#ifdef HAVE_CONFIG_H
#include "config.h"
#else
#define PACKAGE_EXAMPLES_DIR "."
#endif
 
#include <Ecore.h>
#include <stdio.h>
#include <errno.h>
 
#define WIDTH  (320)
#define HEIGHT (240)
 
#define GREY {190, 190, 190, 255}
#define BLACK {0, 0, 0, 255}
#define WHITE {255, 255, 255, 255}
#define RED   {255, 0, 0, 255}
#define GREEN {0, 255, 0, 255}
#define BLUE  {0, 0, 255, 255}
 
#define POINTER_CYCLE(_ptr, _array)                             \
  do                                                            \
    {                                                           \
       if ((unsigned int)(((unsigned char *)(_ptr)) - ((unsigned char *)(_array))) >= \
           sizeof(_array))                                      \
         _ptr = _array;                                         \
    }                                                           \
  while(0)
 
static const char *commands = \
  "commands are:\n"
  "\tt - change text's current style\n"
  "\tz - change text's font size\n"
  "\tf - change text's font family\n"
  "\tb - change text's base color\n"
  "\ts - change text's \'shadow\' color\n"
  "\to - change text's \'outline\' color\n"
  "\tw - change text's \'glow\' color\n"
  "\tg - change text's \'glow 2\' color\n"
  "\th - print help\n";
 
static const char *border_img_path = PACKAGE_EXAMPLES_DIR "/red.png";
 
struct color_tuple
{
   int r, g, b, a;
};
 
struct text_preset_data
{
   const char        **font_ptr;
   const char         *font[3];
 
   struct color_tuple *text_ptr;
   struct color_tuple  text[6];
 
   struct color_tuple *shadow_ptr;
   struct color_tuple  shadow[4];
 
   struct color_tuple *outline_ptr;
   struct color_tuple  outline[4];
 
   struct color_tuple *glow_ptr;
   struct color_tuple  glow[4];
 
   struct color_tuple *glow2_ptr;
   struct color_tuple  glow2[4];
};
 
struct test_data
{
   Ecore_Evas             *ee;
   struct text_preset_data t_data;
};
 
static struct test_data d = {0};
 
static void
{
}
 
static void
_canvas_resize_cb(Ecore_Evas *ee)
{
   int w, h;
 
}
 
static const char *
{
   switch (mode)
     {
        return "plain";
 
        return "shadow";
 
        return "outline";
 
        return "soft outline";
 
        return "glow";
 
        return "outline shadow";
 
        return "far shadow";
 
        return "outline soft shadow";
 
        return "soft shadow";
 
        return "far soft shadow";
 
      default:
        return "invalid";
     }
}
 
static void
            void        *einfo)
{
 
   if (strcmp(ev->
key, 
"h") == 0) 
 
     {
        printf("%s", commands);
        return;
     }
 
   if (strcmp(ev->
key, 
"t") == 0) 
 
     {
 
        type = (type + 1) % 10;
 
 
        printf("Changing text's style to \'%s\'\n",
               _text_style_type_to_str(type));
 
        return;
     }
 
   if (strcmp(ev->
key, 
"f") == 0) 
 
     {
         int sz;
 
        (d.t_data.font_ptr)++;
 
 
        POINTER_CYCLE(d.t_data.font_ptr, d.t_data.font);
 
 
        printf("Changing text's font to %s\n",
               *d.t_data.font_ptr);
 
        return;
     }
 
   if (strcmp(ev->
key, 
"b") == 0) 
 
     {
        (d.t_data.text_ptr)++;
 
        POINTER_CYCLE(d.t_data.text_ptr, d.t_data.text);
 
          d.text, d.t_data.text_ptr->r, d.t_data.text_ptr->g,
          d.t_data.text_ptr->b, d.t_data.text_ptr->a);
 
        printf("Changing base color for text to (%d, %d, %d, %d)\n",
               d.t_data.text_ptr->r, d.t_data.text_ptr->g,
               d.t_data.text_ptr->b, d.t_data.text_ptr->a);
 
        return;
     }
 
   if (strcmp(ev->
key, 
"g") == 0) 
 
     {
        (d.t_data.glow2_ptr)++;
 
        POINTER_CYCLE(d.t_data.glow2_ptr, d.t_data.glow2);
 
          d.text, d.t_data.glow2_ptr->r, d.t_data.glow2_ptr->g,
          d.t_data.glow2_ptr->b, d.t_data.glow2_ptr->a);
 
        printf("Changing glow 2 color for text to (%d, %d, %d, %d)\n",
               d.t_data.glow2_ptr->r, d.t_data.glow2_ptr->g,
               d.t_data.glow2_ptr->b, d.t_data.glow2_ptr->a);
 
        return;
     }
 
   if (strcmp(ev->
key, 
"w") == 0) 
 
     {
        (d.t_data.glow_ptr)++;
 
        POINTER_CYCLE(d.t_data.glow_ptr, d.t_data.glow);
 
          d.text, d.t_data.glow_ptr->r, d.t_data.glow_ptr->g,
          d.t_data.glow_ptr->b, d.t_data.glow_ptr->a);
 
        printf("Changing glow color for text to (%d, %d, %d, %d)\n",
               d.t_data.glow_ptr->r, d.t_data.glow_ptr->g,
               d.t_data.glow_ptr->b, d.t_data.glow_ptr->a);
 
        return;
     }
 
   if (strcmp(ev->
key, 
"o") == 0) 
 
     {
        (d.t_data.outline_ptr)++;
 
        POINTER_CYCLE(d.t_data.outline_ptr, d.t_data.outline);
 
          d.text, d.t_data.outline_ptr->r, d.t_data.outline_ptr->g,
          d.t_data.outline_ptr->b, d.t_data.outline_ptr->a);
 
        printf("Changing outline color for text to (%d, %d, %d, %d)\n",
               d.t_data.outline_ptr->r, d.t_data.outline_ptr->g,
               d.t_data.outline_ptr->b, d.t_data.outline_ptr->a);
 
        return;
     }
 
   if (strcmp(ev->
key, 
"s") == 0) 
 
     {
        (d.t_data.shadow_ptr)++;
 
        POINTER_CYCLE(d.t_data.shadow_ptr, d.t_data.shadow);
 
          d.text, d.t_data.shadow_ptr->r, d.t_data.shadow_ptr->g,
          d.t_data.shadow_ptr->b, d.t_data.shadow_ptr->a);
 
        printf("Changing shadow color for text to (%d, %d, %d, %d)\n",
               d.t_data.shadow_ptr->r, d.t_data.shadow_ptr->g,
               d.t_data.shadow_ptr->b, d.t_data.shadow_ptr->a);
 
        return;
     }
 
   if (strcmp(ev->
key, 
"z") == 0) 
 
     {
        const char *font;
        int size;
 
 
        size = (size + 10) % 50;
        if (!size) size = 10;
 
 
        printf("Changing text's font size to %d\n", size);
 
        return;
     }
}
 
int
main(void)
{
   int size;
   const char *font;
 
     return EXIT_FAILURE;
 
   
   struct text_preset_data init_data =
   {
      .font = {"DejaVu", "Courier", "Utopia"},
      .text = {BLACK, WHITE, GREY, RED, GREEN, BLUE},
      .shadow = {WHITE, BLUE, GREEN, RED},
      .outline = {WHITE, RED, GREEN, BLUE},
      .glow = {WHITE, BLUE, GREEN, RED},
      .glow2 = {WHITE, RED, BLUE, GREEN}
   };
 
   d.t_data = init_data;
   d.t_data.font_ptr = d.t_data.font;
   d.t_data.text_ptr = d.t_data.text;
   d.t_data.glow_ptr = d.t_data.glow;
   d.t_data.glow2_ptr = d.t_data.glow2;
   d.t_data.outline_ptr = d.t_data.outline;
   d.t_data.shadow_ptr = d.t_data.shadow;
 
   
   if (!d.ee)
     goto error;
 
 
   
 
 
 
 
   
     d.text, d.t_data.text_ptr->r, d.t_data.text_ptr->g,
     d.t_data.text_ptr->b, d.t_data.text_ptr->a);
 
     d.text, d.t_data.glow_ptr->r, d.t_data.glow_ptr->g,
     d.t_data.glow_ptr->b, d.t_data.glow_ptr->a);
 
     d.text, d.t_data.glow2_ptr->r, d.t_data.glow2_ptr->g,
     d.t_data.glow2_ptr->b, d.t_data.glow2_ptr->a);
 
     d.text, d.t_data.outline_ptr->r, d.t_data.outline_ptr->g,
     d.t_data.outline_ptr->b, d.t_data.outline_ptr->a);
 
     d.text, d.t_data.shadow_ptr->r, d.t_data.shadow_ptr->g,
     d.t_data.shadow_ptr->b, d.t_data.shadow_ptr->a);
 
 
 
   printf("Adding text object with font %s, size %d\n", font, size);
 
   
 
 
   printf("%s", commands);
 
   return 0;
 
error:
   fprintf(stderr, "error: Requires at least one Evas engine built and linked"
                   " to ecore-evas for this example to run properly.\n");
   return -1;
}
@ EVAS_CALLBACK_KEY_DOWN
Key Press Event.
Definition: Evas_Common.h:430
EAPI int ecore_evas_init(void)
Inits the Ecore_Evas system.
Definition: ecore_evas.c:606
EAPI void ecore_evas_callback_destroy_set(Ecore_Evas *ee, Ecore_Evas_Event_Cb func)
Sets a callback for Ecore_Evas destroy events.
Definition: ecore_evas.c:1211
EAPI void ecore_evas_show(Ecore_Evas *ee)
Shows an Ecore_Evas' window.
Definition: ecore_evas.c:1506
EAPI Evas * ecore_evas_get(const Ecore_Evas *ee)
Gets an Ecore_Evas's Evas.
Definition: ecore_evas.c:1326
EAPI void ecore_evas_geometry_get(const Ecore_Evas *ee, int *x, int *y, int *w, int *h)
Gets the geometry of an Ecore_Evas.
Definition: ecore_evas.c:1388
EAPI void ecore_evas_callback_resize_set(Ecore_Evas *ee, Ecore_Evas_Event_Cb func)
Sets a callback for Ecore_Evas resize events.
Definition: ecore_evas.c:1166
EAPI int ecore_evas_shutdown(void)
Shuts down the Ecore_Evas system.
Definition: ecore_evas.c:674
EAPI Ecore_Evas * ecore_evas_new(const char *engine_name, int x, int y, int w, int h, const char *extra_options)
Creates a new Ecore_Evas based on engine name and common parameters.
Definition: ecore_evas.c:1065
EAPI void ecore_evas_free(Ecore_Evas *ee)
Frees an Ecore_Evas.
Definition: ecore_evas.c:1109
void ecore_main_loop_quit(void)
Quits the main loop once all the events currently on the queue have been processed.
Definition: ecore_main.c:1308
void ecore_main_loop_begin(void)
Runs the application main loop.
Definition: ecore_main.c:1298
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition: eina_types.h:539
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
Eo Evas
An opaque handle to an Evas canvas.
Definition: Evas_Common.h:163
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2024
void evas_object_event_callback_add(Evas_Object *eo_obj, Evas_Callback_Type type, Evas_Object_Event_Cb func, const void *data)
Add (register) a callback function to a given Evas object event.
Definition: evas_callbacks.c:478
void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition: evas_object_main.c:1171
void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
void evas_object_focus_set(Efl_Canvas_Object *obj, Eina_Bool focus)
Indicates that this object is the keyboard event receiver on its canvas.
Definition: efl_canvas_object_eo.legacy.c:39
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185
Evas_Object * evas_object_image_filled_add(Evas *eo_e)
Creates a new image object that automatically scales its bound image to the object's area,...
Definition: evas_image_legacy.c:35
void evas_object_image_border_center_fill_set(Evas_Object *obj, Evas_Border_Fill_Mode fill)
Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering i...
Definition: evas_image_legacy.c:145
void evas_object_image_file_set(Evas_Object *obj, const char *file, const char *key)
Set the source file from where an image object must fetch the real image data (it may be an Eet file,...
Definition: evas_image_legacy.c:194
void evas_object_image_border_set(Evas_Object *obj, int l, int r, int t, int b)
Dimensions of this image's border, a region that does not scale with the center area.
Definition: evas_image_legacy.c:117
@ EVAS_BORDER_FILL_NONE
Image's center region is not to be rendered.
Definition: Evas_Legacy.h:5721
Evas_Object * evas_object_rectangle_add(Evas *e)
Adds a rectangle to the given evas.
Definition: evas_object_rectangle.c:78
Evas_Text_Style_Type evas_object_text_style_get(const Evas_Text *obj)
Controls the style to apply on the given text object.
Definition: evas_text_eo.legacy.c:69
void evas_object_text_font_set(Eo *obj, const char *font, Evas_Font_Size size)
Set the font family or filename, and size on a given text object.
Definition: evas_object_text.c:2340
void evas_object_text_font_get(const Eo *obj, const char **font, Evas_Font_Size *size)
Retrieve the font family and size in use on a given text object.
Definition: evas_object_text.c:2349
void evas_object_text_glow2_color_set(Evas_Text *obj, int r, int g, int b, int a)
Sets the 'glow 2' color for the given text object.
Definition: evas_text_eo.legacy.c:51
void evas_object_text_shadow_color_set(Evas_Text *obj, int r, int g, int b, int a)
Controls the shadow color for the given text object.
Definition: evas_text_eo.legacy.c:3
Evas_Text_Style_Type
Types of styles to be applied on text objects.
Definition: Evas_Legacy.h:6364
Evas_Object * evas_object_text_add(Evas *e)
Creates a new text object on the provided canvas.
Definition: evas_object_text.c:366
void evas_object_text_outline_color_set(Evas_Text *obj, int r, int g, int b, int a)
Controls the outline color for the given text object.
Definition: evas_text_eo.legacy.c:39
void evas_object_text_style_set(Evas_Text *obj, Evas_Text_Style_Type style)
Controls the style to apply on the given text object.
Definition: evas_text_eo.legacy.c:63
void evas_object_text_glow_color_set(Evas_Text *obj, int r, int g, int b, int a)
Sets the glow color for the given text object.
Definition: evas_text_eo.legacy.c:75
void evas_object_text_text_set(Eo *obj, const char *text)
Sets the text string to be displayed by the given text object.
Definition: evas_object_text.c:2356
@ EVAS_TEXT_STYLE_SOFT_OUTLINE
text with a soft outline
Definition: Evas_Legacy.h:6368
@ EVAS_TEXT_STYLE_FAR_SHADOW
text with (far) shadow underneath
Definition: Evas_Legacy.h:6371
@ EVAS_TEXT_STYLE_OUTLINE_SHADOW
text with both outline and shadow effects
Definition: Evas_Legacy.h:6370
@ EVAS_TEXT_STYLE_SOFT_SHADOW
text with (soft) shadow underneath
Definition: Evas_Legacy.h:6373
@ EVAS_TEXT_STYLE_OUTLINE
text with an outline
Definition: Evas_Legacy.h:6367
@ EVAS_TEXT_STYLE_OUTLINE_SOFT_SHADOW
text with outline and soft shadow effects combined
Definition: Evas_Legacy.h:6372
@ EVAS_TEXT_STYLE_FAR_SOFT_SHADOW
text with (far soft) shadow underneath
Definition: Evas_Legacy.h:6374
@ EVAS_TEXT_STYLE_PLAIN
plain, standard text
Definition: Evas_Legacy.h:6365
@ EVAS_TEXT_STYLE_GLOW
text with a glow effect
Definition: Evas_Legacy.h:6369
@ EVAS_TEXT_STYLE_SHADOW
text with shadow underneath
Definition: Evas_Legacy.h:6366
Key press event.
Definition: Evas_Legacy.h:314
const char * key
The logical key : (eg shift+1 == exclamation)
Definition: Evas_Legacy.h:320