Bullet Collision Detection & Physics Library: Class Members - Variables

Bullet Collision Detection & Physics Library

### - s -

- s : GivensRotation
- s_allowNestedParallelForLoops : btSequentialImpulseConstraintSolverMt
- s_contactBatchingMethod : btSequentialImpulseConstraintSolverMt
- s_debugDrawBatches : btBatchedConstraints
- s_jointBatchingMethod : btSequentialImpulseConstraintSolverMt
- s_maxBatchSize : btSequentialImpulseConstraintSolverMt
- s_minBatchSize : btSequentialImpulseConstraintSolverMt
- s_minimumContactManifoldsForBatching : btSequentialImpulseConstraintSolverMt
- scaling : btConvexHullInternal
- scratch_m : btMultiBodyJacobianData
- scratch_r : btMultiBodyJacobianData
- scratch_v : btMultiBodyJacobianData
- sdt : btSoftBody::SolverState
- shape : ProcessTrianglesAction
- sign : btConvexHullInternal::Rational128 , btConvexHullInternal::Rational64
- size : btConvexHullInternal::PoolArray< T > , PreallocatedMemoryHelper< N >::Chunk
- solver : btConstraintSolverPoolMt::ThreadSolver
- solverBodyIds : btSequentialImpulseConstraintSolverMt::btContactManifoldCachedInfo
- split : btSoftBody::Joint::Specs
- stack2 : btCompoundCollisionAlgorithm
- stage : btDbvtProxy
- stamargin : btSoftColliders::CollideSDF_RD , btSoftColliders::CollideSDF_RDF , btSoftColliders::CollideSDF_RS
- state : btDantzigScratchMemory
- status : btGjkEpaSolver2::sResults , btGjkEpaSolver3::sResults
- steps : btLemkeAlgorithm
- store : btSymMatrix< T >
- stride : btGImpactMeshShapePart::TrimeshPrimitiveManager
- swapped : btGImpactTriangleCallback