/***************************************************************************
 *   Copyright (C) 2005 by Joris Guisson                                   *
 *   joris.guisson@gmail.com                                               *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.             *
 ***************************************************************************/
#ifndef BTSERVERAUTHENTICATE_H
#define BTSERVERAUTHENTICATE_H

#include "authenticatebase.h"

namespace bt
{

/**
 * @author Joris Guisson
 *
 * Handles the authentication of incoming connections on the Server.
 * Once the authentication is finished, the socket gets handed over
 * to the right PeerManager.
*/
class ServerAuthenticate : public AuthenticateBase
{
    Q_OBJECT
public:
    ServerAuthenticate(mse::EncryptedPacketSocket::Ptr sock);
    ~ServerAuthenticate() override;

    static bool isFirewalled();
    static void setFirewalled(bool Firewalled);

protected:
    void onFinish(bool succes) override;
    void handshakeReceived(bool full) override;

private:
    static bool s_firewalled;
};

}

inline bool bt::ServerAuthenticate::isFirewalled()
{
    return s_firewalled;
}

inline void bt::ServerAuthenticate::setFirewalled(bool Firewalled)
{
    s_firewalled = Firewalled;
}


#endif
