# vaapisink

vaapisink renders video frames to a drawable (X Window) on a local display using the Video Acceleration (VA) API. The element will create its own internal window and render into it.

## Example launch line

     gst-launch-1.0 videotestsrc ! vaapisink

## Hierarchy

    GObject
        ╰──GInitiallyUnowned
            ╰──GstObject
                ╰──GstElement
                    ╰──GstBaseSink
                        ╰──GstVideoSink
                            ╰──vaapisink

## Implemented interfaces

    GstVideoOverlay
    GstColorBalance
    GstNavigation

## Factory details

Authors: – Gwenole Beauchesne

Classification: – `Sink/Video`

Rank – marginal

Plugin – vaapi

Package – gstreamer-vaapi

## Pad Templates

### `sink`

    video/x-raw(memory:VASurface):
             format: { ENCODED, NV12, YV12, I420, YUY2, UYVY, Y444, GRAY8, P010_10LE, VUYA, Y210, Y410, ARGB, xRGB, RGBA, RGBx, ABGR, xBGR, BGRA, BGRx, RGB16, RGB, BGR10A2_LE }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

    video/x-raw(memory:VASurface, meta:GstVideoOverlayComposition):
             format: { ENCODED, NV12, I420, YV12, P010_10LE }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

    video/x-raw(meta:GstVideoOverlayComposition):
             format: { AYUV64, ARGB64, GBRA_12LE, GBRA_12BE, Y412_LE, Y412_BE, A444_10LE, GBRA_10LE, A444_10BE, GBRA_10BE, A422_10LE, A422_10BE, A420_10LE, A420_10BE, RGB10A2_LE, BGR10A2_LE, Y410, GBRA, ABGR, VUYA, BGRA, AYUV, ARGB, RGBA, A420, Y444_16LE, Y444_16BE, v216, P016_LE, P016_BE, Y444_12LE, GBR_12LE, Y444_12BE, GBR_12BE, I422_12LE, I422_12BE, Y212_LE, Y212_BE, I420_12LE, I420_12BE, P012_LE, P012_BE, Y444_10LE, GBR_10LE, Y444_10BE, GBR_10BE, r210, I422_10LE, I422_10BE, NV16_10LE32, Y210, v210, UYVP, I420_10LE, I420_10BE, P010_10LE, NV12_10LE32, NV12_10LE40, P010_10BE, Y444, GBR, NV24, xBGR, BGRx, xRGB, RGBx, BGR, IYU2, v308, RGB, Y42B, NV61, NV16, VYUY, UYVY, YVYU, YUY2, I420, YV12, NV21, NV12, NV12_64Z32, Y41B, IYU1, YVU9, YUV9, RGB16, BGR16, RGB15, BGR15, RGB8P, GRAY16_LE, GRAY16_BE, GRAY10_LE32, GRAY8 }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]
    video/x-raw:
             format: { AYUV64, ARGB64, GBRA_12LE, GBRA_12BE, Y412_LE, Y412_BE, A444_10LE, GBRA_10LE, A444_10BE, GBRA_10BE, A422_10LE, A422_10BE, A420_10LE, A420_10BE, RGB10A2_LE, BGR10A2_LE, Y410, GBRA, ABGR, VUYA, BGRA, AYUV, ARGB, RGBA, A420, Y444_16LE, Y444_16BE, v216, P016_LE, P016_BE, Y444_12LE, GBR_12LE, Y444_12BE, GBR_12BE, I422_12LE, I422_12BE, Y212_LE, Y212_BE, I420_12LE, I420_12BE, P012_LE, P012_BE, Y444_10LE, GBR_10LE, Y444_10BE, GBR_10BE, r210, I422_10LE, I422_10BE, NV16_10LE32, Y210, v210, UYVP, I420_10LE, I420_10BE, P010_10LE, NV12_10LE32, NV12_10LE40, P010_10BE, Y444, GBR, NV24, xBGR, BGRx, xRGB, RGBx, BGR, IYU2, v308, RGB, Y42B, NV61, NV16, VYUY, UYVY, YVYU, YUY2, I420, YV12, NV21, NV12, NV12_64Z32, Y41B, IYU1, YVU9, YUV9, RGB16, BGR16, RGB15, BGR15, RGB8P, GRAY16_LE, GRAY16_BE, GRAY10_LE32, GRAY8 }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

Presence – always

Direction – sink

Object type – GstPad

## Signals

### handoff

    handoff_callback (GstElement * object,
                      GstBuffer * buffer,
                      gpointer udata)

    def handoff_callback (object, buffer, udata):
        #python callback for the 'handoff' signal

    function handoff_callback(object: GstElement * object, buffer: GstBuffer * buffer, udata: gpointer udata): {
        // javascript callback for the 'handoff' signal
    }

This signal gets emitted after rendering the frame.

Parameters:

`object` –

the instance

`buffer` –

the buffer that was rendered

`udata` –
No description available

Flags: Run Last

## Properties

### brightness

    “brightness” gfloat

The VA display brightness, expressed as a float value. Range is -1.0 to 1.0. Default value is 0.0 and represents no modification.

Flags : Read / Write / Construct

Default value : 0

### contrast

    “contrast” gfloat

The VA display contrast, expressed as a float value. Range is 0.0 to 2.0. Default value is 1.0 and represents no modification.

Flags : Read / Write / Construct

Default value : 1

### display

    “display” Vaapi-display-type *

The type of display to use.

Flags : Read / Write

Default value : any (0)

### display-name

    “display-name” gchararray

The native display name.

Flags : Read / Write

Default value : NULL

### force-aspect-ratio

    “force-aspect-ratio” gboolean

When enabled, scaling respects video aspect ratio; when disabled, the video is distorted to fit the window.

Flags : Read / Write

Default value : true

### fullscreen

    “fullscreen” gboolean

Selects whether fullscreen mode is enabled or not.

Flags : Read / Write

Default value : false

### hue

    “hue” gfloat

The VA display hue, expressed as a float value. Range is -180.0 to 180.0. Default value is 0.0 and represents no modification.

Flags : Read / Write / Construct

Default value : 0

### rotation

    “rotation” Vaapi-rotation *

The VA display rotation mode, expressed as a Vaapi-rotation.

Flags : Read / Write

Default value : 0 (0)

### saturation

    “saturation” gfloat

The VA display saturation, expressed as a float value. Range is 0.0 to 2.0. Default value is 1.0 and represents no modification.

Flags : Read / Write / Construct

Default value : 1

### signal-handoffs

    “signal-handoffs” gboolean

Send a signal after rendering the buffer.

Flags : Read / Write

Default value : false

### view-id

    “view-id” gint

When not set to -1, the displayed frame will always be the one that matches the view-id of the very first displayed frame. Any other number will indicate the desire to display the supplied view-id only.

Flags : Read / Write

Default value : -1

## Named constants

### Vaapi-display-type

#### Members

`any` (0) – Auto detection
`x11` (1) – VA/X11 display
`glx` (2) – VA/GLX display
`egl` (5) – VA/EGL display
`wayland` (3) – VA/Wayland display
`drm` (4) – VA/DRM display

### Vaapi-rotation

#### Members

`0` (0) – Unrotated mode
`90` (90) – Rotated by 90°, clockwise
`180` (180) – Rotated by 180°, clockwise
`270` (270) – Rotated by 270°, clockwise
`Automatic` (360) – Rotated by image-orientating tag°

The results of the search are