JUCE: Class List

JUCE

Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]

►N AnimatedPositionBehaviours | Contains classes for different types of physics behaviours - these classes are used as template parameters for the AnimatedPosition class
C ContinuousWithMomentum | A non-snapping behaviour that allows the content to be freely flicked in either direction, with momentum based on the velocity at which it was released, and variable friction to make it come to a halt
C SnapToPageBoundaries | A behaviour that gravitates an AnimatedPosition object towards the nearest integer position when released
►N dsp |
►N DelayLineInterpolationTypes | A collection of structs to pass as the template argument when setting the interpolation type for the DelayLine class
C Lagrange3rd | Successive samples in the delay line will be interpolated using a 3rd order Lagrange interpolator
C Linear | Successive samples in the delay line will be linearly interpolated
C None | No interpolation between successive samples in the delay line will be performed
C Thiran | Successive samples in the delay line will be interpolated using 1st order Thiran interpolation
►N FIR | Classes for FIR filter processing
C Coefficients | A set of coefficients for use in an FIRFilter object
C Filter | A processing class that can perform FIR filtering on an audio signal, in the time domain
►N IIR | Classes for IIR filter processing
C ArrayCoefficients | A set of coefficients for use in an Filter object
C Coefficients | A set of coefficients for use in an Filter object
C Filter | A processing class that can perform IIR filtering on an audio signal, using the Transposed Direct Form II digital structure
►N StateVariableFilter | Classes for state variable filter processing
C Filter | An IIR filter that can perform low, band and high-pass filtering on an audio signal, with 12 dB of attenuation per octave, using a TPT structure, designed for fast modulation (see Vadim Zavalishin's documentation about TPT structures for more information)
C Parameters | Structure used for the state variable filter parameters
C AudioBlock | Minimal and lightweight data-structure which contains a list of pointers to channels containing some kind of sample data
C BallisticsFilter | A processor to apply standard attack / release ballistics to an input signal
C Bias | Adds a DC offset (voltage bias) to the audio samples
C Chorus | A simple chorus DSP widget that modulates the delay of a delay line in order to create sweeping notches in the magnitude frequency response
C Compressor | A simple compressor with standard threshold, ratio, attack time and release time controls
►C Convolution | Performs stereo partitioned convolution of an input signal with an impulse response in the frequency domain, using the JUCE FFT class
C Latency | Contains configuration information for a convolution with a fixed latency
C NonUniform | Contains configuration information for a non-uniform convolution
C ConvolutionMessageQueue | Used by the Convolution to dispatch engine-update messages on a background thread
C DelayLine | A delay line processor featuring several algorithms for the fractional delay calculation, block processing, and sample-by-sample processing useful when modulating the delay in real time or creating a standard delay effect with feedback
C DryWetMixer | A processor to handle dry/wet mixing of two audio signals, where the wet signal may have additional latency
C FastMathApproximations | This class contains various fast mathematical function approximations
C FFT | Performs a fast fourier transform
►C FilterDesign | This class provides a set of functions which generates FIR::Coefficients and IIR::Coefficients, of high-order low-pass filters
C IIRPolyphaseAllpassStructure | The structure returned by the function designIIRLowpassHalfBandPolyphaseAllpassMethod
C FirstOrderTPTFilter | A first order filter class using the TPT (Topology-Preserving Transform) structure
C FixedSizeFunction< len, Ret(Args...)> | A type similar to `std::function` that holds a callable object
C Gain | Applies a gain to audio samples as single samples or AudioBlocks
C LadderFilter | Multi-mode filter based on the Moog ladder filter
C Limiter | A simple limiter with standard threshold and release time controls, featuring two compressors and a hard clipper at 0 dB
C LinkwitzRileyFilter | A filter class designed to perform multi-band separation using the TPT (Topology-Preserving Transform) structure
C LogRampedValue | Utility class for logarithmically smoothed linear values
C LookupTable | Class for efficiently approximating expensive arithmetic operations
C LookupTableTransform | Class for approximating expensive arithmetic operations
C Matrix | General matrix and vectors class, meant for classic math manipulation such as additions, multiplications, and linear systems of equations solving
C NoiseGate | A simple noise gate with standard threshold, ratio, attack time and release time controls
C Oscillator | Generates a signal based on a user-supplied function
C Oversampling | A processor that performs multi-channel oversampling
C Panner | A processor to perform panning operations on stereo buffers
C Phase | Represents an increasing phase value between 0 and 2*pi
C Phaser | A 6 stage phaser that modulates first order all-pass filters to create sweeping notches in the magnitude frequency response
C Polynomial | A class representing a polynomial
C ProcessContextNonReplacing | Contains context information that is passed into an algorithm's process method
C ProcessContextReplacing | Contains context information that is passed into an algorithm's process method
C ProcessorBase | Acts as a polymorphic base class for processors
C ProcessorChain | This variadically-templated class lets you join together any number of processor classes into a single processor which will call process() on them all in sequence
C ProcessorDuplicator | Converts a mono processor class into a multi-channel version by duplicating it and applying multichannel buffers across an array of instances
C ProcessorState | This is a handy base class for the state of a processor (such as parameter values) which is typically shared among several processors
C ProcessorWrapper | Wraps an instance of a given processor class, and exposes it through the ProcessorBase interface
C ProcessSpec | This structure is passed into a DSP algorithm's prepare() method, and contains information about various aspects of the context in which it can expect to be called
C Reverb | Processor wrapper around juce::Reverb for easy integration into ProcessorChain
►C SIMDRegister | A wrapper around the platform's native SIMD register type
C ElementAccess |
C SpecialFunctions | Contains miscellaneous filter design and windowing functions
C StateVariableTPTFilter | An IIR filter that can perform low, band and high-pass filtering on an audio signal, with 12 dB of attenuation per octave, using a TPT structure, designed for fast modulation (see Vadim Zavalishin's documentation about TPT structures for more information)
C WaveShaper | Applies waveshaping to audio samples as single samples or AudioBlocks
C WindowingFunction | A class which provides multiple windowing functions useful for filter design and spectrum analyzers
►N TypeHelpers | This namespace contains a few template classes for helping work out class type variations
C ParameterType | The ParameterType struct is used to find the best type to use when passing some kind of object as a parameter
C SmallestFloatType | These templates are designed to take a type, and if it's a double, they return a double type; for anything else, they return a float type
C UnsignedTypeWithSize | These templates are designed to take an integer type, and return an unsigned int version with the same size
►N ValueSmoothingTypes | A namespace containing a set of types used for specifying the smoothing behaviour of the SmoothedValue class
C Linear | Used to indicate a linear smoothing between values
C Multiplicative | Used to indicate a smoothing between multiplicative values
►C AbstractFifo | Encapsulates the logic required to implement a lock-free FIFO
C ScopedReadWrite | Class for a scoped reader/writer
C AccessibilityActions | A simple wrapper for building a collection of supported accessibility actions and corresponding callbacks for a UI element
C AccessibilityCellInterface | An abstract interface which represents a UI element that supports a cell interface
►C AccessibilityHandler | Base class for accessible Components
C Interfaces | Utility struct which holds one or more accessibility interfaces
C AccessibilityNumericValueInterface | A value interface that represents a non-ranged numeric value
C AccessibilityRangedNumericValueInterface | A value interface that represents a ranged numeric value
C AccessibilityTableInterface | An abstract interface which represents a UI element that supports a table interface
C AccessibilityTextInterface | An abstract interface which represents a UI element that supports a text interface
C AccessibilityTextValueInterface | A value interface that represents a text value
►C AccessibilityValueInterface | An abstract interface representing the value of an accessibility element
►C AccessibleValueRange | Represents the range of this value, if supported
C MinAndMax | The minimum and maximum values for this range, inclusive
C AccessibleState | Represents the state of an accessible UI element
C ActionBroadcaster | Manages a list of ActionListeners, and can send them messages
C ActionListener | Interface class for delivery of events that are sent by an ActionBroadcaster
C ActiveXControlComponent | A Windows-specific class that can create and embed an ActiveX control inside itself
►C ADSR | A very simple ADSR envelope class
C Parameters | Holds the parameters being used by an ADSR object
C AffineTransform | Represents a 2D affine-transformation matrix
C AiffAudioFormat | Reads and Writes AIFF format audio files
►C AlertWindow | A window that displays a message and has buttons for the user to react to it
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide alert-window drawing functionality
C Analytics | A singleton class to manage analytics data
►C AnalyticsDestination | An interface for handling analytics events collected by an Analytics object
C AnalyticsEvent | Contains information about an event to be logged
C AndroidViewComponent | An Android-specific class that can create and embed a View inside itself
C AnimatedAppComponent | A base class for writing simple one-page graphical apps
►C AnimatedPosition | Models a 1-dimensional position that can be dragged around by the user, and which will then continue moving with a customisable physics behaviour when released
C Listener | Implement this class if you need to receive callbacks when the value of an AnimatedPosition changes
C AppleRemoteDevice | Receives events from an Apple IR remote control device (Only available in OSX!)
C ApplicationCommandInfo | Holds information describing an application command
C ApplicationCommandManager | One of these objects holds a list of all the commands your app can perform, and despatches these commands when needed
C ApplicationCommandManagerListener | A listener that receives callbacks from an ApplicationCommandManager when commands are invoked or the command list is changed
►C ApplicationCommandTarget | A command target publishes a list of command IDs that it can perform
C InvocationInfo | Contains contextual details about the invocation of a command
C ApplicationProperties | Manages a collection of properties
►C ArgumentList | Holds a list of command-line arguments, and provides useful methods for searching and operating on them
C Argument | One of the arguments in an ArgumentList
C Array | Holds a resizable array of primitive or copy-by-value objects
C ArrayAllocationBase | Implements some basic array storage allocation functions
C ArrayBase | A basic object container
C ArrowButton | A button with an arrow in it
C AsyncUpdater | Has a callback method that is triggered asynchronously
C Atomic | A simple wrapper around std::atomic
►C AttributedString | A text string with a set of colour/font settings that are associated with sub-ranges of the text
C Attribute | An attribute that has been applied to a range of characters in an AttributedString
C AudioAppComponent | A base class for writing audio apps that stream from the audio i/o devices
C AudioBuffer | A multi-channel buffer containing floating point audio samples
►C AudioCDBurner |
C BurnProgressListener | Receives progress callbacks during a cd-burn operation
C AudioCDReader | A type of AudioFormatReader that reads from an audio CD
C AudioChannelSet | Represents a set of audio channel types
►C AudioData | This class a container which holds all the classes pertaining to the AudioData::Pointer audio sample format class
C Converter | A base class for objects that are used to convert between two different sample formats
C ConverterInstance | A class that converts between two templated AudioData::Pointer types, and which implements the AudioData::Converter interface
C Format | A struct that contains a SampleFormat and Endianness to be used with the source and destination types when calling the interleaveSamples() and deinterleaveSamples() helpers
C Pointer | Used as a template parameter for AudioData::Pointer
►C AudioDeviceManager | Manages the state of some audio and midi i/o devices
C AudioDeviceSetup | This structure holds a set of properties describing the current audio setup
C LevelMeter | A simple reference-counted struct that holds a level-meter value that can be read using getCurrentLevel()
C AudioDeviceSelectorComponent | A component containing controls to let the user change the audio settings of an AudioDeviceManager object
C AudioFormat | Subclasses of AudioFormat are used to read and write different audio file formats
C AudioFormatManager | A class for keeping a list of available audio formats, and for deciding which one to use to open a given file
►C AudioFormatReader | Reads samples from an audio file stream
C ReadHelper | Used by AudioFormatReader subclasses to copy data to different formats
C AudioFormatReaderSource | A type of AudioSource that will read from an AudioFormatReader
►C AudioFormatWriter | Writes samples to an audio file stream
►C ThreadedWriter | Provides a FIFO for an AudioFormatWriter, allowing you to push incoming data into a buffer which will be flushed to disk by a background thread
C IncomingDataReceiver | Receiver for incoming data
C WriteHelper | Used by AudioFormatWriter subclasses to copy data to different formats
C AudioIODevice | Base class for an audio device with synchronised input and output channels
C AudioIODeviceCallback | One of these is passed to an AudioIODevice object to stream the audio data in and out
►C AudioIODeviceType | Represents a type of audio driver, such as DirectSound, ASIO, CoreAudio, etc
C Listener | A class for receiving events when audio devices are inserted or removed
C AudioParameterBool | Provides a class of AudioProcessorParameter that can be used as a boolean value
C AudioParameterChoice | Provides a class of AudioProcessorParameter that can be used to select an indexed, named choice from a list
C AudioParameterFloat | A subclass of AudioProcessorParameter that provides an easy way to create a parameter which maps onto a given NormalisableRange
C AudioParameterInt | Provides a class of AudioProcessorParameter that can be used as an integer value with a given range
►C AudioPlayHead | A subclass of AudioPlayHead can supply information about the position and status of a moving play head during audio playback
C CurrentPositionInfo | This structure is filled-in by the AudioPlayHead::getCurrentPosition() method
C FrameRate | More descriptive frame rate type
C AudioPluginFormat | The base class for a type of plugin format, such as VST, AudioUnit, LADSPA, etc
C AudioPluginFormatManager | This maintains a list of known AudioPluginFormats
►C AudioPluginInstance | Base class for an active instance of a plugin
C Parameter | Structure used to describe plugin parameters
►C AudioProcessLoadMeasurer | Maintains an ongoing measurement of the proportion of time which is being spent inside an audio callback
C ScopedTimer | This class measures the time between its construction and destruction and adds it to an AudioProcessLoadMeasurer
►C AudioProcessor | Base class for audio processing classes or plugins
C Bus | Describes the layout and properties of an audio bus
C BusesLayout | Represents the bus layout state of a plug-in
C BusesProperties | Structure used for AudioProcessor Callbacks
C BusProperties | Structure used for AudioProcessor Callbacks
C CurveData | Some plug-ins support sharing response curve data with the host so that it can display this curve on a console or in the mixer panel
C TrackProperties | A struct containing information about the DAW track inside which your AudioProcessor is loaded
►C AudioProcessorEditor | Base class for the component that acts as the GUI for an AudioProcessor
C ParameterControlHighlightInfo | Used by the setParameterHighlighting() method
C AudioProcessorEditorHostContext | Calling AudioProcessorEditor::getHostContext() may return a pointer to an instance of this class
►C AudioProcessorGraph | A type of AudioProcessor which plays back a graph of other AudioProcessors
C AudioGraphIOProcessor | A special type of AudioProcessor that can live inside an AudioProcessorGraph in order to use the audio that comes into and out of the graph itself
C Connection | Represents a connection between two channels of two nodes in an AudioProcessorGraph
C Node | Represents one of the nodes, or processors, in an AudioProcessorGraph
C NodeAndChannel | Represents an input or output channel of a node in an AudioProcessorGraph
C NodeID | Each node in the graph has a UID of this type
►C AudioProcessorListener | Base class for listeners that want to know about changes to an AudioProcessor
C ChangeDetails | Provides details about aspects of an AudioProcessor which have changed
►C AudioProcessorParameter | An abstract base class for parameter objects that can be added to an AudioProcessor
C Listener | A base class for listeners that want to know about changes to an AudioProcessorParameter
►C AudioProcessorParameterGroup | A class encapsulating a group of AudioProcessorParameters and nested AudioProcessorParameterGroups
C AudioProcessorParameterNode | A child of an AudioProcessorParameterGroup
C AudioProcessorParameterWithID | This abstract base class is used by some AudioProcessorParameter helper classes
C AudioProcessorPlayer | An AudioIODeviceCallback object which streams audio through an AudioProcessor
►C AudioProcessorValueTreeState | This class contains a ValueTree that is used to manage an AudioProcessor's entire state
C ButtonAttachment | An object of this class maintains a connection between a Button and a parameter in an AudioProcessorValueTreeState
C ComboBoxAttachment | An object of this class maintains a connection between a ComboBox and a parameter in an AudioProcessorValueTreeState
C Listener | A listener class that can be attached to an AudioProcessorValueTreeState
C Parameter | A parameter class that maintains backwards compatibility with deprecated AudioProcessorValueTreeState functionality
C ParameterLayout | A class to contain a set of RangedAudioParameters and AudioProcessorParameterGroups containing RangedAudioParameters
C SliderAttachment | An object of this class maintains a connection between a Slider and a parameter in an AudioProcessorValueTreeState
C AudioSource | Base class for objects that can produce a continuous stream of audio
C AudioSourceChannelInfo | Used by AudioSource::getNextAudioBlock()
C AudioSourcePlayer | Wrapper class to continuously stream audio from an audio source to an AudioIODevice
C AudioSubsectionReader | This class is used to wrap an AudioFormatReader and only read from a subsection of the file
C AudioThumbnail | Makes it easy to quickly draw scaled views of the waveform shape of an audio file
C AudioThumbnailBase | Provides a base for classes that can store and draw scaled views of an audio waveform
C AudioThumbnailCache | An instance of this class is used to manage multiple AudioThumbnail objects
C AudioTransportSource | An AudioSource that takes a PositionableAudioSource and allows it to be played, stopped, started, etc
C AudioUnitPluginFormat | Implements a plugin format manager for AudioUnits
C AudioVisualiserComponent | A simple component that can be used to show a scrolling waveform of audio data
C Base64 | Contains some static methods for converting between binary and the standard base-64 encoding format
C BigInteger | An arbitrarily large integer class
C BlowFish | BlowFish encryption class
C BluetoothMidiDevicePairingDialogue | Opens a Bluetooth MIDI pairing dialogue that allows the user to view and connect to Bluetooth MIDI devices that are currently found nearby
C BooleanPropertyComponent | A PropertyComponent that contains an on/off toggle button
C BorderSize | Specifies a set of gaps to be left around the sides of a rectangle
C Box2DRenderer | A simple implementation of the b2Draw class, used to draw a Box2D world
►C BubbleComponent | A component for showing a message or other graphics inside a speech-bubble-shaped outline, pointing at a location on the screen
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C BubbleMessageComponent | A speech-bubble component that displays a short message
C BufferedInputStream | Wraps another input stream, and reads from it using an intermediate buffer
C BufferingAudioReader | An AudioFormatReader that uses a background thread to pre-read data from another reader
C BufferingAudioSource | An AudioSource which takes another source as input, and buffers it using a thread
C BurgerMenuComponent | A component which lists all menu items and groups them into categories by their respective parent menus
►C Button | A base class for buttons
C Listener | Used to receive callbacks when a button is clicked
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide button-drawing functionality
C ButtonParameterAttachment | An object of this class maintains a connection between a Button and a plug-in parameter
C ButtonPropertyComponent | A PropertyComponent that contains a button
C ButtonTracker | A class that automatically sends analytics events to the Analytics singleton when a button is clicked
C ByteOrder | Contains static methods for converting the byte order between different endiannesses
C CachedComponentImage | Base class used internally for structures that can store cached images of component state
C CachedValue | This class acts as a typed wrapper around a property inside a ValueTree
C CallbackMessage | A message that invokes a callback method when it gets delivered
►C CallOutBox | A box with a small arrow that can be used as a temporary pop-up window to show extra controls when a button or other component is clicked
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
►C CameraDevice | Controls any video capture devices that might be available
C Listener | Receives callbacks with individual frames from a CameraDevice
C CaretComponent |
C ChangeBroadcaster | Holds a list of ChangeListeners, and sends messages to them when instructed
C ChangeListener | Receives change event callbacks that are sent out by a ChangeBroadcaster
C ChannelRemappingAudioSource | An AudioSource that takes the audio from another source, and re-maps its input and output channels to a different arrangement
►C CharacterFunctions | A collection of functions for manipulating characters and character strings
C HexParser | Parses a character string, to read a hexadecimal value
C CharPointer_ASCII | Wraps a pointer to a null-terminated ASCII character string, and provides various methods to operate on the data
C CharPointer_UTF16 | Wraps a pointer to a null-terminated UTF-16 character string, and provides various methods to operate on the data
C CharPointer_UTF32 | Wraps a pointer to a null-terminated UTF-32 character string, and provides various methods to operate on the data
C CharPointer_UTF8 | Wraps a pointer to a null-terminated UTF-8 character string, and provides various methods to operate on the data
C ChildProcess | Launches and monitors a child process
C ChildProcessCoordinator | Acts as the coordinator in a coordinator/worker pair of connected processes
C ChildProcessWorker | Acts as the worker end of a coordinator/worker pair of connected processes
C ChoicePropertyComponent | A PropertyComponent that shows its value as a combo box
►C CodeDocument | A class for storing and manipulating a source code file
C Iterator | Iterates the text in a CodeDocument
C Listener | An object that receives callbacks from the CodeDocument when its text changes
C Position | A position in a code document
►C CodeEditorComponent | A text editor component designed specifically for source code
►C ColourScheme | Defines a syntax highlighting colour scheme
C TokenType | Defines a colour for a token type
C State | Can be used to save and restore the editor's caret position, selection state, etc
C CodeTokeniser | A base class for tokenising code so that the syntax can be displayed in a code editor
C Colour | Represents a colour, also including a transparency value
C ColourGradient | Describes the layout and colours that should be used to paint a colour gradient
C ColourSelector | A component that lets the user choose a colour
►C ComboBox | A component that lets the user choose from a drop-down list of choices
C Listener | A class for receiving events from a ComboBox
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide ComboBox functionality
C ComboBoxParameterAttachment | An object of this class maintains a connection between a ComboBox and a plug-in parameter
►C Component | The base class for all JUCE user-interface objects
C BailOutChecker | A class to keep an eye on a component and check for it being deleted
C Positioner | Base class for objects that can be used to automatically position a component according to some kind of algorithm
C SafePointer | Holds a pointer to some type of Component, which automatically becomes null if the component is deleted
C ComponentAnimator | Animates a set of components, moving them to a new position and/or fading their alpha levels
C ComponentBoundsConstrainer | A class that imposes restrictions on a Component's size or position
►C ComponentBuilder | Loads and maintains a tree of Components from a ValueTree that represents them
C ImageProvider | This class is used when references to images need to be stored in ValueTrees
C TypeHandler | The class is a base class for objects that manage the loading of a type of component from a ValueTree
C ComponentDragger | An object to take care of the logic for dragging components around with the mouse
C ComponentListener | Gets informed about changes to a component's hierarchy or position
C ComponentMovementWatcher | An object that watches for any movement of a component or any of its parent components
►C ComponentPeer | The Component class uses a ComponentPeer internally to create and manage a real operating-system window
C DragInfo | Structure to describe drag and drop information
C ScaleFactorListener | Used to receive callbacks when the OS scale factor of this ComponentPeer changes
C ComponentTraverser | Base class for traversing components
►C ConcertinaPanel | A panel which holds a vertical stack of components which can be expanded and contracted
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
►C ConsoleApplication | Represents a the set of commands that a console app can perform, and provides helper functions for performing them
C Command | Represents a command that can be executed if its command-line arguments are matched
C ContainerDeletePolicy | Used by container classes as an indirect way to delete an object of a particular type
C ContentSharer | A singleton class responsible for sharing content between apps and devices
C CoreAudioFormat | OSX and iOS only - This uses the AudioToolbox framework to read any audio format that the system has a codec for
C CPlusPlusCodeTokeniser | A simple lexical analyser for syntax colouring of C++ code
►C CppTokeniserFunctions | Class containing some basic functions for simple tokenising of C++ code
C StringIterator | A class that can be passed to the CppTokeniserFunctions functions in order to parse a String
C CriticalSection | A re-entrant mutex
C CustomTypeface | A typeface that can be populated with custom glyphs
C DarkModeSettingListener | Classes can implement this interface and register themselves with the Desktop class to receive callbacks when the operating system dark mode setting changes
C DatagramSocket | A wrapper for a datagram (UDP) socket
C Decibels | This class contains some helpful static methods for dealing with decibel values
C DefaultElementComparator | A simple ElementComparator class that can be used to sort an array of objects that support the '<' operator
C DefaultHashFunctions | A simple class to generate hash functions for some primitive types, intended for use with the HashMap class
C DeletedAtShutdown | Classes derived from this will be automatically deleted when the application exits
C Desktop | Describes and controls aspects of the computer's desktop
►C DialogWindow | A dialog-box style window
C LaunchOptions | This class defines a collection of settings to be used to open a DialogWindow
C DirectoryContentsDisplayComponent | A base class for components that display a list of the files in a directory
►C DirectoryContentsList | A class to asynchronously scan for details about the files in a directory
C FileInfo | Contains cached information about one of the files in a DirectoryContentsList
C DirectoryEntry | Describes the attributes of a file or folder
►C Displays | Manages details about connected display devices
C Display | Represents a connected display device
►C DocumentWindow | A resizable window with a title bar and maximise, minimise and close buttons
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide window drawing functionality
C DragAndDropContainer | Enables drag-and-drop behaviour for a component and all its sub-components
►C DragAndDropTarget | Components derived from this class can have things dropped onto them by a DragAndDropContainer
C SourceDetails | Contains details about the source of a drag-and-drop operation
C Draggable3DOrientation | Stores a 3D orientation, which can be rotated by dragging with the mouse
C Drawable | The base class for objects which can draw themselves, e.g
C DrawableButton | A button that displays a Drawable
C DrawableComposite | A drawable object which acts as a container for a set of other Drawables
C DrawableImage | A drawable object which is a bitmap image
C DrawablePath | A drawable object which renders a filled or outlined shape
C DrawableRectangle | A Drawable object which draws a rectangle
C DrawableShape | A base class implementing common functionality for Drawable classes which consist of some kind of filled and stroked outline
C DrawableText | A drawable object which renders a line of text
C DropShadow | Defines a drop-shadow effect
C DropShadowEffect | An effect filter that adds a drop-shadow behind the image's content
C DropShadower | Adds a drop-shadow to a component
►C DummyCriticalSection | A class that can be used in place of a real CriticalSection object, but which doesn't perform any locking
C ScopedLockType | A dummy scoped-lock type to use with a dummy critical section
C DynamicLibrary | Handles the opening and closing of DLLs
C DynamicObject | Represents a dynamically implemented object
C EdgeTable | A table of horizontal scan-line segments - used for rasterising Paths
►C Expression | A class for dynamically evaluating simple numeric expressions
►C Scope | When evaluating an Expression object, this class is used to resolve symbols and perform functions that the expression uses
C Visitor | Used as a callback by the Scope::visitRelativeScope() method
C Symbol | Represents a symbol that is used in an Expression
►C ExtensionsVisitor | Create a derived implementation of this class and pass it to AudioPluginInstance::getExtensions() to retrieve format-specific information about a plugin instance
C AudioUnitClient | Can be used to retrieve information about an AudioUnit that is wrapped by an AudioProcessor
C Unknown | Indicates that there is no platform specific information available
C VST3Client | Can be used to retrieve information about a VST3 that is wrapped by an AudioProcessor
C VSTClient | Can be used to retrieve information about a VST that is wrapped by an AudioProcessor
►C ExtraLookAndFeelBaseClasses | This class is used to hold a few look and feel base classes which are associated with classes that may not be present because they're from modules other than juce_gui_basics
C AudioDeviceSelectorComponentMethods | This abstract base class is implemented by LookAndFeel classes
C KeyMappingEditorComponentMethods | This abstract base class is implemented by LookAndFeel classes
C LassoComponentMethods | This abstract base class is implemented by LookAndFeel classes
►C File | Represents a local file or directory
C NaturalFileComparator | Comparator for files
C FileBasedDocument | A class to take care of the logic involved with the loading/saving of some kind of document
►C FileBrowserComponent | A component for browsing and selecting a file or directory to open or save
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide various file-browser layout and drawing methods
C FileBrowserListener | A listener for user selection events in a file browser
C FileChooser | Creates a dialog box to choose a file or directory to load or save
C FileChooserDialogBox | A file open/save dialog box
C FileDragAndDropTarget | Components derived from this class can have files dropped onto them by an external application
C FileFilter | Interface for deciding which files are suitable for something
C FileInputSource | A type of InputSource that represents a normal file
C FileInputStream | An input stream that reads from a local file
C FileListComponent | A component that displays the files in a directory as a listbox
C FileLogger | A simple implementation of a Logger that writes to a file
►C FilenameComponent | Shows a filename as an editable text box, with a 'browse' button and a drop-down list for recently selected files
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C FilenameComponentListener | Listens for events happening to a FilenameComponent
C FileOutputStream | An output stream that writes into a local file
C FilePreviewComponent | Base class for components that live inside a file chooser dialog box and show previews of the files that get selected
C FileSearchPath | Represents a set of folders that make up a search path
C FileSearchPathListComponent | Shows a set of file paths in a list, allowing them to be added, removed or re-ordered
C FileTreeComponent | A component that displays the files in a directory as a treeview
C FillType | Represents a colour or fill pattern to use for rendering paths
C FlacAudioFormat | Reads and writes the lossless-compression FLAC audio format
C FlexBox | Represents a FlexBox container, which contains and manages the layout of a set of FlexItem objects
►C FlexItem | Describes the properties of an item inside a FlexBox container
C Margin | Represents a margin
C FloatVectorOperations | A collection of simple vector operations on arrays of floats, accelerated with SIMD instructions where possible
C FocusChangeListener | Classes can implement this interface and register themselves with the Desktop class to receive callbacks when the currently focused component changes
►C FocusOutline | Adds a focus outline to a component
C OutlineWindowProperties | Defines the focus outline window properties
C FocusTraverser | Controls the order in which focus moves between components
C Font | Represents a particular font, including its size, style, etc
C GenericAudioProcessorEditor | A type of UI component that displays the parameters of an AudioProcessor as a simple list of sliders, combo boxes and switches
C GenericInterpolator | An interpolator base class for resampling streams of floats
C GenericScopedLock | Automatically locks and unlocks a mutex object
C GenericScopedTryLock | Automatically locks and unlocks a mutex object
C GenericScopedUnlock | Automatically unlocks and re-locks a mutex object
C GIFImageFormat | A subclass of ImageFileFormat for reading GIF files
C GlowEffect | A component effect that adds a coloured blur around the component's contents
C GlyphArrangement | A set of glyphs, each with a position
►C Graphics | A graphics context, used for drawing a component or image
C ScopedSaveState | Uses RAII to save and restore the state of a graphics context
►C Grid | Container that handles geometry for grid layouts (fixed columns and rows) using a set of declarative rules
C Fr | A fractional ratio integer
C Px | A size in pixels
C TrackInfo | Represents a track
►C GridItem | Defines an item in a Grid
C Margin | Represents a margin
C Property | Represents a property
C Span | Represents a span
C StartAndEndProperty | Represents start and end properties
►C GroupComponent | A component that draws an outline around itself and has an optional title at the top, for drawing an outline around a group of controls
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C GZIPCompressorOutputStream | A stream which uses zlib to compress the data written into it
C GZIPDecompressorInputStream | This stream will decompress a source-stream using zlib
►C HashMap | Holds a set of mappings between some key/value pairs
C Iterator | Iterates over the items in a HashMap
C HeapBlock | Very simple container class to hold a pointer to some data on the heap
C HeavyweightLeakedObjectDetector | This class is a useful way of tracking down hard to find memory leaks when the regular LeakedObjectDetector isn't enough
C HighResolutionTimer | A high-resolution periodic timer
C HostedAudioProcessorParameter | A parameter with functions that are useful for plugin hosts
C HostProvidedContextMenu | This wraps a context menu for a specific parameter, as provided by the host
C HWNDComponent | A Windows-specific class that can create and embed a HWND inside itself
C HyperlinkButton | A button showing an underlined weblink, that will launch the link when it's clicked
C Identifier | Represents a string identifier, designed for accessing properties by name
C IIRCoefficients | A set of coefficients for use in an IIRFilter object
C IIRFilter | An IIR filter that can perform low, high, or band-pass filtering on an audio signal, and which attempts to implement basic thread-safety
C IIRFilterAudioSource | An AudioSource that performs an IIR filter on another source
C IIRFilterBase | An IIR filter that can perform low, high, or band-pass filtering on an audio signal
►C Image | Holds a fixed-size bitmap
►C BitmapData | Retrieves a section of an image as raw pixel data, so it can be read or written to
C BitmapDataReleaser | Used internally by custom image types to manage pixel data lifetime
►C ImageButton | As the title suggests, this is a button containing an image
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C ImageCache | A global cache of images that have been loaded from files or memory
C ImageComponent | A component that simply displays an image
C ImageConvolutionKernel | Represents a filter kernel to use in convoluting an image
C ImageEffectFilter | A graphical effect filter that can be applied to components
C ImageFileFormat | Base-class for codecs that can read and write image file formats such as PNG, JPEG, etc
►C ImagePixelData | This is a base class for holding image data in implementation-specific ways
C Listener | Used to receive callbacks for image data changes
C ImagePreviewComponent | A simple preview component that shows thumbnails of image files
C ImageType | This base class is for handlers that control a type of image manipulation format, e.g
►C InAppPurchases | Provides in-app purchase functionality
C Download | IOS only: represents in-app purchase download
►C Listener | Represents an object that gets notified about events such as product info returned or product purchase finished
C PurchaseInfo | Structure holding purchase information
C Product | Represents a product available in the store
C Purchase | Represents a purchase of a product in the store
C InputSource | A lightweight object that can create a stream to read some kind of resource
C InputStream | The base class for streams that read data
C Interpolators | A collection of different interpolators for resampling streams of floats
C InterprocessConnection | Manages a simple two-way messaging connection to another process, using either a socket or a named pipe as the transport medium
C InterprocessConnectionServer | An object that waits for client sockets to connect to a port on this host, and creates InterprocessConnection objects for each one
►C InterProcessLock | Acts as a critical section which processes can use to block each other
C ScopedLockType | Automatically locks and unlocks an InterProcessLock object
C IPAddress | Represents an IP address
C JavascriptEngine | A simple javascript interpreter!
C JPEGImageFormat | A subclass of ImageFileFormat for reading and writing JPEG files
C JSON | Contains static methods for converting JSON-formatted text to and from var objects
C JUCEApplication | An instance of this class is used to specify initialisation and shutdown code for the application
C JUCEApplicationBase | Abstract base class for application classes
C JUCESplashScreen | The standard JUCE splash screen component
C Justification | Represents a type of justification to be used when positioning graphical items
►C KeyboardComponentBase | A base class for drawing a custom MIDI keyboard component
C NoteAndVelocity | This structure is returned by the getNoteAndVelocityAtPosition() method
C KeyboardFocusTraverser | Controls the order in which keyboard focus moves between components
C KeyGeneration | Contains static utilities for generating key-files that can be unlocked by the OnlineUnlockStatus class
C KeyListener | Receives callbacks when keys are pressed
C KeyMappingEditorComponent | A component to allow editing of the keymaps stored by a KeyPressMappingSet object
C KeyPress | Represents a key press, including any modifier keys that are needed
C KeyPressMappingSet | Manages and edits a list of keypresses, which it uses to invoke the appropriate command in an ApplicationCommandManager
►C KnownPluginList | Manages a list of plugin types
C CustomScanner | Class to define a custom plugin scanner
C PluginTree | A structure that recursively holds a tree of plugins
►C Label | A component that displays a text string, and can optionally become a text editor when clicked
C Listener | A class for receiving events from a Label
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide label drawing functionality
C LADSPAPluginFormat | Implements a plugin format manager for LADSPA plugins
C LAMEEncoderAudioFormat | An AudioFormat class which can use an installed version of the LAME mp3 encoder to encode a file
C LassoComponent | A component that acts as a rectangular selection region, which you drag with the mouse to select groups of objects (in conjunction with a SelectedItemSet)
C LassoSource | A class used by the LassoComponent to manage the things that it selects
C LeakedObjectDetector | Embedding an instance of this class inside another class can be used as a low-overhead way of detecting leaked instances
C Line | Represents a line
►C LinkedListPointer | Helps to manipulate singly-linked lists of objects
C Appender | Allows efficient repeated insertions into a list
C ListBox | A list of items that can be scrolled vertically
C ListBoxModel | A subclass of this is used to drive a ListBox
►C ListenerList | Holds a set of objects and can invoke a member function callback on each object in the set with a single call
C DummyBailOutChecker | A dummy bail-out checker that always returns false
C Iterator | Iterates the listeners in a ListenerList
C LocalisedStrings | Used to convert strings to localised foreign-language versions
C Logger | Acts as an application-wide logging class
C LookAndFeel | LookAndFeel objects define the appearance of all the JUCE widgets, and subclasses can be used to apply different 'skins' to the application
C LookAndFeel_V1 | The original JUCE look-and-feel, as used back from 2002 to about 2007ish
C LookAndFeel_V2 | This LookAndFeel subclass implements the juce style from around 2008-12
C LookAndFeel_V3 | The latest JUCE look-and-feel style, as introduced in 2013
►C LookAndFeel_V4 | The latest JUCE look-and-feel style, as introduced in 2017
C ColourScheme | A struct containing the set of colours to apply to the GUI
C LowLevelGraphicsContext | Interface class for graphics context objects, used internally by the Graphics class
►C LowLevelGraphicsPostScriptRenderer | An implementation of LowLevelGraphicsContext that turns the drawing operations into a PostScript document
C SavedState | Describes a saved state
C LowLevelGraphicsSoftwareRenderer | A lowest-common-denominator implementation of LowLevelGraphicsContext that does all its rendering in memory
C LuaTokeniser |
C MACAddress | Represents a MAC network card adapter address ID
►C MarkerList | Holds a set of named marker points along a one-dimensional axis
C Listener | A class for receiving events when changes are made to a MarkerList
C Marker | Represents a marker in a MarkerList
C MarkerListHolder | A base class for objects that want to provide a MarkerList
C ValueTreeWrapper | Forms a wrapper around a ValueTree that can be used for storing a MarkerList
C MathConstants | Commonly used mathematical constants
C Matrix3D | A 4x4 3D transformation matrix
C MD5 | MD5 checksum class
C MemoryAudioSource | An AudioSource which takes some float audio data as an input
C MemoryBlock | A class to hold a resizable block of raw data
C MemoryInputStream | Allows a block of data to be accessed as a stream
C MemoryMappedAudioFormatReader | A specialised type of AudioFormatReader that uses a MemoryMappedFile to read directly from an audio file
C MemoryMappedFile | Maps a file into virtual memory for easy reading and/or writing
C MemoryOutputStream | Writes data to an internal memory buffer, which grows as required
C MenuBarComponent | A menu bar component
►C MenuBarModel | A class for controlling MenuBar components
C Listener | A class to receive callbacks when a MenuBarModel changes
C Message | The base class for objects that can be sent to a MessageListener
C MessageBoxOptions | Class used to create a set of options to pass to the AlertWindow and NativeMessageBox methods for showing dialog boxes
C MessageListener | MessageListener subclasses can post and receive Message objects
►C MessageManager | This class is in charge of the application's event-dispatch loop
C Lock | A lock you can use to lock the message manager
C MessageBase | Internal class used as the base class for all message objects
C MessageManagerLock | Used to make sure that the calling thread has exclusive access to the message loop
C MessageThread |
C MidiBuffer | Holds a sequence of time-stamped midi events
C MidiBufferIterator | An iterator to move over contiguous raw MIDI data, which Allows iterating over a MidiBuffer using C++11 range-for syntax
C MidiDataConcatenator | Helper class that takes chunks of incoming midi bytes, packages them into messages, and dispatches them to a midi callback
C MidiDeviceInfo | This struct contains information about a MIDI input or output device
C MidiFile | Reads/writes standard midi format files
C MidiInput | Represents a midi input device
C MidiInputCallback | Receives incoming messages from a physical MIDI input device
C MidiKeyboardComponent | A component that displays a piano keyboard, whose notes can be clicked on
►C MidiKeyboardState | Represents a piano keyboard, keeping track of which keys are currently pressed
C Listener | Receives events from a MidiKeyboardState object
►C MidiMessage | Encapsulates a MIDI message
C VariableLengthValue | Holds information about a variable-length value which was parsed from a stream of bytes
C MidiMessageCollector | Collects incoming realtime MIDI messages and turns them into blocks suitable for processing by a block-based audio callback
C MidiMessageMetadata | A view of MIDI message data stored in a contiguous buffer
►C MidiMessageSequence | A sequence of timestamped midi messages
C MidiEventHolder | Structure used to hold midi events in the sequence
C MidiOutput | Represents a midi output device
C MidiRPNDetector | Parses a stream of MIDI data to assemble RPN and NRPN messages from their constituent MIDI CC messages
C MidiRPNGenerator | Generates an appropriate sequence of MIDI CC messages to represent an RPN or NRPN message
C MidiRPNMessage | Represents a MIDI RPN (registered parameter number) or NRPN (non-registered parameter number) message
C MixerAudioSource | An AudioSource that mixes together the output of a set of other AudioSources
C ModalCallbackFunction | This class provides some handy utility methods for creating ModalComponentManager::Callback objects that will invoke a static function with some parameters when a modal component is dismissed
►C ModalComponentManager | Manages the system's stack of modal components
C Callback | Receives callbacks when a modal component is dismissed
C ModifierKeys | Represents the state of the mouse buttons and modifier keys
C MountedVolumeListChangeDetector | An instance of this class will provide callbacks when drives are mounted or unmounted on the system
C MouseCursor | Represents a mouse cursor image
C MouseEvent | Contains position and status information about a mouse event
►C MouseInactivityDetector | This object watches for mouse-events happening within a component, and if the mouse remains still for long enough, triggers an event to indicate that it has become inactive
C Listener | Classes should implement this to receive callbacks from a MouseInactivityDetector when the mouse becomes active or inactive
C MouseInputSource | Represents a linear source of mouse events from a mouse device or individual finger in a multi-touch environment
C MouseListener | A MouseListener can be registered with a component to receive callbacks about mouse events that happen to that component
C MouseWheelDetails | Contains status information about a mouse wheel event
C MP3AudioFormat | Software-based MP3 decoding format (doesn't currently provide an encoder)
C MPEChannelAssigner | This class handles the assignment of new MIDI notes to member channels of an active MPE zone
C MPEChannelRemapper | This class handles the logic for remapping MIDI note messages from multiple MPE sources onto a specified MPE zone
►C MPEInstrument | This class represents an instrument handling MPE
C Listener | Derive from this class to be informed about any changes in the MPE notes played by this instrument, and any changes to its zone layout
C MPEKeyboardComponent | A component that displays an MPE-compatible keyboard, whose notes can be clicked on
C MPEMessages | This helper class contains the necessary helper functions to generate MIDI messages that are exclusive to MPE, such as defining the upper and lower MPE zones and setting per-note and master pitchbend ranges
C MPENote | This struct represents a playing MPE note
C MPESynthesiser | Base class for an MPE-compatible musical device that can play sounds
C MPESynthesiserBase | Derive from this class to create a basic audio generator capable of MPE
C MPESynthesiserVoice | Represents an MPE voice that an MPESynthesiser can use to play a sound
C MPEValue | This class represents a single value for any of the MPE dimensions of control
C MPEZone | This struct represents an MPE zone
►C MPEZoneLayout | This class represents the current MPE zone layout of a device capable of handling MPE
C Listener | Listener class
C MultiChoicePropertyComponent | A PropertyComponent that shows its value as an expandable list of ToggleButtons
C MultiDocumentPanel | A component that contains a set of other components either in floating windows or tabs
C MultiDocumentPanelWindow | This is a derivative of DocumentWindow that is used inside a MultiDocumentPanel component
C MultiTimer | A type of timer class that can run multiple timers with different frequencies, all of which share a single callback
C NamedPipe | A cross-process pipe that can have data written to and read from it
►C NamedValueSet | Holds a set of named var objects
C NamedValue | Structure for a named var object
C NativeImageType | An image storage type which holds the pixels using whatever is the default storage format on the current platform
C NativeMessageBox | This class contains some static methods for showing native alert windows
►C NetworkServiceDiscovery | Contains classes that implement a simple protocol for broadcasting the availability and location of a discoverable service on the local network, and for maintaining a list of known services
C Advertiser | An object which runs a thread to repeatedly broadcast the existence of a discoverable service
C AvailableServiceList | Watches the network for broadcasts from Advertiser objects, and keeps a list of all the currently active instances
C Service | Contains information about a service that has been found on the network
C NewLine | This class is used for represent a new-line character sequence
C NormalisableRange | Represents a mapping between an arbitrary range of values and a normalised 0->1 range
C NSViewComponent | A Mac-specific class that can create and embed an NSView inside itself
C NullCheckedInvocation | Some helper methods for checking a callable object before invoking with the specified arguments
C OggVorbisAudioFormat | Reads and writes the Ogg-Vorbis audio format
C OnlineUnlockForm | Acts as a GUI which asks the user for their details, and calls the appropriate methods on your OnlineUnlockStatus object to attempt to register the app
►C OnlineUnlockStatus | A base class for online unlocking systems
C MachineIDUtilities | This class contains some utility functions that might help with machine ID generation
C UnlockResult | This provides some details about the reply that the server gave in a call to attemptWebserverUnlock()
C OpenGLAppComponent | A base class for writing simple one-page graphical apps
C OpenGLContext | Creates an OpenGL context, which can be attached to a component
C OpenGLFrameBuffer | Creates an openGL frame buffer
C OpenGLGraphicsContextCustomShader | Used to create custom shaders for use with an openGL 2D rendering context
C OpenGLHelpers | A set of miscellaneous openGL helper functions
C OpenGLImageType | A type of ImagePixelData that stores its image data in an OpenGL framebuffer, allowing a JUCE Image object to wrap a framebuffer
C OpenGLPixelFormat | Represents the various properties of an OpenGL pixel format
C OpenGLRenderer | A base class that should be implemented by classes which want to render openGL on a background thread
►C OpenGLShaderProgram | Manages an OpenGL shader program
C Attribute | Represents an openGL vertex attribute value
C Uniform | Represents an openGL uniform value
C OpenGLTexture | Creates an openGL texture from an Image
C OptionalScopedPointer | Holds a pointer to an object which can optionally be deleted when this pointer goes out of scope
C OSCAddress | An OSC address
C OSCAddressPattern | An OSC address pattern
C OSCArgument | An OSC argument
►C OSCBundle | An OSC bundle
C Element | An OSC bundle element
C OSCColour | Holds a 32-bit RGBA colour for passing to and from an OSCArgument
C OSCException | Base class for exceptions that can be thrown by methods in the OSC module
C OSCFormatError | Exception type thrown when the OSC module fails to parse something because of a data format not compatible with the OpenSoundControl 1.0 specification
C OSCInternalError | Exception type thrown in cases of unexpected errors in the OSC module
C OSCMessage | An OSC Message
►C OSCReceiver | A class for receiving OSC data
C Listener | A class for receiving OSC data from an OSCReceiver
C ListenerWithOSCAddress | A class for receiving only those OSC messages from an OSCReceiver that match a given OSC address
C MessageLoopCallback | Use this struct as the template parameter for Listener and ListenerWithOSCAddress to receive incoming OSC data on the message thread
C RealtimeCallback | Use this struct as the template parameter for Listener and ListenerWithOSCAddress to receive incoming OSC data immediately after it arrives, called directly on the network thread that listens to incoming OSC traffic
C OSCSender | An OSC message sender
C OSCTimeTag | An OSC time tag
C OSCTypes | The definitions of supported OSC types and their associated OSC type tags, as defined in the OpenSoundControl 1.0 specification
C OutputStream | The base class for streams that write data to some kind of destination
C OwnedArray | An array designed for holding objects
C Parallelogram | Represents a parallelogram that is defined by 3 points
C ParameterAttachment | Used to implement 'attachments' or 'controllers' that link a plug-in parameter to a UI element
►C Path | A path is a sequence of lines and curves that may either form a closed shape or be open-ended
C Iterator | Iterates the lines and curves that a path contains
C PathFlatteningIterator | Flattens a Path object into a series of straight-line sections
C PathStrokeType | Describes a type of stroke used to render a solid outline along a path
C PenDetails | Contains status information about a pen event
►C PerformanceCounter | A timer for measuring performance of code and dumping the results to a file
C Statistics | Holds the current statistics
C PixelAlpha | Represents an 8-bit single-channel pixel, and can perform compositing operations on it
C PixelARGB | Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing operations with it
C PixelRGB | Represents a 24-bit RGB pixel, and can perform compositing operations on it
C PluginDescription | A small class to represent some facts about a particular type of plug-in
C PluginDirectoryScanner | Scans a directory for plugins, and adds them to a KnownPluginList
C PluginHostType | A useful utility class to determine the host or DAW in which your plugin is loaded
C PluginListComponent | A component displaying a list of plugins, with options to scan for them, add, remove and sort them
C PNGImageFormat | A subclass of ImageFileFormat for reading and writing PNG files
C Point | A pair of (x, y) coordinates
►C PopupMenu | Creates and displays a popup-menu
C CustomCallback | A user-defined callback that can be used for specific items in a popup menu
C CustomComponent | A user-defined component that can be used as an item in a popup menu
C Item | Describes a popup menu item
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide menu drawing functionality
C MenuItemIterator | Allows you to iterate through the items in a pop-up menu, and examine their properties
C Options | Class used to create a set of options to pass to the show() method
C PositionableAudioSource | A type of AudioSource which can be repositioned
C PositionedGlyph | A glyph from a particular font, with a particular size, style, typeface and position
C PreferencesPanel | A component with a set of buttons at the top for changing between pages of preferences
C Primes | Prime number creation class
C Process | Represents the current executable's process
►C ProgressBar | A progress bar component
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
►C PropertiesFile | Wrapper on a file that stores a list of key/value data pairs
C Options | Structure describing properties file options
►C PropertyComponent | A base class for a component that goes in a PropertyPanel and displays one of an item's properties
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C PropertyPanel | A panel that holds a list of PropertyComponent objects
C PropertySet | A set of named property values, which can be strings, integers, floating point, etc
►C PushNotifications | Singleton class responsible for push notifications functionality
C Channel | Android API level 26 or higher only: Represents notification channel through which notifications will be sent
C ChannelGroup | Android API level 26 or higher only: represents a channel group
C Listener | Register a listener (ideally on application startup) to receive information about notifications received and any callbacks to async functions called
►C Notification | Represents a notification that can be sent or received
C Action | Represents an action on a notification that can be presented as a button or a text input
C LedBlinkPattern | Allows to control the time the device's led is on and off
C Progress | Used to represent a progress of some operation
►C Settings | Describes settings we want to use for current device
C Category | Describes a category of a notification
C Quaternion | Holds a quaternion (a 3D vector and a scalar value)
C Random | A random number generator
C Range | A general-purpose range object, that simply represents any linear range with a start and end point
C RangedAudioParameter | This abstract base class is used by some AudioProcessorParameter helper classes
C RangedDirectoryIterator | Allows iterating over files and folders using C++11 range-for syntax
C ReadWriteLock | A critical section that allows multiple simultaneous readers
C RecentlyOpenedFilesList | Manages a set of files for use as a list of recently-opened documents
C Rectangle | Manages a rectangle and allows geometric operations to be performed on it
C RectangleList | Maintains a set of rectangles as a complex region
C RectanglePlacement | Defines the method used to position some kind of rectangular object within a rectangular viewport
C ReferenceCountedArray | Holds a list of objects derived from ReferenceCountedObject, or which implement basic reference-count handling methods
C ReferenceCountedObject | A base class which provides methods for reference-counting
C ReferenceCountedObjectPtr | A smart-pointer class which points to a reference-counted object
►C RelativeCoordinate | Expresses a coordinate as a dynamically evaluated expression
C StandardStrings |
C Strings | A set of static strings that are commonly used by the RelativeCoordinate class
►C RelativeCoordinatePositionerBase | Base class for Component::Positioners that are based upon relative coordinates
C ComponentScope | Used for resolving a RelativeCoordinate expression in the context of a component
C RelativeParallelogram | A parallelogram defined by three RelativePoint positions
C RelativePoint | An X-Y position stored as a pair of RelativeCoordinate values
►C RelativePointPath | A path object that consists of RelativePoint coordinates rather than the normal fixed ones
C CloseSubPath | Class for the close sub path element
C CubicTo | Class for the cubic to element
C ElementBase | Base class for the elements that make up a RelativePointPath
C LineTo | Class for the line to element
C QuadraticTo | Class for the quadratic to element
C StartSubPath | Class for the start sub path element
C RelativeRectangle | A rectangle stored as a set of RelativeCoordinate values
C RelativeTime | A relative measure of time
C ResamplingAudioSource | A type of AudioSource that takes an input source and changes its sample rate
C Reservoir | Helper functions for managing buffered readers
►C ResizableBorderComponent | A component that resizes its parent component when dragged
C Zone | Represents the different sections of a resizable border, which allow it to resized in different ways
C ResizableCornerComponent | A component that resizes a parent component when dragged
C ResizableEdgeComponent | A component that resizes its parent component when dragged
►C ResizableWindow | A base class for top-level windows that can be dragged around and resized
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide window drawing functionality
C Result | Represents the 'success' or 'failure' of an operation, and holds an associated error message to describe the error when there's a failure
►C Reverb | Performs a simple reverb effect on a stream of audio data
C Parameters | Holds the parameters being used by a Reverb object
C ReverbAudioSource | An AudioSource that uses the Reverb class to apply a reverb to another AudioSource
C RSAKey | RSA public/private key-pair encryption class
C RuntimePermissions |
C SamplerSound | A subclass of SynthesiserSound that represents a sampled audio clip
C SamplerVoice | A subclass of SynthesiserVoice that can play a SamplerSound
C ScaledImage | An image that will be resampled before it is drawn
C ScopedAutoReleasePool | A handy C++ wrapper that creates and deletes an NSAutoreleasePool object using RAII
C ScopedJuceInitialiser_GUI | A utility object that helps you initialise and shutdown JUCE correctly using an RAII pattern
C ScopedNoDenormals | Helper class providing an RAII-based mechanism for temporarily disabling denormals on your CPU
C ScopedReadLock | Automatically locks and unlocks a ReadWriteLock object
C ScopedTimeMeasurement | Simple RAII class for measuring the time spent in a scope
C ScopedValueSetter | Helper class providing an RAII-based mechanism for temporarily setting and then re-setting a value
C ScopedWriteLock | Automatically locks and unlocks a ReadWriteLock object
►C ScrollBar | A scrollbar component
C Listener | A class for receiving events from a ScrollBar
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide scrollbar-drawing functionality
C SelectedItemSet | Manages a list of selectable items
C SettableTooltipClient | An implementation of TooltipClient that stores the tooltip string and a method for changing it
C SHA256 | SHA-256 secure hash generator
C ShapeButton | A button that contains a filled shape
C SharedResourcePointer | A smart-pointer that automatically creates and manages the lifetime of a shared static instance of a class
►C SidePanel | A component that is positioned on either the left- or right-hand side of its parent, containing a header and some content
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide SidePanel drawing functionality
C SingleThreadedAbstractFifo | Encapsulates the logic for a single-threaded FIFO
C SingleThreadedIIRFilter | An IIR filter that can perform low, high, or band-pass filtering on an audio signal, with no thread-safety guarantees
C SingleThreadedReferenceCountedObject | Adds reference-counting to an object
C SingletonHolder | Used by the JUCE_DECLARE_SINGLETON macros to manage a static pointer to a singleton instance
►C Slider | A slider control for changing a value
C Listener | A class for receiving callbacks from a Slider
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide slider drawing functionality
C RotaryParameters | Structure defining rotary parameters for a slider
C ScopedDragNotification | An RAII class for sending slider listener drag messages
C SliderLayout | A struct defining the placement of the slider area and the text box area relative to the bounds of the whole Slider component
C SliderParameterAttachment | An object of this class maintains a connection between a Slider and a plug-in parameter
C SliderPropertyComponent | A PropertyComponent that shows its value as a slider
C SmoothedValue | A utility class for values that need smoothing to avoid audio glitches
C SmoothedValueBase | A base class for the smoothed value classes
C SoftwareImageType | An image storage type which holds the pixels in-memory as a simple block of values
C SortedSet | Holds a set of unique primitive objects, such as ints or doubles
C SoundPlayer | A simple sound player that you can add to the AudioDeviceManager to play simple sounds
C SparseSet | Holds a set of primitive values, storing them as a set of ranges
►C SpeakerMappings | Structure for VST speaker mappings
C Mapping | Structure describing a mapping
C VstSpeakerConfigurationHolder | Class to hold a speaker configuration
C SpinLock | A simple spin-lock class that can be used as a simple, low-overhead mutex for uncontended situations
C SplashScreen | A component for showing a splash screen while your app starts up
C StandaloneFilterWindow | A class that can be used to run a simple standalone application containing your filter
►C StandalonePluginHolder | An object that creates and plays a standalone instance of an AudioProcessor
C PluginInOuts | Structure used for the number of inputs and outputs
C StatisticsAccumulator | A class that measures various statistics about a series of floating point values that it is given
C StreamingSocket | A wrapper for a streaming (TCP) socket
C StretchableLayoutManager | For laying out a set of components, where the components have preferred sizes and size limits, but where they are allowed to stretch to fill the available space
►C StretchableLayoutResizerBar | A component that acts as one of the vertical or horizontal bars you see being used to resize panels in a window
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C StretchableObjectResizer | A utility class for fitting a set of objects whose sizes can vary between a minimum and maximum size, into a space
C String | The JUCE String class!
C StringArray | A special array for holding a list of strings
C StringPairArray | A container for holding a set of strings which are keyed by another string
C StringPool | A StringPool holds a set of shared strings, which reduces storage overheads and improves comparison speed when dealing with many duplicate strings
C StringRef | A simple class for holding temporary references to a string literal or String
C SubregionStream | Wraps another input stream, and reads from a specific part of it
C Synthesiser | Base class for a musical device that can play sounds
C SynthesiserSound | Describes one of the sounds that a Synthesiser can play
C SynthesiserVoice | Represents a voice that a Synthesiser can use to play a SynthesiserSound
C SystemAudioVolume | Contains functions to control the system's master volume
C SystemClipboard | Handles reading/writing to the system's clipboard
C SystemStats | Contains methods for finding out about the current hardware and OS configuration
C SystemTrayIconComponent | This component sits in the taskbar tray as a small icon
C TabBarButton | In a TabbedButtonBar, this component is used for each of the buttons
►C TabbedButtonBar | A vertical or horizontal bar containing tabs that you can select
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide window drawing functionality
C TabbedComponent | A component with a TabbedButtonBar along one of its sides
►C TableHeaderComponent | A component that displays a strip of column headings for a table, and allows these to be resized, dragged around, etc
C Listener | Receives events from a TableHeaderComponent when columns are resized, moved, etc
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C TableListBox | A table of cells, using a TableHeaderComponent as its header
C TableListBoxModel | One of these is used by a TableListBox as the data model for the table's contents
C TemporaryFile | Manages a temporary file, which will be deleted when this object is deleted
C TextButton | A button that uses the standard lozenge-shaped background with a line of text on it
►C TextDiff | Calculates and applies a sequence of changes to convert one text string into another
C Change | Describes a change, which can be either an insertion or deletion
C TextDragAndDropTarget | Components derived from this class can have text dropped onto them by an external application
►C TextEditor | An editable text box
C InputFilter | Base class for input filters that can be applied to a TextEditor to restrict the text that can be entered
C LengthAndCharacterRestriction | An input filter for a TextEditor that limits the length of text and/or the characters that it may contain
C Listener | Receives callbacks from a TextEditor component when it changes
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide TextEditor drawing functionality
C TextEditorKeyMapper | This class is used to invoke a range of text-editor navigation methods on an object, based upon a keypress event
C TextInputTarget | An abstract base class which can be implemented by components that function as text editors
►C TextLayout | A Pre-formatted piece of text, which may contain multiple fonts and colours
C Glyph | A positioned glyph
C Line | A line containing a sequence of glyph-runs
C Run | A sequence of glyphs with a common font and colour
►C TextPropertyComponent | A PropertyComponent that shows its value as editable text
C Listener | Used to receive callbacks for text changes
►C Thread | Encapsulates a thread
C Listener | Used to receive callbacks for thread exit calls
C ThreadedAnalyticsDestination | A base class for dispatching analytics events on a dedicated thread
C ThreadLocalValue | Provides cross-platform support for thread-local objects
►C ThreadPool | A set of threads that will run a list of jobs
C JobSelector | A callback class used when you need to select which ThreadPoolJob objects are suitable for some kind of operation
C ThreadPoolJob | A task that is executed by a ThreadPool object
C ThreadWithProgressWindow | A thread that automatically pops up a modal dialog box with a progress bar and cancel button while it's busy running
C Time | Holds an absolute date and time
C Timer | Makes repeated callbacks to a virtual method at a specified time interval
C TimeSliceClient | Used by the TimeSliceThread class
C TimeSliceThread | A thread that keeps a list of clients, and calls each one in turn, giving them all a chance to run some sort of short task
C ToggleButton | A button that can be toggled on/off
C ToneGeneratorAudioSource | A simple AudioSource that generates a sine wave
►C Toolbar | A toolbar component
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes
C ToolbarButton | A type of button designed to go on a toolbar
C ToolbarItemComponent | A component that can be used as one of the items in a Toolbar
C ToolbarItemFactory | A factory object which can create ToolbarItemComponent objects
C ToolbarItemPalette | A component containing a list of toolbar items, which the user can drag onto a toolbar to add them
C TooltipClient | Components that want to use pop-up tooltips should implement this interface
►C TooltipWindow | A window that displays a pop-up tooltip when the mouse hovers over another component
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide window drawing functionality
C TopLevelWindow | A base class for top-level windows
C TracktionMarketplaceStatus | An implementation of the OnlineUnlockStatus class which talks to the Tracktion Marketplace server
►C TreeView | A tree-view component
C LookAndFeelMethods | This abstract base class is implemented by LookAndFeel classes to provide TreeView drawing functionality
►C TreeViewItem | An item in a TreeView
C OpennessRestorer | This handy class takes a copy of a TreeViewItem's openness when you create it, and restores that openness state when its destructor is called
C Typeface | A typeface represents a size-independent font
C UIViewComponent | An iOS-specific class that can create and embed an UIView inside itself
C UndoableAction | Used by the UndoManager class to store an action which can be done and undone
C UndoManager | Manages a list of undo/redo commands
C UnitTest | This is a base class for classes that perform a unit test
►C UnitTestRunner | Runs a set of unit tests
C TestResult | Contains the results of a test
►C URL | Represents a URL and has a bunch of useful functions to manipulate it
C DownloadTask | Represents a download task
C DownloadTaskListener | Used to receive callbacks for download progress
C DownloadTaskOptions | Holds options that can be specified when starting a new download with downloadToFile()
C InputStreamOptions | Class used to create a set of options to pass to the createInputStream() method
C URLInputSource | A type of InputSource that represents a URL
C Uuid | A universally unique 128-bit identifier
►C Value | Represents a shared variant value
C Listener | Receives callbacks when a Value object changes
C ValueSource | Used internally by the Value class as the base class for its shared value objects
►C ValueTree | A powerful tree structure that can be used to hold free-form data, and which can handle its own undo and redo behaviour
C Iterator | Iterator for a ValueTree
C Listener | Listener class for events that happen to a ValueTree
C ValueTreePropertyWithDefault | This class acts as a wrapper around a property inside a ValueTree
C ValueTreeSynchroniser | This class can be used to watch for all changes to the state of a ValueTree, and to convert them to a transmittable binary encoding
►C var | A variant class, that can be used to hold a range of primitive values
C NativeFunctionArgs | This structure is passed to a NativeFunction callback, and contains invocation details about the function's arguments and context
C VariantConverter | This template-overloaded class can be used to convert between var and custom types
C Vector3D | A three-coordinate vector
C VideoComponent | A component that can play a movie
C Viewport | A Viewport is used to contain a larger child component, and allows the child to be automatically scrolled around
C VST3ClientExtensions | An interface to allow an AudioProcessor to implement extended VST3-specific functionality
C VST3PluginFormat | Implements a plugin format for VST3s
C VSTCallbackHandler | An interface to allow an AudioProcessor to send and receive VST specific calls from the host
►C VSTPluginFormat | Implements a plugin format manager for VSTs
C ExtraFunctions | Base class for some extra functions that can be attached to a VST plugin instance
C WaitableEvent | Allows threads to wait for events triggered by other threads
C WavAudioFormat | Reads and Writes WAV format audio files
►C WeakReference | This class acts as a pointer which will automatically become null if the object to which it points is deleted
C Master | This class is embedded inside an object to which you want to attach WeakReference pointers
C SharedPointer | This class is used internally by the WeakReference class - don't use it directly in your code!
►C WebBrowserComponent | A component that displays an embedded web browser
C ConstructWithoutPimpl |
►C WebInputStream | An InputStream which can be used to read from a given URL
C Listener | Used to receive callbacks for POST data send progress
C WebView2Preferences | Class used to create a set of preferences to pass to the WindowsWebView2WebBrowserComponent wrapper constructor to modify aspects of its behaviour and settings
C Whirlpool | Whirlpool hash class
C WildcardFileFilter | A type of FileFilter that works by wildcard pattern matching
C WindowsMediaAudioFormat | Audio format which uses the Windows Media codecs (Windows only)
C WindowsRegistry | Contains some static helper functions for manipulating the MS Windows registry (Only available on Windows, of course!)
C WindowsWebView2WebBrowserComponent | If you have enabled the JUCE_USE_WIN_WEBVIEW2 flag then this wrapper will attempt to use the Microsoft Edge (Chromium) WebView2 control instead of IE on Windows
C XEmbedComponent | A Linux-specific class that can embed a foreign X11 widget
C XmlDocument | Parses a text-based XML document and creates an XmlElement object from it
►C XmlElement | Used to build a tree of elements representing an XML document
C TextFormat | A struct containing options for formatting the text when representing an XML element as a string
C XmlTokeniser |
►C ZipFile | Decodes a ZIP file from a stream
C Builder | Used to create a new zip file
C ZipEntry | Contains information about one of the entries in a ZipFile