<map id="btSoftSingleRayCallback" name="btSoftSingleRayCallback">
<area shape="rect" id="node1" title=" " alt="" coords="3475,268,3656,295"/>
<area shape="rect" id="node2" href="$structbtBroadphaseRayCallback.html" title=" " alt="" coords="3155,63,3348,89"/>
<area shape="rect" id="node3" href="$structbtBroadphaseAabbCallback.html" title=" " alt="" coords="2794,5,2995,32"/>
<area shape="rect" id="node4" href="$classbtVector3.html" title="btVector3 can be used to represent 3D points and vectors." alt="" coords="5,432,89,459"/>
<area shape="rect" id="node7" href="$classbtDiscreteDynamicsWorld.html" title="btDiscreteDynamicsWorld provides discrete rigid body simulation those classes replace the obsolete Cc..." alt="" coords="2403,825,2593,852"/>
<area shape="rect" id="node14" href="$classbtCollisionObject.html" title="btCollisionObject can be used to manage collision detection objects." alt="" coords="1041,569,1174,596"/>
<area shape="rect" id="node16" href="$classbtTransform.html" title="The btTransform class supports rigid transforms with only translation and rotation and no scaling/she..." alt="" coords="608,1552,708,1579"/>
<area shape="rect" id="node17" href="$classbtMatrix3x3.html" title="The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with..." alt="" coords="223,1552,324,1579"/>
<area shape="rect" id="node19" href="$structbtBroadphaseProxy.html" title="The btBroadphaseProxy is the main class that can be used with the Bullet broadphases." alt="" coords="376,457,525,484"/>
<area shape="rect" id="node39" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1948,491,2109,533"/>
<area shape="rect" id="node42" href="$structbtSoftBodyWorldInfo.html" title=" " alt="" coords="1951,339,2106,365"/>
<area shape="rect" id="node47" href="$classbtSoftBody.html" title="The btSoftBody is an class to simulate cloth and volumetric soft bodies." alt="" coords="2451,389,2545,416"/>
<area shape="rect" id="node5" href="$classbtSoftMultiBodyDynamicsWorld.html" title=" " alt="" coords="3137,425,3365,452"/>
<area shape="rect" id="node6" href="$classbtMultiBodyDynamicsWorld.html" title="The btMultiBodyDynamicsWorld adds Featherstone multi body dynamics to Bullet This implementation is s..." alt="" coords="2793,1577,2996,1604"/>
<area shape="rect" id="node50" href="$classbtSoftRigidDynamicsWorld.html" title=" " alt="" coords="3154,268,3349,295"/>
<area shape="rect" id="node8" href="$classbtDynamicsWorld.html" title="The btDynamicsWorld is the interface class for several dynamics implementation, basic,..." alt="" coords="1960,1139,2097,1165"/>
<area shape="rect" id="node9" href="$structbtContactSolverInfo.html" title=" " alt="" coords="1489,1231,1639,1257"/>
<area shape="rect" id="node24" href="$structInplaceSolverIslandCallback.html" title=" " alt="" coords="1926,960,2131,987"/>
<area shape="rect" id="node32" href="$structMultiBodyInplaceSolverIslandCallback.html" title=" " alt="" coords="1921,1479,2136,1521"/>
<area shape="rect" id="node10" href="$classbtSpinMutex.html" title="btSpinMutex – lightweight spin&#45;mutex implemented with atomic ops, never puts a thread to sleep becaus..." alt="" coords="1977,737,2081,764"/>
<area shape="rect" id="node11" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1948,789,2109,830"/>
<area shape="rect" id="node12" href="$classbtSimulationIslandManager.html" title="SimulationIslandManager creates and handles simulation islands, using btUnionFind." alt="" coords="1928,905,2129,932"/>
<area shape="rect" id="node13" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1477,814,1651,855"/>
<area shape="rect" id="node18" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1457,554,1671,595"/>
<area shape="rect" id="node49" href="$structbtCollisionWorld_1_1RayResultCallback.html" title="RayResultCallback is used to report new raycast results." alt="" coords="1695,1834,1897,1875"/>
<area shape="rect" id="node15" href="$classbtCollisionShape.html" title="The btCollisionShape class provides an interface for collision shapes that can be shared among btColl..." alt="" coords="593,519,723,545"/>
<area shape="rect" id="node40" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="787,2006,948,2047"/>
<area shape="rect" id="node20" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1465,739,1663,781"/>
<area shape="rect" id="node21" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1473,1282,1655,1323"/>
<area shape="rect" id="node22" href="$classbtTypedConstraint.html" title="TypedConstraint is the baseclass for Bullet constraints and vehicles." alt="" coords="1037,1289,1177,1316"/>
<area shape="rect" id="node23" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1941,609,2116,650"/>
<area shape="rect" id="node25" href="$structbtSimulationIslandManager_1_1IslandCallback.html" title=" " alt="" coords="1463,1441,1665,1482"/>
<area shape="rect" id="node26" href="$classbtDispatcher.html" title="The btDispatcher interface class can be used in combination with broadphase to dispatch calculations ..." alt="" coords="1511,933,1617,960"/>
<area shape="rect" id="node27" href="$classbtConstraintSolver.html" title=" " alt="" coords="587,883,729,909"/>
<area shape="rect" id="node37" href="$classbtSequentialImpulseConstraintSolver.html" title="The btSequentialImpulseConstraintSolver is a fast SIMD implementation of the Projected Gauss Seidel (..." alt="" coords="996,1594,1219,1635"/>
<area shape="rect" id="node28" href="$classbtIDebugDraw.html" title="The btIDebugDraw interface class allows hooking up a debug renderer to visually debug simulations." alt="" coords="1507,1361,1621,1388"/>
<area shape="rect" id="node29" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="2417,1737,2579,1778"/>
<area shape="rect" id="node30" href="$classbtQuaternion.html" title="The btQuaternion implements quaternion to perform linear algebra rotations in combination with btMatr..." alt="" coords="1975,1781,2082,1808"/>
<area shape="rect" id="node31" href="$classbtAlignedAllocator.html" title=" " alt="" coords="1948,1715,2109,1757"/>
<area shape="rect" id="node33" href="$classbtMultiBodyConstraint.html" title=" " alt="" coords="1023,1669,1191,1696"/>
<area shape="rect" id="node36" href="$classbtMultiBodyConstraintSolver.html" title=" " alt="" coords="1459,1644,1669,1671"/>
<area shape="rect" id="node38" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1459,1758,1669,1799"/>
<area shape="rect" id="node34" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="577,1485,739,1526"/>
<area shape="rect" id="node35" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1465,1578,1663,1619"/>
<area shape="rect" id="node41" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="2417,1599,2579,1641"/>
<area shape="rect" id="node43" href="$structbtSparseSdf.html" title=" " alt="" coords="1495,288,1633,315"/>
<area shape="rect" id="node44" href="$classbtBroadphaseInterface.html" title="The btBroadphaseInterface class provides an interface to detect aabb&#45;overlapping object pairs." alt="" coords="1479,339,1649,365"/>
<area shape="rect" id="node45" href="$classbtSoftBodySolver.html" title=" " alt="" coords="1961,199,2096,225"/>
<area shape="rect" id="node46" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="2814,353,2975,394"/>
<area shape="rect" id="node48" href="$classbtAlignedAllocator.html" title=" " alt="" coords="2419,323,2577,365"/>
</map>
