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#X obj 50 21 pow~;
#X obj 148 188 loadbang;
#X obj 148 221 metro 100;
#X obj 148 259 snapshot~;
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#X text 284 423 updated for Pd version 0.42.;
#X obj 78 199 pow~;
#X text 92 19 - power function for signals, f 52;
#X text 39 404 see also:;
#X obj 154 429 log~;
#X obj 39 429 pow;
#X obj 116 429 exp~;
#X obj 72 429 sqrt~;
#X floatatom 291 203 5 0 0 0 - - - 0;
#X text 317 228 An optional creation argument initializes right inlet
for when you don't have a signal input., f 23;
#X obj 238 190 sig~ 2;
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#X obj 238 230 pow~ 1.5;
#X obj 42 158 sig~ 2;
#X obj 103 158 sig~ 2;
#X text 26 318 WARNING: it's easy to generate "infinity" by accident
\, and if you do \, the DSP chain may dramatically slow down if you're
using an i386 or ia64 processor. Out-of-range floating point values
are thousands of times slower to compute with than in-range ones. There'
a protection agains NaNs (they become 0)., f 65;
#X text 44 56 pow~ raises a signal to a numeric power (given by another
signal or argument/float). The inputs may be positive \, zero \, or
negative.;
#X obj 39 455 +~;
#X text 70 457 (etc.) - signal binary operators;
#X obj 192 429 expr~;
#X msg 273 131 \; pd dsp \$1;
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#000000 0 1;
#X text 292 108 DSP on/off;
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