VkShaderGroupShaderKHR(3)

# VkShaderGroupShaderKHR(3) Manual Page

## Name

VkShaderGroupShaderKHR - Shader group shaders

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## C Specification

Possible values of `groupShader` in vkGetRayTracingShaderGroupStackSizeKHR are:

    // Provided by VK_KHR_ray_tracing_pipeline
    typedef enum VkShaderGroupShaderKHR {
        VK_SHADER_GROUP_SHADER_GENERAL_KHR = 0,
        VK_SHADER_GROUP_SHADER_CLOSEST_HIT_KHR = 1,
        VK_SHADER_GROUP_SHADER_ANY_HIT_KHR = 2,
        VK_SHADER_GROUP_SHADER_INTERSECTION_KHR = 3,
    } VkShaderGroupShaderKHR;

## Description

- `VK_SHADER_GROUP_SHADER_GENERAL_KHR` uses the shader specified in the group with VkRayTracingShaderGroupCreateInfoKHR::`generalShader`

- `VK_SHADER_GROUP_SHADER_CLOSEST_HIT_KHR` uses the shader specified in the group with VkRayTracingShaderGroupCreateInfoKHR::`closestHitShader`

- `VK_SHADER_GROUP_SHADER_ANY_HIT_KHR` uses the shader specified in the group with VkRayTracingShaderGroupCreateInfoKHR::`anyHitShader`

- `VK_SHADER_GROUP_SHADER_INTERSECTION_KHR` uses the shader specified in the group with VkRayTracingShaderGroupCreateInfoKHR::`intersectionShader`

## See Also

vkGetRayTracingShaderGroupStackSizeKHR

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0