#ifdef HAVE_CONFIG_H
#include "config.h"
#else
#define PACKAGE_EXAMPLES_DIR "."
#endif
 
#include <Ecore.h>
#include <stdio.h>
#include <errno.h>
#include "evas-common.h"
 
#define WIDTH  (320)
#define HEIGHT (240)
 
static const char *img_path = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/enlightenment.png";
 
static const char *commands = \
  "commands are:\n"
  "\ta - toggle animation timer\n"
  "\tc - cycle between focus and key grabs for key input\n"
  "\td - delete canvas callbacks\n"
  "\tf - freeze input for 3 seconds\n"
  "\tp - toggle precise point collision detection on image\n"
  "\tControl + o - add an obscured rectangle\n"
  "\th - print help\n";
 
struct test_data
{
   Ecore_Evas  *ee;
};
 
static struct test_data d = {0};
 
static void
_canvas_resize_cb(Ecore_Evas *ee)
{
   int w, h;
 
}
 
static void
                    void *event_info)
{
   printf("An object got focused: %s\n",
 
   printf("Let's recheck it: %s\n",
 
          "OK!" : "Oops, something is bad.");
}
 
static void
{
   printf("Canvas is about to flush its rendering pipeline!\n");
}
 
{
   int w, h, cw, ch;
 
 
   if (w < cw)
   else
 
}
 
{
   printf("Canvas was frozen %d times, now thawing.\n",
}
 
static void
{
   printf("Enlightenment logo has had the mouse in.\n");
}
 
static void
{
   printf("Enlightenment logo has had the mouse out.\n");
} 
 
static void
            void        *einfo)
{
   const Evas_Modifier *mods;
 
   printf(
"We've got key input: %s\n", ev->
key);
   printf("It actually came from %s\n",
          d.focus ? "focus" : "key grab");
 
   if (strcmp(ev->
key, 
"h") == 0) 
 
     {
        puts(commands);
        return;
     }
 
   if (strcmp(ev->
key, 
"a") == 0) 
 
     {
        if (d.resize_timer != NULL)
          {
             printf("Stopping animation timer\n");
             d.resize_timer = NULL;
          }
        else
          {
             printf("Re-issuing animation timer\n");
          }
        return;
     }
 
   if (strcmp(ev->
key, 
"c") == 0) 
 
     {
 
        printf("Switching to %s for key input\n",
               d.focus ? "key grabs" : "focus");
 
        if (d.focus)
          {
             printf("Focused object is now %s\n",
                    "still valid! Something went wrong." : "none.");
 
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
             if (!ret)
               {
                  printf("Something went wrong with key grabs.\n");
                  goto c_end;
               }
          }
        else 
          {
 
          }
 
c_end:
        d.focus = !d.focus;
 
        return;
     }
 
   if (strcmp(ev->
key, 
"d") == 0) 
 
     {
        printf("Deleting canvas event callbacks\n");
                                     _render_flush_cb, NULL);
          _object_focus_in_cb, NULL);
        return;
     }
 
   if (strcmp(ev->
key, 
"f") == 0) 
 
     {
        printf("Freezing input for 3 seconds\n");
        return;
     }
 
   if (strcmp(ev->
key, 
"p") == 0) 
 
     {
 
        printf("Toggling precise point collision detection %s on Enlightenment logo\n",
               precise ? "off" : "on");
 
        return;
     }
 
       (strcmp(ev->
key, 
"o") == 0)) 
     {
        printf("Toggling obscured rectangle on canvas\n");
        if (!d.obscured)
          {
             int w, h;
          }
        else
          {
             int w, h;
 
 
             
 
 
               {
                  printf("Rectangle (%d, %d, %d, %d) on canvas got a"
                                  " rendering update.\n", rect->
x, rect->
y,
 
               }
          }
        d.obscured = !d.obscured;
     } 
}
 
int
main(void)
{
   int err;
 
     return EXIT_FAILURE;
 
   
   if (!d.ee)
     goto error;
 
 
   
 
                           _render_flush_cb, NULL);
     {
        fprintf(stderr, "ERROR: Callback registering failed! Aborting.\n");
        goto panic;
     }
 
                           _object_focus_in_cb, NULL);
     {
        fprintf(stderr, "ERROR: Callback registering failed! Aborting.\n");
        goto panic;
     } 
 
 
 
     {
        fprintf(stderr, "ERROR: Callback registering failed! Aborting.\n");
        goto panic;
     }
 
     {
        fprintf(stderr, "ERROR: Image loading failed! Aborting.\n");
        goto panic;
     }
   else
     {
     }
 
 
   puts(commands);
 
   return 0;
 
error:
   fprintf(stderr, "error: Requires at least one Evas engine built and linked"
                   " to ecore-evas for this example to run properly.\n");
panic:
   return -1;
}
@ EVAS_ALLOC_ERROR_NONE
No allocation error.
Definition: Evas_Common.h:270
@ EVAS_CALLBACK_KEY_DOWN
Key Press Event.
Definition: Evas_Common.h:430
@ EVAS_CALLBACK_MOUSE_IN
Mouse In Event.
Definition: Evas_Common.h:420
@ EVAS_CALLBACK_RENDER_FLUSH_PRE
Called after render update regions have been calculated, but only if update regions exist.
Definition: Evas_Common.h:445
@ EVAS_CALLBACK_CANVAS_OBJECT_FOCUS_IN
Canvas object got focus.
Definition: Evas_Common.h:450
@ EVAS_CALLBACK_MOUSE_OUT
Mouse Out Event.
Definition: Evas_Common.h:421
EAPI int ecore_evas_init(void)
Inits the Ecore_Evas system.
Definition: ecore_evas.c:606
EAPI void ecore_evas_show(Ecore_Evas *ee)
Shows an Ecore_Evas' window.
Definition: ecore_evas.c:1506
EAPI Evas * ecore_evas_get(const Ecore_Evas *ee)
Gets an Ecore_Evas's Evas.
Definition: ecore_evas.c:1326
EAPI void ecore_evas_geometry_get(const Ecore_Evas *ee, int *x, int *y, int *w, int *h)
Gets the geometry of an Ecore_Evas.
Definition: ecore_evas.c:1388
EAPI void ecore_evas_callback_resize_set(Ecore_Evas *ee, Ecore_Evas_Event_Cb func)
Sets a callback for Ecore_Evas resize events.
Definition: ecore_evas.c:1166
EAPI int ecore_evas_shutdown(void)
Shuts down the Ecore_Evas system.
Definition: ecore_evas.c:674
EAPI Ecore_Evas * ecore_evas_new(const char *engine_name, int x, int y, int w, int h, const char *extra_options)
Creates a new Ecore_Evas based on engine name and common parameters.
Definition: ecore_evas.c:1065
EAPI void ecore_evas_free(Ecore_Evas *ee)
Frees an Ecore_Evas.
Definition: ecore_evas.c:1109
void ecore_main_loop_begin(void)
Runs the application main loop.
Definition: ecore_main.c:1298
Ecore_Timer * ecore_timer_add(double in, Ecore_Task_Cb func, const void *data)
Creates a timer to call the given function in the given period of time.
Definition: ecore_timer.c:189
void * ecore_timer_del(Ecore_Timer *timer)
Deletes the specified timer from the timer list.
Definition: ecore_timer.c:238
Eo Ecore_Timer
A handle for timers.
Definition: Ecore_Common.h:3065
#define EINA_LIST_FOREACH(list, l, _data)
Definition for the macro to iterate over a list.
Definition: eina_list.h:1415
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition: eina_types.h:539
#define EINA_FALSE
boolean value FALSE (numerical value 0)
Definition: eina_types.h:533
unsigned char Eina_Bool
Type to mimic a boolean.
Definition: eina_types.h:527
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition: eina_types.h:339
void * evas_event_callback_del_full(Evas *eo_e, Evas_Callback_Type type, Evas_Event_Cb func, const void *data)
Delete (unregister) a callback function registered to a given canvas event.
Definition: evas_callbacks.c:678
void evas_event_callback_add(Evas *eo_e, Evas_Callback_Type type, Evas_Event_Cb func, const void *data)
Add (register) a callback function to a given canvas event.
Definition: evas_callbacks.c:573
void evas_render_updates_free(Eina_List *updates)
Free the rectangles returned by evas_render_updates().
Definition: evas_render.c:4065
void evas_obscured_rectangle_add(Evas_Canvas *obj, int x, int y, int w, int h)
Add an "obscured region" to an Evas canvas.
Definition: evas_canvas_eo.legacy.c:327
Eina_List * evas_render_updates(Evas_Canvas *obj)
Force immediate renderization of the given Evas canvas.
Definition: evas_canvas_eo.legacy.c:297
void evas_output_viewport_get(const Evas *eo_e, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h)
Get the render engine's output viewport coordinates in canvas units.
Definition: evas_main.c:1441
Eo Evas
An opaque handle to an Evas canvas.
Definition: Evas_Common.h:163
Evas_Modifier_Mask evas_key_modifier_mask_get(const Evas *eo_e, const char *keyname)
Creates a bit mask from the keyname modifier key.
Definition: evas_key.c:271
void evas_obscured_clear(Evas_Canvas *obj)
Remove all "obscured regions" from an Evas canvas.
Definition: evas_canvas_eo.legacy.c:351
const Evas_Modifier * evas_key_modifier_get(const Evas *eo_e)
Returns a handle to the list of modifier keys registered in the canvas e.
Definition: evas_key.c:35
void evas_damage_rectangle_add(Evas_Canvas *obj, int x, int y, int w, int h)
Add a damage rectangle.
Definition: evas_canvas_eo.legacy.c:267
Efl_Canvas_Object * evas_focus_get(const Evas_Canvas *obj)
Retrieve the object focused by the default seat.
Definition: evas_canvas_eo.legacy.c:51
void evas_event_thaw(Evas *e)
Thaw a canvas out after freezing (for input events).
Definition: evas_events.c:1546
void evas_event_freeze(Evas *eo_e)
Freeze all input events processing.
Definition: evas_events.c:1540
int evas_event_freeze_get(const Evas *e)
Return the freeze count on input events of a given canvas.
Definition: evas_events.c:1585
@ EVAS_LOAD_ERROR_NONE
No error on load.
Definition: Evas_Loader.h:165
unsigned long long Evas_Modifier_Mask
A bitmask of modifier keys.
Definition: Evas_Legacy.h:132
Eina_Bool evas_key_modifier_is_set(const Evas_Modifier *m, const char *keyname)
Checks the state of a given modifier of the default seat, at the time of the call.
Definition: evas_key.c:76
Evas_Alloc_Error evas_alloc_error(void)
Get the error status of the most recent memory allocation call.
Definition: main.c:17
void evas_object_geometry_get(const Evas_Object *eo_obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h)
Retrieves the position and (rectangular) size of the given Evas object.
Definition: evas_object_main.c:1335
const char * evas_object_name_get(const Evas_Object *eo_obj)
Retrieves the name of the given Evas object.
Definition: evas_name.c:26
void evas_object_name_set(Evas_Object *eo_obj, const char *name)
Sets the name of the given Evas object to the given name.
Definition: evas_name.c:5
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
void evas_object_color_set(Evas_Object *obj, int r, int g, int b, int a)
Sets the general/main color of the given Evas object to the given one.
Definition: evas_object_main.c:2024
void evas_object_event_callback_add(Evas_Object *eo_obj, Evas_Callback_Type type, Evas_Object_Event_Cb func, const void *data)
Add (register) a callback function to a given Evas object event.
Definition: evas_callbacks.c:478
void evas_object_key_ungrab(Evas_Object *obj, const char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers)
Removes the grab on keyname key events by obj.
Definition: evas_key_grab.c:260
Eina_Bool evas_object_key_grab(Evas_Object *obj, const char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers, Eina_Bool exclusive)
Requests keyname key events be directed to obj.
Definition: evas_key_grab.c:247
void evas_object_precise_is_inside_set(Efl_Canvas_Object *obj, Eina_Bool precise)
Set whether to use precise (usually expensive) point collision detection for a given Evas object.
Definition: efl_canvas_object_eo.legacy.c:51
void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition: evas_object_main.c:1171
void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
void evas_object_focus_set(Efl_Canvas_Object *obj, Eina_Bool focus)
Indicates that this object is the keyboard event receiver on its canvas.
Definition: efl_canvas_object_eo.legacy.c:39
Eina_Bool evas_object_focus_get(const Efl_Canvas_Object *obj)
Indicates that this object is the keyboard event receiver on its canvas.
Definition: efl_canvas_object_eo.legacy.c:45
Eina_Bool evas_object_precise_is_inside_get(const Efl_Canvas_Object *obj)
Determine whether an object is set to use precise point collision detection.
Definition: efl_canvas_object_eo.legacy.c:57
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition: Evas_Common.h:185
Evas_Object * evas_object_image_filled_add(Evas *eo_e)
Creates a new image object that automatically scales its bound image to the object's area,...
Definition: evas_image_legacy.c:35
Evas_Load_Error evas_object_image_load_error_get(const Evas_Object *obj)
Retrieves a number representing any error that occurred during the last loading of the given image ob...
Definition: evas_image_legacy.c:400
void evas_object_image_file_set(Evas_Object *obj, const char *file, const char *key)
Set the source file from where an image object must fetch the real image data (it may be an Eet file,...
Definition: evas_image_legacy.c:194
Evas_Object * evas_object_rectangle_add(Evas *e)
Adds a rectangle to the given evas.
Definition: evas_object_rectangle.c:78
Type for a generic double linked list.
Definition: eina_list.h:318
Definition: eina_rectangle.h:109
int h
height of rectangle
Definition: eina_rectangle.h:113
int x
top-left x coordinate of rectangle
Definition: eina_rectangle.h:110
int y
top-left y coordinate of rectangle
Definition: eina_rectangle.h:111
int w
width of rectangle
Definition: eina_rectangle.h:112
Key press event.
Definition: Evas_Legacy.h:314
const char * key
The logical key : (eg shift+1 == exclamation)
Definition: Evas_Legacy.h:320