/*
 * This file is part of signon-ui
 *
 * Copyright (C) 2013 Canonical Ltd.
 *
 * Contact: Alberto Mardegan <alberto.mardegan@canonical.com>
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 3, as published
 * by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranties of
 * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "inactivity-timer.h"

#include "debug.h"

using namespace SignOnUi;

InactivityTimer::InactivityTimer(int interval, QObject *parent):
    QObject(parent),
    m_interval(interval)
{
    m_timer.setSingleShot(true);
    QObject::connect(&m_timer, SIGNAL(timeout()),
                     this, SLOT(onTimeout()));
}

void InactivityTimer::watchObject(QObject *object)
{
    connect(object, SIGNAL(isIdleChanged()), SLOT(onIdleChanged()));
    m_watchedObjects.append(object);

    /* Force an initial check */
    onIdleChanged();
}

void InactivityTimer::onIdleChanged()
{
    if (allObjectsAreIdle()) {
        m_timer.start(m_interval);
    }
}

void InactivityTimer::onTimeout()
{
    TRACE();
    if (allObjectsAreIdle()) {
        Q_EMIT timeout();
    }
}

bool InactivityTimer::allObjectsAreIdle() const
{
    foreach (const QObject *object, m_watchedObjects) {
        if (!object->property("isIdle").toBool()) {
            return false;
        }
    }
    return true;
}
