#ifdef HAVE_CONFIG_H
# include "config.h"
#else
# define EINA_UNUSED
#endif
 
#ifndef PACKAGE_DATA_DIR
#define PACKAGE_DATA_DIR "."
#endif
 
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
 
#include <Ecore.h>
#include <Evas.h>
 
static const char commands[] = \
  "commands are:\n"
  "\tShift + any key - remove box\n"
  "\tCtrl + any key - insert box\n"
  "\tEsc - exit\n"
  "\th - print help\n";
 
static void
{
   int x, y, w, h;
   int xx, yy, ww, hh;
   int count;
 
   ww = w / (count ? count : 1);
   hh = h / (count ? count : 1);
   if (ww < 1) ww = 1;
   if (hh < 1) hh = 1;
 
   xx = x;
   yy = y;
     {
        xx += ww;
        yy += hh;
     }
}
 
new_greenie_block(
Evas *e)
{
 
 
   return o;
}
 
static void
{
   const Evas_Modifier *mods;
 
 
   if (!strcmp(ev->
key, 
"h"))
 
     {
        printf(commands);
        return;
     }
     {
        int pos;
        if (obj)
        return;
     }
     {
        int pos;
        obj = new_greenie_block(evas);
        return;
     }
   if (!strcmp(ev->
key, 
"Escape"))
 
}
 
box_new(Ecore_Evas *ee, const char *edje_file_path, const char *name, int x, int y, int w, int h)
{
 
     {
        printf("error: could not load file object.\n");
     }
 
   return edje_obj;
}
 
static void
on_resize(Ecore_Evas *ee)
{
   int          w;
   int          h;
 
}
 
static void
{
}
 
int
{
   const char  *edje_file = PACKAGE_DATA_DIR"/box.edj";
   Ecore_Evas  *ee;
   int          w;
   int          h;
   int          i;
 
     return EXIT_FAILURE;
 
     goto shutdown_ecore_evas;
 
   
   if (!ee) goto shutdown_edje;
 
 
 
 
 
   edje_obj = box_new(ee, edje_file, "box", 0, 0, w, h);
 
   for (i = 1; i <= 5; i++)
     {
 
          {
             fprintf(stderr, "error appending child object!\n");
             return 1;
          }
     }
 
   printf(commands);
 
 
 
 
   return EXIT_SUCCESS;
 
 shutdown_edje:
 shutdown_ecore_evas:
 
   return EXIT_FAILURE;
}
Edje Graphical Design Library.
@ EVAS_CALLBACK_KEY_DOWN
Key Press Event.
Definition: Evas_Common.h:430
EAPI int ecore_evas_init(void)
Inits the Ecore_Evas system.
Definition: ecore_evas.c:606
EAPI void ecore_evas_callback_destroy_set(Ecore_Evas *ee, Ecore_Evas_Event_Cb func)
Sets a callback for Ecore_Evas destroy events.
Definition: ecore_evas.c:1211
EAPI void ecore_evas_show(Ecore_Evas *ee)
Shows an Ecore_Evas' window.
Definition: ecore_evas.c:1506
EAPI Evas * ecore_evas_get(const Ecore_Evas *ee)
Gets an Ecore_Evas's Evas.
Definition: ecore_evas.c:1326
EAPI void ecore_evas_geometry_get(const Ecore_Evas *ee, int *x, int *y, int *w, int *h)
Gets the geometry of an Ecore_Evas.
Definition: ecore_evas.c:1388
EAPI void ecore_evas_data_set(Ecore_Evas *ee, const char *key, const void *data)
Stores user data in an Ecore_Evas structure.
Definition: ecore_evas.c:1129
EAPI void ecore_evas_callback_resize_set(Ecore_Evas *ee, Ecore_Evas_Event_Cb func)
Sets a callback for Ecore_Evas resize events.
Definition: ecore_evas.c:1166
EAPI int ecore_evas_shutdown(void)
Shuts down the Ecore_Evas system.
Definition: ecore_evas.c:674
EAPI Ecore_Evas * ecore_evas_new(const char *engine_name, int x, int y, int w, int h, const char *extra_options)
Creates a new Ecore_Evas based on engine name and common parameters.
Definition: ecore_evas.c:1065
EAPI void ecore_evas_free(Ecore_Evas *ee)
Frees an Ecore_Evas.
Definition: ecore_evas.c:1109
EAPI void * ecore_evas_data_get(const Ecore_Evas *ee, const char *key)
Retrieves user data associated with an Ecore_Evas.
Definition: ecore_evas.c:1118
void ecore_main_loop_quit(void)
Quits the main loop once all the events currently on the queue have been processed.
Definition: ecore_main.c:1308
void ecore_main_loop_begin(void)
Runs the application main loop.
Definition: ecore_main.c:1298
int edje_shutdown(void)
Shuts down the Edje library.
Definition: edje_main.c:264
int edje_init(void)
Initializes the Edje library.
Definition: edje_main.c:35
Evas_Object * edje_object_add(Evas *evas)
Instantiates a new Edje object.
Definition: edje_smart.c:22
Eina_Bool edje_object_file_set(Evas_Object *obj, const char *file, const char *group)
Sets the EDJ file (and group within it) to load an Edje object's contents from.
Definition: edje_smart.c:467
Eina_Bool edje_object_part_box_insert_at(Evas_Object *obj, const char *part, Evas_Object *child, unsigned int pos)
Inserts an object to the box.
Definition: edje_part_table.c:260
Evas_Object * edje_object_part_box_remove_at(Evas_Object *obj, const char *part, unsigned int pos)
Removes an object from the box.
Definition: edje_part_table.c:267
Eina_Bool edje_object_part_box_append(Evas_Object *obj, const char *part, Evas_Object *child)
Appends an object to the box.
Definition: edje_part_table.c:232
void edje_box_layout_register(const char *name, Evas_Object_Box_Layout func, void *(*layout_data_get)(void *), void(*layout_data_free)(void *), void(*free_data)(void *), void *data)
Registers a custom layout to be used in edje boxes.
Definition: edje_util.c:3462
static unsigned int eina_list_count(const Eina_List *list)
Gets the count of the number of items in a list.
#define EINA_LIST_FOREACH(list, l, _data)
Definition for the macro to iterate over a list.
Definition: eina_list.h:1415
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
Eo Evas
An opaque handle to an Evas canvas.
Definition: Evas_Common.h:163
const Evas_Modifier * evas_key_modifier_get(const Evas *eo_e)
Returns a handle to the list of modifier keys registered in the canvas e.
Definition: evas_key.c:35
Eina_Bool evas_key_modifier_is_set(const Evas_Modifier *m, const char *keyname)
Checks the state of a given modifier of the default seat, at the time of the call.
Definition: evas_key.c:76
void evas_object_geometry_get(const Evas_Object *eo_obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h)
Retrieves the position and (rectangular) size of the given Evas object.
Definition: evas_object_main.c:1335
void evas_object_del(Evas_Object *obj)
Marks the given Evas object for deletion (when Evas will free its memory).
Definition: evas_object_main.c:928
void evas_object_name_set(Evas_Object *eo_obj, const char *name)
Sets the name of the given Evas object to the given name.
Definition: evas_name.c:5
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2024
void evas_object_event_callback_add(Evas_Object *eo_obj, Evas_Callback_Type type, Evas_Object_Event_Cb func, const void *data)
Add (register) a callback function to a given Evas object event.
Definition: evas_callbacks.c:478
void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition: evas_object_main.c:1171
void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
void evas_object_size_hint_min_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Sets the hints for an object's minimum size.
Definition: evas_object_main.c:2611
void evas_object_focus_set(Efl_Canvas_Object *obj, Eina_Bool focus)
Indicates that this object is the keyboard event receiver on its canvas.
Definition: efl_canvas_object_eo.legacy.c:39
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185
Evas_Object * evas_object_rectangle_add(Evas *e)
Adds a rectangle to the given evas.
Definition: evas_object_rectangle.c:78
Type for a generic double linked list.
Definition: eina_list.h:318
Key press event.
Definition: Evas_Legacy.h:314
const char * key
The logical key : (eg shift+1 == exclamation)
Definition: Evas_Legacy.h:320
This structure augments clipped smart object's instance data, providing extra members required by gen...
Definition: Evas_Common.h:2849
Evas_Object_Box_Option struct fields
Definition: Evas_Common.h:2872
Evas_Object * obj
Pointer to the box child object, itself.
Definition: Evas_Common.h:2873