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OpenVDB
8.1.0
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Functions to count tiles, nodes or voxels in a grid. More...
Go to the source code of this file.
Classes | |
| struct | ActiveVoxelCountOp< TreeType > |
| A DynamicNodeManager operator to count active voxels in a tree. More... | |
| struct | ActiveVoxelCountBBoxOp< TreeType > |
| A DynamicNodeManager operator to count active voxels in a tree that fall within a provided bounding box. More... | |
| struct | MemUsageOp< TreeType > |
| A DynamicNodeManager operator to sum the number of bytes of memory used. More... | |
Namespaces | |
| openvdb | |
| openvdb::v8_1 | |
| openvdb::v8_1::tools | |
| openvdb::v8_1::tools::count_internal | |
Functions | |
| template<typename TreeT > | |
| Index64 | countActiveVoxels (const TreeT &tree, bool threaded=true) |
| Return the total number of active voxels in the tree. More... | |
| template<typename TreeT > | |
| Index64 | countActiveVoxels (const TreeT &tree, const CoordBBox &bbox, bool threaded=true) |
| Return the total number of active voxels in the tree that intersects a bounding box. More... | |
| template<typename TreeT > | |
| Index64 | memUsage (const TreeT &tree, bool threaded=true) |
| Return the total amount of memory in bytes occupied by this tree. More... | |
Functions to count tiles, nodes or voxels in a grid.