Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btClosestNotMeConvexResultCallback Member List

This is the complete list of members for btClosestNotMeConvexResultCallback, including all inherited members.

addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) | btClosestNotMeConvexResultCallback | inlinevirtual
btClosestNotMeConvexResultCallback(btCollisionObject *me, const btVector3 &fromA, const btVector3 &toA, btOverlappingPairCache *pairCache, btDispatcher *dispatcher) | btClosestNotMeConvexResultCallback | inline
ClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld) | btCollisionWorld::ClosestConvexResultCallback | inline
ConvexResultCallback() | btCollisionWorld::ConvexResultCallback | inline
hasHit() const | btCollisionWorld::ConvexResultCallback | inline
m_allowedPenetration | btClosestNotMeConvexResultCallback |
m_closestHitFraction | btCollisionWorld::ConvexResultCallback |
m_collisionFilterGroup | btCollisionWorld::ConvexResultCallback |
m_collisionFilterMask | btCollisionWorld::ConvexResultCallback |
m_convexFromWorld | btCollisionWorld::ClosestConvexResultCallback |
m_convexToWorld | btCollisionWorld::ClosestConvexResultCallback |
m_dispatcher | btClosestNotMeConvexResultCallback |
m_hitCollisionObject | btCollisionWorld::ClosestConvexResultCallback |
m_hitNormalWorld | btCollisionWorld::ClosestConvexResultCallback |
m_hitPointWorld | btCollisionWorld::ClosestConvexResultCallback |
m_me | btClosestNotMeConvexResultCallback |
m_pairCache | btClosestNotMeConvexResultCallback |
needsCollision(btBroadphaseProxy *proxy0) const | btClosestNotMeConvexResultCallback | inlinevirtual
~ConvexResultCallback() | btCollisionWorld::ConvexResultCallback | inlinevirtual