInterrupter.h>`
`#include <tbb/task_group.h>`
`#include <algorithm>`
`#include <vector>`

Go to the source code of this file.

## Classes
struct | DilateOp< TreeT >
struct | ErodeOp< TreeT >
struct | OffsetAndMinComp< TreeType >

## Namespaces
| openvdb
| openvdb::v8_2
| openvdb::v8_2::tools
| openvdb::v8_2::tools::ttls_internal

## Functions
template<typename GridT >
GridT::template ValueConverter< float >::Type::Ptr | topologyToLevelSet (const GridT &grid, int halfWidth=3, int closingSteps=1, int dilation=0, int smoothingSteps=0)
| Compute the narrow-band signed distance to the interface between active and inactive voxels in the input grid. More...
template<typename GridT , typename InterrupterT >
GridT::template ValueConverter< float >::Type::Ptr | topologyToLevelSet (const GridT &grid, int halfWidth=3, int closingSteps=1, int dilation=0, int smoothingSteps=0, InterrupterT *interrupt=nullptr)
| Compute the narrow-band signed distance to the interface between active and inactive voxels in the input grid. More...
template<typename GridType , typename InterrupterType >
void | normalizeLevelSet (GridType &grid, const int halfWidthInVoxels, InterrupterType *interrupt=nullptr)
template<typename GridType , typename InterrupterType >
void | smoothLevelSet (GridType &grid, int iterations, int halfBandWidthInVoxels, InterrupterType *interrupt=nullptr)

## Detailed Description

This tool generates a narrow-band signed distance field / level set from the interface between active and inactive voxels in a vdb grid.

Example:
  Combine with `tools::PointsToVolume` for fast point cloud to level set conversion.