#include <Elementary.h>
 
typedef struct
{
   struct
     {
     } cursors;
} App_Data;
 
static void
{
   App_Data *app = data;
   app->icon_still = NULL;
}
 
static void
{
   App_Data *app = data;
   double ax, ay;
 
   if (!app->icon_still)
     {
        app->icon_still = elm_object_content_unset(app->mid);
     }
 
   if (btn == app->cursors.up)
     {
        ay -= 0.05;
        if (ay < 0.0)
          ay = 0.0;
     }
   else if (btn == app->cursors.down)
     {
        ay += 0.05;
        if (ay > 1.0)
          ay = 1.0;
     }
   else if (btn == app->cursors.left)
     {
        ax -= 0.05;
        if (ax < 0.0)
          ax = 0.0;
     }
   else if (btn == app->cursors.right)
     {
        ax += 0.05;
        if (ax > 1.0)
          ax = 1.0;
     }
}
 
static void
{
   char *ptr;
   double t;
   App_Data *app = data;
   const char *lbl = elm_object_text_get(btn);
 
   ptr = strchr(lbl, ':');
   ptr += 2;
   t = strtod(ptr, NULL);
 
   if (!strncmp(lbl, "Initial", 7))
     {
     }
   else if (!strncmp(lbl, "Gap", 3))
     {
     }
}
 
EAPI_MAIN int
{
   static App_Data data;
 
 
 
 
 
   elm_object_text_set(btn, "Initial: 0.0");
 
   elm_object_text_set(btn, "Initial: 1.0");
 
   elm_object_text_set(btn, "Initial: 5.0");
 
 
   elm_object_text_set(btn, "Gap: 0.1");
 
   elm_object_text_set(btn, "Gap: 0.5");
 
   elm_object_text_set(btn, "Gap: 1.0");
 
                                  &data);
 
 
   data.cursors.up = btn;
 
 
                                  &data);
 
 
   data.cursors.left = btn;
 
 
 
   data.mid = btn;
 
                                  &data);
 
 
   data.cursors.right = btn;
 
                                  &data);
 
 
   data.cursors.down = btn;
 
 
 
   return 0;
}
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition: Evas_Common.h:297
#define EVAS_HINT_FILL
Use with evas_object_size_hint_align_set(), evas_object_size_hint_align_get(), evas_object_size_hint_...
Definition: Evas_Common.h:298
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition: eina_types.h:539
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
Evas_Object * elm_box_add(Evas_Object *parent)
Add a new box to the parent.
Definition: elm_box.c:363
void elm_box_horizontal_set(Elm_Box *obj, Eina_Bool horizontal)
Set the horizontal orientation.
Definition: elm_box_eo.legacy.c:27
void elm_box_pack_end(Elm_Box *obj, Efl_Canvas_Object *subobj)
Add an object at the end of the pack list.
Definition: elm_box_eo.legacy.c:57
void elm_object_part_content_set(Evas_Object *obj, const char *part, Evas_Object *content)
Set the content on part of a given container widget.
Definition: elm_main.c:1567
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1385
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1362
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227
Evas_Object * elm_icon_add(Evas_Object *parent)
Add a new icon object to the parent.
Definition: elm_icon.c:613
Eina_Bool elm_icon_standard_set(Evas_Object *obj, const char *name)
Set the icon by icon standards names.
Definition: elm_icon.c:885
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8995
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6189
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9579
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
void evas_object_hide(Evas_Object *eo_obj)
Makes the given Evas object invisible.
Definition: evas_object_main.c:1823
void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
void evas_object_size_hint_weight_set(Evas_Object *obj, double x, double y)
Sets the hints for an object's weight.
Definition: evas_object_main.c:2638
void evas_object_size_hint_align_set(Evas_Object *obj, double x, double y)
Sets the hints for an object's alignment.
Definition: evas_object_main.c:2650
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185
void evas_object_size_hint_align_get(const Evas_Object *obj, double *x, double *y)
Retrieves the hints for on object's alignment.
Definition: evas_object_main.c:2656
void evas_object_smart_callback_add(Evas_Object *eo_obj, const char *event, Evas_Smart_Cb func, const void *data)
Add (register) a callback function to the smart event specified by event on the smart object obj.
Definition: evas_object_smart.c:1040